Player Matchup

Neith
Neith
BNiSco
Neith
Level 16
God Stats
1W - 2L
1,275 SR
Queue Stats
10W - 23L
1,274 Elo+
Solo
Vulcan
Vulcan
LonelyTried
Vulcan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,542 Elo+
Solo
Olorun
Olorun
TurkeyLegend8
Olorun
Level 6
God Stats
1W - 1L
1,596 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Hercules
Hercules
Wreckanoth
Hercules
Level 29
God Stats
1W - 4L
1,466 SR
Queue Stats
31W - 38L
1,439 Elo+
Solo
Horus
Horus
levcikarumka
Horus
Level 18
God Stats
1W - 4L
1,416 SR
Queue Stats
32W - 38L
1,349 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,413 Elo+

VS

Team Averages
Level 24
1,521 SR
1,477 Elo+
Jormungandr
Jormungandr
Clace1234
Jormungandr
Level 23
God Stats
3W - 3L
1,328 SR
Queue Stats
5W - 7L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Notfunnycat
Cthulhu
Level 26
God Stats
33W - 26L
1,626 SR
Queue Stats
77W - 73L
1,564 Elo+
Party 1
Nemesis
Nemesis
bembelo
Nemesis
Level 17
God Stats
12W - 18L
1,130 SR
Queue Stats
83W - 71L
1,330 Elo+
Solo
Neith
Neith
willemtrax
Neith
Level 28
God Stats
2W - 0L
1,857 SR
Queue Stats
32W - 21L
1,522 Elo+
Solo
Anubis
Anubis
yaroboiiii
Anubis
Level 27
God Stats
20W - 16L
1,665 SR
Queue Stats
51W - 58L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BNiSco
Neith
3
0 / 2 / 0
3,362
374
373
1,886
291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
7
1 / 5 / 2
4,809
534
2,422
4,580
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 7 / 0
4,722
525
767
6,883
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Wreckanoth
Hercules
7
0 / 4 / 0
4,229
470
887
4,544
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 4 / 1
4,140
460
265
7,623
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clace1234
Jormungandr
11
4 / 0 / 0
6,105
678
2,229
2,780
1,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
Notfunnycat
Cthulhu
9
5 / 1 / 9
5,640
627
4,840
3,213
2,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
bembelo
Nemesis
8
3 / 0 / 3
5,457
606
1,913
2,623
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
9
5 / 0 / 7
5,682
631
6,450
2,789
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
yaroboiiii
Anubis
9
5 / 3 / 5
5,518
613
4,046
3,398
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
22
22
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
BNiSco
Neith
0
2
0
0
W
Jormungandr
Clace1234
Jormungandr
4
0
0
4
L
Vulcan
1
5
2
0.4
W
Cthulhu
Notfunnycat
Cthulhu
5
1
9
9.5
L
3
7
0
0.43
L
Hercules
Wreckanoth
Hercules
0
4
0
0
W
Nemesis
bembelo
Nemesis
3
0
3
4.5
L
0
4
1
0.13
W
Neith
5
0
7
8.5
W
Anubis
yaroboiiii
Anubis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,714
Damage
19,478
25,516
Taken
14,803
8,121
Mitigated
7,466
2,876
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BNiSco
Neith
373
46
0
350
1,886
291
0
217
1,669
0
3,622
W
Jormungandr
Clace1234
Jormungandr
2,229
467
0
1,185
2,780
1,332
861
0
2,780
27,050
0
L
Vulcan
2,422
887
0
0
4,580
1,095
283
2,294
2,286
13,663
0
W
Cthulhu
Notfunnycat
Cthulhu
4,840
40
68
274
3,213
2,090
161
1,064
2,149
17,380
0
L
767
421
0
852
6,883
1,414
100
3,389
3,469
6,290
0
L
Hercules
Wreckanoth
Hercules
887
331
0
522
4,544
2,521
0
2,011
2,379
0
12,375
W
Nemesis
bembelo
Nemesis
1,913
710
0
334
2,623
1,631
0
197
2,426
0
20,367
L
265
177
35
1,117
7,623
2,800
0
3,025
4,598
0
4,197
W
Neith
6,450
2,905
0
2,191
2,789
791
2,580
719
2,070
0
21,651
W
Anubis
yaroboiiii
Anubis
4,046
175
0
727
3,398
1,622
0
1,209
2,189
21,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,262
Gold Earned
28,402
74
Minions Killed
190
0
Camps Cleared
0
645,624
Distance Traveled
780,362
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,362
374
5
1
0
37,173
0
W
Jormungandr
6,105
678
53
6
0
133,451
1
L
Vulcan
4,809
534
25
3
0
144,010
1
W
Cthulhu
5,640
627
28
3
0
174,109
1
L
Olorun
4,722
525
5
1
0
142,083
0
L
Hercules
4,229
470
30
3
0
151,276
0
W
Nemesis
5,457
606
40
4
0
179,278
0
L
Horus
4,140
460
9
1
0
171,082
1
W
Neith
5,682
631
32
4
0
145,348
0
W
Anubis
5,518
613
37
4
0
148,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role