Player Matchup

The Morrigan
The Morrigan
Axeltar
The Morrigan
Level 17
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
Colonus_Cold
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Pele
Pele
Theurpy
Pele
Level 66
God Stats
2W - 2L
1,619 SR
Queue Stats
8W - 17L
1,340 Elo+
Solo
Cthulhu
Cthulhu
Xploit1044
Cthulhu
Level 23
God Stats
0W - 1L
1,781 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 43
1,659 SR
1,460 Elo+

VS

Team Averages
Level 139
1,469 SR
1,500 Elo+
Nu Wa
Nu Wa
GeoalvarezYT
Nu Wa
Level 140
God Stats
1W - 0L
1,451 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
edgardocordero
Medusa
Level 145
God Stats
1W - 0L
1,425 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
majesticguy
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
skull_soldier503
Bacchus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Axeltar
The Morrigan
11
0 / 4 / 0
6,186
687
2,587
5,969
2,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
11
0 / 4 / 1
6,674
742
3,097
8,089
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Theurpy
Pele
11
0 / 5 / 0
6,145
683
2,124
8,293
2,152
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Xploit1044
Cthulhu
11
1 / 5 / 0
6,420
713
3,836
8,907
3,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
8,490
943
8,734
4,675
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 6
8,615
957
7,059
4,635
1,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
majesticguy
Sun Wukong
13
3 / 1 / 8
8,056
895
4,078
7,067
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 0 / 7
8,836
982
5,463
6,770
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
18
18
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Axeltar
The Morrigan
0
4
0
0
L
Vamana
0
4
1
0.13
W
5
0
9
9.5
L
Pele
Theurpy
Pele
0
5
0
0
L
Cthulhu
Xploit1044
Cthulhu
1
5
0
0.2
W
5
0
6
8
W
Sun Wukong
majesticguy
Sun Wukong
3
1
8
7
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,644
Damage
25,334
31,258
Taken
23,147
14,708
Mitigated
15,115
5,443
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Axeltar
The Morrigan
2,587
237
141
1,386
5,969
2,000
0
1,809
4,064
12,235
1,954
L
Vamana
3,097
1,431
0
2,017
8,089
7,244
432
3,878
4,041
0
21,878
W
8,734
2,776
0
450
4,675
1,712
1,441
1,437
3,238
31,189
0
L
Pele
Theurpy
Pele
2,124
236
195
1,704
8,293
2,152
0
3,884
4,035
0
20,964
L
Cthulhu
Xploit1044
Cthulhu
3,836
523
0
0
8,907
3,312
0
4,369
4,242
14,428
0
W
7,059
2,675
0
2,737
4,635
1,754
2,321
1,197
3,438
0
30,757
W
Sun Wukong
majesticguy
Sun Wukong
4,078
862
0
2,507
7,067
4,581
663
1,891
5,176
0
20,502
W
5,463
840
0
1,023
6,770
7,068
286
2,232
3,975
16,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
33,997
131
Minions Killed
162
4
Camps Cleared
6
541,214
Distance Traveled
716,053
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,186
687
39
4
2
117,397
0
L
Vamana
6,674
742
34
4
1
124,623
2
W
Nu Wa
8,490
943
40
4
1
174,669
1
L
Pele
6,145
683
39
4
1
138,153
0
L
Cthulhu
6,420
713
19
2
0
161,041
1
W
Medusa
8,615
957
46
5
1
180,205
2
W
Sun Wukong
8,056
895
40
4
3
181,144
0
W
Bacchus
8,836
982
36
4
1
180,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role