Player Matchup

Fafnir
Fafnir
Masters
Blugin
Fafnir
Masters
Level 160
God Stats
27W - 28L
1,748 SR
Queue Stats
649W - 562L
2,659 MMR
Solo
Anhur
Anhur
Diamond IV
CodemanGamer
Anhur
Diamond IV
Level 119
God Stats
3W - 4L
1,680 SR
Queue Stats
165W - 140L
2,229 MMR
Solo
Artio
Artio
Diamond III
Gabeethan
Artio
Diamond III
Level 160
God Stats
8W - 10L
1,774 SR
Queue Stats
332W - 282L
2,322 MMR
Solo
Skadi
Skadi
Diamond II
Neopolitan
Skadi
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond I
jensjuulen
Thoth
Diamond I
Level 107
God Stats
18W - 20L
1,828 SR
Queue Stats
601W - 543L
2,491 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,706 SR
2,240 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,650 SR
2,371 MMR
Aphrodite
Aphrodite
Masters
BennyQ
Aphrodite
Masters
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
552W - 427L
2,582 MMR
Party 1
Cupid
Cupid
Diamond V
JosueDelgado
Cupid
Diamond V
Level 160
God Stats
4W - 2L
1,936 SR
Queue Stats
121W - 111L
2,122 MMR
Solo
Khepri
Khepri
Diamond IV
KÒBE
Khepri
Diamond IV
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
2,127 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Tsulls
Sun Wukong
Diamond III
Level 160
God Stats
154W - 119L
1,683 SR
Queue Stats
560W - 526L
2,208 MMR
Solo
Susano
Susano
Grandmaster
ishtao
Susano
Grandmaster
Level 149
God Stats
11W - 9L
1,631 SR
Queue Stats
67W - 39L
2,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blugin
Fafnir
15
0 / 2 / 8
10,681
464
7,272
18,793
27,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 6 / 3
11,616
505
13,689
15,907
7,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
Gabeethan
Artio
17
3 / 3 / 5
11,137
484
16,802
25,972
26,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Skadi
19
3 / 5 / 1
12,478
543
12,418
15,969
11,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
18
4 / 2 / 3
11,211
487
18,097
9,914
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
DanzaburouPersephoneApolloGuan Yu

VS

Bans
SetThe MorriganCu ChulainnHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BennyQ
Aphrodite
19
0 / 1 / 12
11,827
514
14,205
14,547
7,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 3 / 5
11,926
519
8,960
16,138
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
KÒBE
Khepri
16
1 / 6 / 8
11,118
483
5,549
21,607
20,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Tsulls
Sun Wukong
20
1 / 4 / 6
12,952
563
15,044
30,756
20,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
ishtao
Susano
20
14 / 1 / 4
14,287
621
21,553
19,684
8,363
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
15
Kills
18
18
Deaths
15
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BennyQ
Aphrodite
0
1
12
6
L
Fafnir
Blugin
Fafnir
0
2
8
2
L
5
6
3
1.08
L
Artio
Gabeethan
Artio
3
3
5
1.83
W
2
3
5
1.5
W
Khepri
KÒBE
Khepri
1
6
8
0.83
L
Skadi
3
5
1
0.7
W
Sun Wukong
Tsulls
Sun Wukong
1
4
6
1
W
Susano
ishtao
Susano
14
1
4
16
L
Thoth
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,278
Damage
65,311
86,555
Taken
102,732
77,743
Mitigated
63,469
26,346
Healing
54,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BennyQ
Aphrodite
14,205
1,737
10,829
10,536
14,547
7,977
167
7,621
6,926
95,543
0
L
Fafnir
Blugin
Fafnir
7,272
2,519
0
5,357
18,793
27,948
7
7,902
10,207
26,425
0
L
13,689
8,148
0
2,710
15,907
7,925
0
3,060
12,777
0
99,240
L
Artio
Gabeethan
Artio
16,802
1,969
2,314
14,689
25,972
26,372
0
5,528
20,054
75,937
0
W
8,960
4,296
1,279
9,099
16,138
6,317
4,412
2,523
13,615
0
72,450
W
Khepri
KÒBE
Khepri
5,549
890
0
1,737
21,607
20,151
656
11,872
8,461
31,002
0
L
Skadi
12,418
3,979
0
666
15,969
11,333
333
1,199
14,658
0
99,332
W
Sun Wukong
Tsulls
Sun Wukong
15,044
4,723
0
13,752
30,756
20,661
3,582
14,782
15,974
0
113,649
W
Susano
ishtao
Susano
21,553
8,841
0
7,029
19,684
8,363
361
8,873
10,337
0
107,978
L
Thoth
18,097
1,029
0
610
9,914
4,165
0
1,323
8,383
94,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,123
Gold Earned
62,110
649
Minions Killed
693
0
Camps Cleared
0
2,218,621
Distance Traveled
2,314,869
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,827
514
191
8
0
469,856
4
L
Fafnir
10,681
464
28
1
0
475,633
3
L
Anhur
11,616
505
157
7
0
417,541
5
L
Artio
11,137
484
146
6
0
442,244
3
W
Cupid
11,926
519
114
5
0
444,630
3
W
Khepri
11,118
483
50
2
0
442,411
4
L
Skadi
12,478
543
168
7
0
410,382
1
W
Sun Wukong
12,952
563
188
8
0
464,166
5
W
Susano
14,287
621
150
7
0
493,806
3
L
Thoth
11,211
487
150
7
0
472,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role