Player Matchup

Hades
Hades
Diabolo2707
Hades
Level 24
God Stats
2W - 2L
1,748 SR
Queue Stats
100W - 93L
1,455 Elo+
Solo
Neith
Neith
Tipo_incognito91
Neith
Level 26
God Stats
0W - 1L
1,368 SR
Queue Stats
34W - 39L
1,473 Elo+
Solo
Danzaburou
Danzaburou
odic_off
Danzaburou
Level 12
God Stats
4W - 6L
1,454 SR
Queue Stats
12W - 16L
1,447 Elo+
Solo
Cerberus
Cerberus
sanity_zapper2
Cerberus
Level 28
God Stats
20W - 19L
1,634 SR
Queue Stats
84W - 69L
1,625 Elo+
Solo
Athena
Athena
yamacura
Athena
Level 8
God Stats
0W - 2L
1,185 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,500 Elo+

VS

Team Averages
Level 24
1,518 SR
1,515 Elo+
Neith
Neith
Jonsik1993Pavlov
Neith
Level 29
God Stats
2W - 2L
1,203 SR
Queue Stats
70W - 71L
1,434 Elo+
Solo
Hera
Hera
LoonaLioka
Hera
Level 14
God Stats
12W - 10L
1,513 SR
Queue Stats
70W - 60L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
Smorsdel
Ao Kuang
Level 28
God Stats
4W - 4L
1,764 SR
Queue Stats
112W - 115L
1,622 Elo+
Solo
Sun Wukong
Sun Wukong
mityaor
Sun Wukong
Level 18
God Stats
4W - 2L
1,493 SR
Queue Stats
75W - 74L
1,424 Elo+
Solo
Bellona
Bellona
xKiIleR_1
Bellona
Level 29
God Stats
159W - 139L
1,620 SR
Queue Stats
450W - 470L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
7,385
434
5,954
14,349
6,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 4 / 3
8,392
494
10,514
12,807
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
odic_off
Danzaburou
8
1 / 6 / 3
6,377
375
2,851
7,958
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
16
6 / 3 / 2
9,894
582
10,854
16,861
7,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
yamacura
Athena
13
2 / 7 / 3
7,977
469
5,371
17,832
10,855
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
9,258
545
7,085
10,785
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 1 / 5
9,510
559
14,572
6,994
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Smorsdel
Ao Kuang
14
7 / 3 / 8
9,078
534
10,585
14,162
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
mityaor
Sun Wukong
13
0 / 3 / 10
7,925
466
6,750
12,527
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
xKiIleR_1
Bellona
17
11 / 4 / 3
10,408
612
13,558
15,825
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
12
Kills
26
28
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
2
1
1
2.5
W
6
1
5
8.5
W
Ao Kuang
Smorsdel
Ao Kuang
7
3
8
3.67
L
1
4
3
0.63
W
Sun Wukong
mityaor
Sun Wukong
0
3
10
1.67
L
Danzaburou
odic_off
Danzaburou
1
6
3
0.42
L
Cerberus
6
3
2
2.33
W
Bellona
xKiIleR_1
Bellona
11
4
3
3.13
L
Athena
yamacura
Athena
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,544
Damage
52,550
69,807
Taken
60,293
31,836
Mitigated
31,033
16,641
Healing
23,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,954
943
269
3,271
14,349
6,691
248
10,019
4,230
30,151
0
W
7,085
2,508
0
5,988
10,785
4,023
3,976
1,870
8,915
0
58,577
W
14,572
3,524
0
2,426
6,994
2,268
404
3,875
3,119
77,362
0
W
Ao Kuang
Smorsdel
Ao Kuang
10,585
3,355
0
5,332
14,162
4,531
674
5,667
8,495
29,040
0
L
10,514
5,079
0
3,897
12,807
4,461
930
2,163
10,469
0
48,008
W
Sun Wukong
mityaor
Sun Wukong
6,750
1,613
108
3,238
12,527
7,784
236
4,941
7,586
0
34,818
L
Danzaburou
odic_off
Danzaburou
2,851
1,565
0
353
7,958
2,427
535
479
7,154
0
17,803
L
Cerberus
10,854
400
0
5,775
16,861
7,402
0
6,457
10,154
53,007
0
W
Bellona
xKiIleR_1
Bellona
13,558
6,421
0
6,588
15,825
12,427
2,789
5,826
9,999
0
69,159
L
Athena
yamacura
Athena
5,371
1,086
492
2,584
17,832
10,855
47
6,039
11,568
30,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
46,179
360
Minions Killed
452
0
Camps Cleared
0
1,282,264
Distance Traveled
1,626,683
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,385
434
55
3
0
265,632
3
W
Neith
9,258
545
119
7
0
298,730
2
W
Hera
9,510
559
120
7
0
325,059
5
W
Ao Kuang
9,078
534
36
2
0
341,379
3
L
Neith
8,392
494
86
5
0
249,547
0
W
Sun Wukong
7,925
466
58
3
0
329,029
1
L
Danzaburou
6,377
375
27
2
0
211,324
0
L
Cerberus
9,894
582
138
8
0
309,273
0
W
Bellona
10,408
612
119
7
0
332,486
1
L
Athena
7,977
469
54
3
0
246,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role