Player Matchup

Ymir
Ymir
NikuAkuma
Ymir
Level 28
God Stats
4W - 2L
1,513 SR
Queue Stats
22W - 24L
1,381 Elo+
Solo
Neith
Neith
OnimushaSn
Neith
Level 2
God Stats
6W - 4L
1,675 SR
Queue Stats
9W - 9L
1,659 Elo+
Solo
Ullr
Ullr
Ph0s4us
Ullr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,615 Elo+
Solo
Loki
Loki
PomiddorrKKaaa
Loki
Level 16
God Stats
3W - 6L
1,787 SR
Queue Stats
155W - 146L
1,413 Elo+
Solo
Danzaburou
Danzaburou
sosipisоs
Danzaburou
Level 2
God Stats
7W - 2L
1,675 SR
Queue Stats
8W - 3L
1,659 Elo+
Solo
Team Averages
Level 15
1,630 SR
1,545 Elo+

VS

Team Averages
Level 20
1,611 SR
1,494 Elo+
Izanami
Izanami
JokerBESTplayer
Izanami
Level 27
God Stats
5W - 3L
1,703 SR
Queue Stats
22W - 29L
1,451 Elo+
Party 1
Ullr
Ullr
Kazaratth
Ullr
Level 9
God Stats
11W - 6L
1,901 SR
Queue Stats
72W - 51L
1,779 Elo+
Solo
Baron Samedi
Baron Samedi
SPYRO932
Baron Samedi
Level 13
God Stats
5W - 8L
1,434 SR
Queue Stats
11W - 12L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sheykers
Cu Chulainn
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,305 Elo+
Solo
Aphrodite
Aphrodite
TetcouSan
Aphrodite
Level 29
God Stats
3W - 8L
1,518 SR
Queue Stats
49W - 54L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 1 / 3
5,090
636
2,689
6,304
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
0 / 2 / 4
4,644
581
4,158
5,022
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Ph0s4us
Ullr
8
3 / 1 / 2
4,756
595
3,584
4,305
1,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 2 / 3
4,800
600
2,674
6,086
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
sosipisоs
Danzaburou
9
2 / 0 / 0
5,496
687
2,320
3,221
1,109
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,439
555
4,331
7,031
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
10
4 / 2 / 0
5,630
704
5,345
7,076
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
SPYRO932
Baron Samedi
1
0 / 0 / 0
1,668
209
0
0
0
Cu Chulainn
Sheykers
Cu Chulainn
7
0 / 2 / 0
4,183
523
2,745
5,275
2,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
TetcouSan
Aphrodite
7
1 / 1 / 1
4,330
541
3,623
3,501
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
6
6
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Ullr
4
2
0
2
W
Ymir
2
1
3
3.5
W
Neith
0
2
4
1
W
Ullr
Ph0s4us
Ullr
3
1
2
4
W
1
2
3
1.25
L
Baron Samedi
SPYRO932
Baron Samedi
0
0
0
0
L
Cu Chulainn
Sheykers
Cu Chulainn
0
2
0
0
L
Aphrodite
TetcouSan
Aphrodite
1
1
1
1.5
W
Danzaburou
sosipisоs
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,425
Damage
16,044
24,938
Taken
22,883
7,216
Mitigated
7,536
7,143
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,331
2,639
0
1,872
7,031
1,912
268
1,531
5,500
0
19,339
L
Ullr
5,345
2,374
0
2,930
7,076
2,083
0
0
7,076
0
29,348
W
Ymir
2,689
271
0
348
6,304
2,387
0
1,704
4,600
16,917
0
W
Neith
4,158
1,900
0
2,237
5,022
1,337
282
63
4,759
0
16,154
W
Ullr
Ph0s4us
Ullr
3,584
1,881
0
1,738
4,305
1,001
0
581
3,653
0
14,244
W
2,674
624
0
1,449
6,086
1,382
0
850
5,236
0
19,631
L
Baron Samedi
SPYRO932
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Sheykers
Cu Chulainn
2,745
648
0
1,451
5,275
2,324
96
680
4,595
357
11,753
L
Aphrodite
TetcouSan
Aphrodite
3,623
845
1,628
2,109
3,501
1,217
100
478
3,023
15,263
0
W
Danzaburou
sosipisоs
Danzaburou
2,320
943
0
1,371
3,221
1,109
826
712
2,509
0
26,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
20,250
189
Minions Killed
141
0
Camps Cleared
0
781,098
Distance Traveled
610,807
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,439
555
41
5
0
150,108
1
L
Ullr
5,630
704
60
8
0
155,574
1
W
Ymir
5,090
636
29
4
0
161,370
2
W
Neith
4,644
581
28
4
0
141,424
1
W
Ullr
4,756
595
22
3
0
153,656
2
W
Loki
4,800
600
43
5
0
147,515
0
L
Baron Samedi
1,668
209
0
0
0
0
0
L
Cu Chulainn
4,183
523
20
3
0
146,580
1
L
Aphrodite
4,330
541
20
3
0
158,545
2
W
Danzaburou
5,496
687
67
8
0
177,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role