Player Matchup

Cerberus
Cerberus
Platinum II
LURlD
Cerberus
Platinum II
Level 102
God Stats
7W - 0L
1,982 SR
Queue Stats
32W - 5L
2,141 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
Zackgasm
Xing Tian
Platinum II
Level 144
God Stats
1W - 0L
1,823 SR
Queue Stats
32W - 5L
2,141 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
hqzy
Ah Muzen Cab
Diamond V
Level 89
God Stats
5W - 1L
2,038 SR
Queue Stats
31W - 4L
2,204 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,948 SR
2,162 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,532 SR
1,732 MMR
Ymir
Ymir
Gold IV
JoeyDeals
Ymir
Gold IV
Level 141
God Stats
12W - 10L
1,756 SR
Queue Stats
19W - 26L
1,759 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Mashago
Danzaburou
Gold III
Level 114
God Stats
1W - 3L
1,221 SR
Queue Stats
203W - 208L
1,628 MMR
Solo
The Morrigan
The Morrigan
Gold V
PrinceTylerNoel
The Morrigan
Gold V
Level 118
God Stats
3W - 1L
1,619 SR
Queue Stats
15W - 17L
1,809 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LURlD
Cerberus
14
4 / 1 / 8
11,468
765
10,558
15,689
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
Zackgasm
Xing Tian
13
2 / 1 / 10
9,969
665
11,656
16,688
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
hqzy
Ah Muzen Cab
15
6 / 2 / 5
11,269
751
15,183
13,821
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HerculesThothHelPersephoneJormungandr

VS

Bans
SetUllrTsukuyomiCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 2 / 3
9,559
637
5,647
20,349
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Mashago
Danzaburou
13
3 / 6 / 0
9,646
643
13,418
13,771
4,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
PrinceTylerNoel
The Morrigan
12
0 / 4 / 4
8,840
589
8,911
7,756
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
3
1.25
W
Cerberus
LURlD
Cerberus
4
1
8
8
L
Danzaburou
Mashago
Danzaburou
3
6
0
0.5
L
The Morrigan
PrinceTylerNoel
The Morrigan
0
4
4
0.5
W
Xing Tian
Zackgasm
Xing Tian
2
1
10
7
W
Ah Muzen Cab
hqzy
Ah Muzen Cab
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,397
Damage
27,976
46,198
Taken
41,876
29,542
Mitigated
20,913
24,304
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,647
847
0
5,564
20,349
12,342
0
10,882
9,250
18,685
0
W
Cerberus
LURlD
Cerberus
10,558
1,005
0
9,004
15,689
8,427
647
4,749
10,690
32,557
0
L
Danzaburou
Mashago
Danzaburou
13,418
2,099
0
2,543
13,771
4,516
0
8,398
5,081
0
45,524
L
The Morrigan
PrinceTylerNoel
The Morrigan
8,911
1,667
0
600
7,756
4,055
0
2,346
5,314
39,365
0
W
Xing Tian
Zackgasm
Xing Tian
11,656
1,113
0
5,548
16,688
13,990
578
4,369
12,169
37,549
0
W
Ah Muzen Cab
hqzy
Ah Muzen Cab
15,183
6,849
0
9,752
13,821
7,125
1,991
5,191
8,430
0
94,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
28,045
226
Minions Killed
169
0
Camps Cleared
0
778,296
Distance Traveled
781,459
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,559
637
27
2
0
270,994
6
W
Cerberus
11,468
765
49
3
0
279,831
6
L
Danzaburou
9,646
643
66
4
0
256,145
5
L
The Morrigan
8,840
589
76
5
0
254,320
5
W
Xing Tian
9,969
665
30
2
0
255,002
3
W
Ah Muzen Cab
11,269
751
147
10
0
243,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role