Player Matchup

Da Ji
Da Ji
Pookimane
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,314 Elo+
Solo
Apollo
Apollo
SharkLak
Apollo
Level 18
God Stats
46W - 60L
1,505 SR
Queue Stats
158W - 174L
1,508 Elo+
Solo
Bellona
Bellona
WeebNormie46
Bellona
Level 29
God Stats
9W - 9L
1,470 SR
Queue Stats
318W - 384L
1,466 Elo+
Solo
Ra
Ra
danukuay222
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,268 Elo+
Solo
Ymir
Ymir
moneng
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,470 Elo+
Solo
Team Averages
Level 14
1,495 SR
1,405 Elo+

VS

Team Averages
Level 39
1,562 SR
1,472 Elo+
Susano
Susano
DeeksGaming
Susano
Level 26
God Stats
7W - 1L
1,785 SR
Queue Stats
152W - 167L
1,409 Elo+
Solo
Cernunnos
Cernunnos
Fenrisúlf
Cernunnos
Level 17
God Stats
2W - 1L
1,236 SR
Queue Stats
14W - 17L
1,193 Elo+
Solo
Neith
Neith
Harpwing
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 164L
1,500 Elo+
Party 1
Chronos
Chronos
Nick3333
Chronos
Level 35
God Stats
9W - 6L
1,466 SR
Queue Stats
870W - 628L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
SlimeeGameS
Sylvanus
Level 113
God Stats
15W - 2L
1,823 SR
Queue Stats
850W - 554L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Pookimane
Da Ji
17
8 / 2 / 4
11,022
580
8,905
14,377
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
SharkLak
Apollo
15
6 / 6 / 1
10,096
531
8,731
14,819
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
WeebNormie46
Bellona
16
3 / 5 / 6
10,314
543
8,774
17,279
12,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 9 / 2
8,272
435
7,426
11,103
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
moneng
Ymir
10
0 / 10 / 7
7,467
393
8,271
19,616
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
2 / 5 / 5
9,450
497
5,973
16,424
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Fenrisúlf
Cernunnos
15
1 / 5 / 5
9,244
487
11,135
10,959
4,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Harpwing
Neith
15
10 / 4 / 5
10,443
550
13,169
12,150
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Nick3333
Chronos
18
13 / 2 / 4
11,811
622
13,317
10,515
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SlimeeGameS
Sylvanus
14
6 / 3 / 13
10,325
543
12,099
17,590
17,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
19
Kills
32
32
Deaths
19
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Susano
2
5
5
0.9
W
Cernunnos
Fenrisúlf
Cernunnos
1
5
5
0.7
W
Neith
Harpwing
Neith
10
4
5
3.13
W
Chronos
Nick3333
Chronos
13
2
4
7.5
L
Da Ji
Pookimane
Da Ji
8
2
4
5
L
Apollo
SharkLak
Apollo
6
6
1
1.08
W
Sylvanus
SlimeeGameS
Sylvanus
6
3
13
4.17
L
Bellona
WeebNormie46
Bellona
3
5
6
1.2
L
2
9
2
0.33
L
Ymir
moneng
Ymir
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,107
Damage
55,693
77,194
Taken
67,638
36,532
Mitigated
38,810
17,070
Healing
21,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
5,973
787
0
3,292
16,424
6,205
0
1,962
14,462
0
65,321
W
Cernunnos
Fenrisúlf
Cernunnos
11,135
7,064
0
2,279
10,959
4,346
652
1,077
9,882
0
50,700
W
Neith
Harpwing
Neith
13,169
9,307
0
3,270
12,150
5,778
2,992
4,792
7,358
0
59,665
W
Chronos
Nick3333
Chronos
13,317
5,393
0
2,072
10,515
4,932
966
1,542
8,973
67,326
0
L
Da Ji
Pookimane
Da Ji
8,905
3,211
0
5,790
14,377
5,246
0
4,439
9,811
0
64,756
L
Apollo
SharkLak
Apollo
8,731
5,159
0
3,678
14,819
5,291
528
4,224
10,515
0
52,705
W
Sylvanus
SlimeeGameS
Sylvanus
12,099
3,197
3,322
7,526
17,590
17,549
550
6,324
11,266
26,886
0
L
Bellona
WeebNormie46
Bellona
8,774
2,837
0
4,932
17,279
12,069
2,260
5,718
11,415
0
54,462
L
7,426
931
442
1,094
11,103
3,144
180
3,867
7,170
37,266
0
L
Ymir
moneng
Ymir
8,271
1,201
0
1,134
19,616
10,782
0
6,654
12,867
25,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
51,273
398
Minions Killed
436
0
Camps Cleared
0
1,707,913
Distance Traveled
1,716,068
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,450
497
96
5
0
372,777
0
W
Cernunnos
9,244
487
79
4
0
315,013
0
W
Neith
10,443
550
104
5
0
309,472
0
W
Chronos
11,811
622
134
7
0
392,237
3
L
Da Ji
11,022
580
96
5
0
381,828
8
L
Apollo
10,096
531
86
5
0
297,710
5
W
Sylvanus
10,325
543
23
1
0
326,569
1
L
Bellona
10,314
543
120
6
0
343,885
1
L
Ra
8,272
435
64
3
0
358,326
4
L
Ymir
7,467
393
32
2
0
326,164
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role