Player Matchup

Bakasura
Bakasura
Gage7711
Bakasura
Level 6
God Stats
1W - 3L
1,495 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Susano
Susano
Khalil-A97
Susano
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,209 Elo+
Solo
Ganesha
Ganesha
KpopKim
Ganesha
Level 13
God Stats
11W - 3L
1,778 SR
Queue Stats
192W - 212L
1,336 Elo+
Party 1
Neith
Neith
ScarletStain
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
URBANMOSH
Baron Samedi
Level 24
God Stats
37W - 21L
1,606 SR
Queue Stats
102W - 109L
1,461 Elo+
Party 1
Team Averages
Level 15
1,576 SR
1,401 Elo+

VS

Team Averages
Level 15
1,428 SR
1,226 Elo+
Ares
Ares
A Fresh McRib
Ares
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 8L
1,170 Elo+
Party 2
Cthulhu
Cthulhu
Ethan783
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,136 Elo+
Solo
Heimdallr
Heimdallr
MTEEEZY
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,150 Elo+
Party 2
Set
Set
MacGyver15
Set
Level 26
God Stats
0W - 4L
1,166 SR
Queue Stats
50W - 68L
1,318 Elo+
Solo
Thoth
Thoth
manner915
Thoth
Level 26
God Stats
1W - 4L
1,476 SR
Queue Stats
35W - 47L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gage7711
Bakasura
8
3 / 5 / 4
5,394
490
2,265
4,715
1,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
Khalil-A97
Susano
10
2 / 3 / 0
5,981
544
3,225
5,144
1,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ganesha
KpopKim
Ganesha
9
1 / 0 / 8
6,128
557
3,245
3,865
2,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
9 / 0 / 1
6,814
619
5,293
7,039
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
URBANMOSH
Baron Samedi
11
9 / 1 / 1
6,931
630
8,130
4,993
1,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 1
4,258
387
737
7,428
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Ethan783
Cthulhu
6
1 / 8 / 1
4,574
416
1,837
9,783
3,383
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
MTEEEZY
Heimdallr
6
1 / 5 / 0
4,345
395
2,489
5,617
1,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 2 / 0
6,054
550
4,707
5,934
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
manner915
Thoth
7
2 / 4 / 0
4,748
432
3,849
5,661
1,550
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
24
Kills
8
9
Deaths
25
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Cthulhu
Ethan783
Cthulhu
1
8
1
0.19
W
Bakasura
Gage7711
Bakasura
3
5
4
1
W
Susano
Khalil-A97
Susano
2
3
0
0.67
W
Ganesha
KpopKim
Ganesha
1
0
8
5
L
Heimdallr
MTEEEZY
Heimdallr
1
5
0
0.2
L
4
2
0
2
W
9
0
1
9.5
W
Baron Samedi
URBANMOSH
Baron Samedi
9
1
1
9.5
L
Thoth
manner915
Thoth
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
13,619
25,756
Taken
34,423
8,481
Mitigated
12,564
7,839
Healing
1,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
737
576
0
235
7,428
2,868
0
2,743
4,675
2,072
0
L
Cthulhu
Ethan783
Cthulhu
1,837
476
0
0
9,783
3,383
37
5,866
3,917
7,534
0
W
Bakasura
Gage7711
Bakasura
2,265
1,828
0
221
4,715
1,166
0
2,120
2,595
0
7,216
W
Susano
Khalil-A97
Susano
3,225
894
0
1,232
5,144
1,218
500
0
5,144
0
18,606
W
Ganesha
KpopKim
Ganesha
3,245
616
0
828
3,865
2,158
99
674
3,191
16,306
0
L
Heimdallr
MTEEEZY
Heimdallr
2,489
780
0
250
5,617
1,524
0
502
5,084
0
16,259
L
4,707
2,010
0
541
5,934
3,239
0
0
5,906
0
18,963
W
5,293
1,619
0
3,300
7,039
2,014
689
1,015
6,024
0
34,439
W
Baron Samedi
URBANMOSH
Baron Samedi
8,130
2,545
0
2,258
4,993
1,925
556
2,614
2,379
33,443
0
L
Thoth
manner915
Thoth
3,849
794
99
489
5,661
1,550
0
2,264
3,327
12,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
23,979
179
Minions Killed
91
0
Camps Cleared
0
1,035,115
Distance Traveled
865,971
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,258
387
0
0
0
162,847
0
L
Cthulhu
4,574
416
18
2
0
146,985
0
W
Bakasura
5,394
490
12
1
0
225,242
0
W
Susano
5,981
544
32
3
0
201,075
0
W
Ganesha
6,128
557
18
2
0
180,056
0
L
Heimdallr
4,345
395
16
1
0
177,342
0
L
Set
6,054
550
39
4
0
200,819
1
W
Neith
6,814
619
68
6
0
241,069
0
W
Baron Samedi
6,931
630
49
4
0
187,673
0
L
Thoth
4,748
432
18
2
0
177,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role