Player Matchup

Bacchus
Bacchus
BodmonDon94
Bacchus
Level 46
God Stats
9W - 11L
1,522 SR
Queue Stats
266W - 277L
1,292 Elo+
Solo
The Morrigan
The Morrigan
Embrya69
The Morrigan
Level 106
God Stats
7W - 8L
1,543 SR
Queue Stats
93W - 88L
1,455 Elo+
Solo
Tyr
Tyr
Old_Man_Pug
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,686 Elo+
Solo
Hel
Hel
SS-DIMES
Hel
Level 40
God Stats
12W - 28L
1,351 SR
Queue Stats
317W - 373L
1,441 Elo+
Solo
Fenrir
Fenrir
Zedd924
Fenrir
Level 69
God Stats
9W - 9L
1,831 SR
Queue Stats
360W - 372L
1,504 Elo+
Solo
Team Averages
Level 69
1,549 SR
1,475 Elo+

VS

Team Averages
Level 82
1,452 SR
1,458 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
claudalaud
Yemoja
Level 24
God Stats
14W - 15L
1,387 SR
Queue Stats
26W - 21L
1,448 Elo+
Party 1
Thoth
Thoth
danielTROLL8811
Thoth
Level 87
God Stats
2W - 3L
1,228 SR
Queue Stats
34W - 23L
1,457 Elo+
Solo
Skadi
Skadi
kerker3
Skadi
Level 84
God Stats
7W - 10L
1,449 SR
Queue Stats
212W - 200L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
stargazer0231
Danzaburou
Level 87
God Stats
33W - 22L
1,694 SR
Queue Stats
459W - 493L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BodmonDon94
Bacchus
14
0 / 1 / 0
9,369
781
978
3,384
1,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Embrya69
The Morrigan
16
2 / 7 / 2
10,826
902
9,732
10,963
6,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 1 / 3
10,490
874
6,049
12,583
11,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 4 / 3
10,074
840
9,363
12,657
6,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Zedd924
Fenrir
18
6 / 7 / 2
12,411
1,034
11,804
19,496
7,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

126

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 0 / 11
11,871
989
11,001
1,996
825
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
claudalaud
Yemoja
18
0 / 1 / 19
11,039
920
4,634
8,621
8,776
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 1 / 14
11,678
973
17,174
8,606
3,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
kerker3
Skadi
18
9 / 2 / 5
12,411
1,034
10,302
11,524
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
stargazer0231
Danzaburou
17
4 / 4 / 8
11,304
942
8,435
9,658
3,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
8
Kills
20
20
Deaths
8
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
11
9.5
L
Bacchus
BodmonDon94
Bacchus
0
1
0
0
L
The Morrigan
Embrya69
The Morrigan
2
7
2
0.43
L
0
1
3
1.5
L
0
4
3
0.38
L
Fenrir
Zedd924
Fenrir
6
7
2
1
W
Yemoja
claudalaud
Yemoja
0
1
19
9.5
W
3
1
14
10
W
Skadi
kerker3
Skadi
9
2
5
5.75
W
Danzaburou
stargazer0231
Danzaburou
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
51,546
59,083
Taken
40,405
34,387
Mitigated
21,272
9,656
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,001
992
0
1,479
1,996
825
0
1,535
461
34,507
0
L
Bacchus
BodmonDon94
Bacchus
978
28
0
210
3,384
1,739
0
2,138
1,246
2,823
0
L
The Morrigan
Embrya69
The Morrigan
9,732
2,462
0
54
10,963
6,114
0
5,287
5,676
32,341
0
L
6,049
93
0
1,419
12,583
11,830
0
6,095
6,488
0
25,105
L
9,363
622
1,566
3,977
12,657
6,802
0
8,322
4,335
12,692
0
L
Fenrir
Zedd924
Fenrir
11,804
3,714
0
2,430
19,496
7,902
0
10,967
8,529
0
35,293
W
Yemoja
claudalaud
Yemoja
4,634
1,064
1,201
38
8,621
8,776
0
4,396
4,225
15,277
0
W
17,174
2,194
166
166
8,606
3,379
0
4,100
4,506
39,434
0
W
Skadi
kerker3
Skadi
10,302
6,507
0
1,929
11,524
4,501
0
5,298
6,226
0
26,195
W
Danzaburou
stargazer0231
Danzaburou
8,435
5,342
0
909
9,658
3,791
0
4,744
4,914
0
21,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
58,303
155
Minions Killed
208
5
Camps Cleared
3
786,354
Distance Traveled
995,400
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,871
989
71
6
0
227,871
3
L
Bacchus
9,369
781
3
0
1
57,456
0
L
The Morrigan
10,826
902
64
5
0
82,955
0
L
Tyr
10,490
874
34
3
2
243,786
0
L
Hel
10,074
840
10
1
0
168,887
0
L
Fenrir
12,411
1,034
44
4
2
233,270
1
W
Yemoja
11,039
920
19
2
0
178,045
0
W
Thoth
11,678
973
47
4
0
223,284
0
W
Skadi
12,411
1,034
33
3
2
179,148
0
W
Danzaburou
11,304
942
38
3
1
187,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role