Player Matchup

Ra
Ra
BlackMamba2848
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,099 Elo+
Solo
Ullr
Ullr
Killer_Mammath
Ullr
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 25L
1,279 Elo+
Solo
Cthulhu
Cthulhu
LeonLING
Cthulhu
Level 7
God Stats
5W - 7L
1,495 SR
Queue Stats
7W - 13L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
nazosenn
Nu Wa
Level 18
God Stats
9W - 1L
1,181 SR
Queue Stats
34W - 38L
1,224 Elo+
Solo
Ymir
Ymir
zsyCanton
Ymir
Level 8
God Stats
5W - 5L
1,342 SR
Queue Stats
9W - 15L
1,287 Elo+
Party 1
Team Averages
Level 15
1,404 SR
1,240 Elo+

VS

Team Averages
Level 27
1,448 SR
1,449 Elo+
Cerberus
Cerberus
GoreMiy
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
King_Atomic_06
Danzaburou
Level 16
God Stats
1W - 4L
1,274 SR
Queue Stats
66W - 83L
1,419 Elo+
Party 2
Ra
Ra
L1k34b345t
Ra
Level 5
God Stats
8W - 17L
1,301 SR
Queue Stats
260W - 270L
1,347 Elo+
Party 2
Cabrakan
Cabrakan
Polzzman2
Cabrakan
Level 19
God Stats
13W - 9L
1,664 SR
Queue Stats
22W - 20L
1,610 Elo+
Solo
Artemis
Artemis
blurr2191
Artemis
Level 82
God Stats
8W - 16L
1,500 SR
Queue Stats
811W - 873L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 20
12,588
1,259
20,083
6,779
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 4 / 14
10,606
1,061
9,562
8,798
4,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LeonLING
Cthulhu
18
8 / 1 / 21
11,271
1,127
15,170
13,145
14,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
nazosenn
Nu Wa
18
10 / 1 / 17
11,230
1,123
18,224
8,108
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
7 / 4 / 21
11,962
1,196
13,283
12,363
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoreMiy
Cerberus
13
0 / 3 / 1
7,958
796
1,473
5,309
1,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
King_Atomic_06
Danzaburou
16
7 / 10 / 2
11,125
1,113
15,649
18,907
7,063
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 9 / 8
9,811
981
7,290
14,525
4,799
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Polzzman2
Cabrakan
15
1 / 9 / 3
9,342
934
6,736
22,417
13,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artemis
blurr2191
Artemis
16
2 / 10 / 6
10,317
1,032
11,694
24,469
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
30
41
Kills
10
10
Deaths
41
93
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
0
20
19
L
Cerberus
GoreMiy
Cerberus
0
3
1
0.17
W
7
4
14
3.5
L
Danzaburou
King_Atomic_06
Danzaburou
7
10
2
0.8
L
0
9
8
0.44
W
Cthulhu
LeonLING
Cthulhu
8
1
21
18.5
L
Cabrakan
Polzzman2
Cabrakan
1
9
3
0.28
L
Artemis
blurr2191
Artemis
2
10
6
0.5
W
Nu Wa
nazosenn
Nu Wa
10
1
17
18.5
W
Ymir
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,322
Damage
42,842
49,193
Taken
85,627
36,372
Mitigated
35,824
8,175
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,083
2,837
1,927
2,954
6,779
2,868
0
3,383
3,396
42,174
0
L
Cerberus
GoreMiy
Cerberus
1,473
0
0
63
5,309
1,856
0
3,913
1,371
6,868
0
W
9,562
7,124
0
176
8,798
4,015
0
2,708
6,090
0
20,793
L
Danzaburou
King_Atomic_06
Danzaburou
15,649
9,880
0
3,116
18,907
7,063
0
15,171
3,611
0
30,849
L
7,290
1,407
229
88
14,525
4,799
0
11,314
3,186
18,947
0
W
Cthulhu
LeonLING
Cthulhu
15,170
2,809
1,026
527
13,145
14,911
0
3,789
9,356
33,382
0
L
Cabrakan
Polzzman2
Cabrakan
6,736
1,412
0
1,941
22,417
13,148
0
16,258
5,943
34,789
0
L
Artemis
blurr2191
Artemis
11,694
9,433
1,023
6,840
24,469
8,958
0
19,463
4,756
0
31,457
W
Nu Wa
nazosenn
Nu Wa
18,224
5,474
0
953
8,108
3,101
0
1,681
6,427
32,271
0
W
Ymir
13,283
2,709
0
612
12,363
11,477
0
3,938
8,425
23,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,657
Gold Earned
48,553
189
Minions Killed
162
6
Camps Cleared
3
863,318
Distance Traveled
531,098
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,588
1,259
47
5
3
214,661
1
L
Cerberus
7,958
796
5
1
0
49,865
0
W
Ullr
10,606
1,061
46
5
0
138,302
0
L
Danzaburou
11,125
1,113
30
3
1
105,353
0
L
Ra
9,811
981
20
2
0
129,479
0
W
Cthulhu
11,271
1,127
40
4
0
192,805
0
L
Cabrakan
9,342
934
65
7
1
141,936
0
L
Artemis
10,317
1,032
42
4
1
104,465
0
W
Nu Wa
11,230
1,123
34
3
1
160,791
0
W
Ymir
11,962
1,196
22
2
2
156,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role