Player Matchup

Ymir
Ymir
Bananaclipp_
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Medusa
Medusa
KoraBee
Medusa
Level 18
God Stats
32W - 30L
1,536 SR
Queue Stats
61W - 49L
1,495 Elo+
Solo
Thor
Thor
Mashu-Kun
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
Zohh-Dirt
Hachiman
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Discordia
Discordia
kingsagg1
Discordia
Level 18
God Stats
2W - 3L
1,450 SR
Queue Stats
12W - 22L
1,409 Elo+
Solo
Team Averages
Level 9
1,497 SR
1,481 Elo+

VS

Team Averages
Level 18
1,548 SR
1,403 Elo+
Merlin
Merlin
AlphaMemo
Merlin
Level 17
God Stats
20W - 14L
1,856 SR
Queue Stats
82W - 75L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
ChavinRM
Cthulhu
Level 17
God Stats
30W - 27L
1,537 SR
Queue Stats
49W - 45L
1,448 Elo+
Party 1
Xbalanque
Xbalanque
McButtersluut
Xbalanque
Level 27
God Stats
14W - 10L
1,396 SR
Queue Stats
35W - 32L
1,355 Elo+
Solo
Amaterasu
Amaterasu
SirCharlesDisco
Amaterasu
Level 23
God Stats
34W - 23L
1,636 SR
Queue Stats
76W - 67L
1,519 Elo+
Party 1
Susano
Susano
thistleindigo
Susano
Level 7
God Stats
8W - 15L
1,318 SR
Queue Stats
36W - 53L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 8
10,083
1,120
5,275
20,642
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
KoraBee
Medusa
15
3 / 4 / 4
10,173
1,130
9,065
14,614
4,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
15
1 / 15 / 8
9,374
1,042
5,561
21,685
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Zohh-Dirt
Hachiman
15
6 / 13 / 5
10,032
1,115
18,601
22,597
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
kingsagg1
Discordia
15
3 / 7 / 8
9,665
1,074
9,127
10,752
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlphaMemo
Merlin
18
7 / 1 / 19
11,198
1,244
13,250
9,205
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ChavinRM
Cthulhu
19
8 / 0 / 29
12,216
1,357
15,811
8,989
12,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
McButtersluut
Xbalanque
18
18 / 3 / 15
13,093
1,455
27,176
15,114
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
SirCharlesDisco
Amaterasu
18
13 / 4 / 13
11,998
1,333
12,056
13,715
8,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
1 / 7 / 15
9,348
1,039
9,647
10,251
4,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
138
15
Kills
47
47
Deaths
15
33
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlphaMemo
Merlin
7
1
19
16.5
L
2
8
8
0.75
W
Cthulhu
ChavinRM
Cthulhu
8
0
29
22.5
L
Medusa
KoraBee
Medusa
3
4
4
1.25
L
Thor
1
15
8
0.33
W
Xbalanque
McButtersluut
Xbalanque
18
3
15
8.5
W
Amaterasu
SirCharlesDisco
Amaterasu
13
4
13
4.88
L
Hachiman
Zohh-Dirt
Hachiman
6
13
5
0.65
L
Discordia
kingsagg1
Discordia
3
7
8
1
W
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,629
Damage
77,940
90,290
Taken
57,274
39,943
Mitigated
35,751
6,979
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlphaMemo
Merlin
13,250
273
828
879
9,205
3,975
0
1,408
7,797
32,097
0
L
5,275
3,187
0
1,241
20,642
17,518
0
6,856
13,518
17,691
0
W
Cthulhu
ChavinRM
Cthulhu
15,811
1,119
298
465
8,989
12,341
0
2,034
6,955
37,218
0
L
Medusa
KoraBee
Medusa
9,065
6,014
231
955
14,614
4,681
0
4,571
9,918
0
40,577
L
Thor
5,561
3,391
0
913
21,685
6,896
0
7,067
14,456
0
16,339
W
Xbalanque
McButtersluut
Xbalanque
27,176
17,572
460
5,774
15,114
6,736
0
3,912
11,202
0
41,694
W
Amaterasu
SirCharlesDisco
Amaterasu
12,056
5,975
1,351
3,419
13,715
8,178
0
3,851
9,864
0
23,468
L
Hachiman
Zohh-Dirt
Hachiman
18,601
13,085
0
3,639
22,597
7,506
0
7,891
14,478
0
29,029
L
Discordia
kingsagg1
Discordia
9,127
1,647
0
0
10,752
3,342
0
1,973
8,729
22,590
0
W
9,647
3,688
0
0
10,251
4,521
0
3,197
7,054
0
15,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,327
Gold Earned
57,853
157
Minions Killed
164
4
Camps Cleared
3
720,830
Distance Traveled
849,268
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,198
1,244
39
4
2
156,830
1
L
Ymir
10,083
1,120
21
2
0
160,894
0
W
Cthulhu
12,216
1,357
52
6
0
224,694
1
L
Medusa
10,173
1,130
67
7
2
132,454
0
L
Thor
9,374
1,042
30
3
2
149,211
0
W
Xbalanque
13,093
1,455
25
3
0
141,629
0
W
Amaterasu
11,998
1,333
30
3
0
199,547
2
L
Hachiman
10,032
1,115
20
2
0
150,702
1
L
Discordia
9,665
1,074
19
2
0
127,569
0
W
Susano
9,348
1,039
18
2
1
126,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role