Player Matchup

Loki
Loki
Basota12reg
Loki
Level 18
God Stats
8W - 8L
1,440 SR
Queue Stats
15W - 24L
1,325 Elo+
Party 2
Baron Samedi
Baron Samedi
Cheba174
Baron Samedi
Level 18
God Stats
1W - 3L
1,282 SR
Queue Stats
14W - 20L
1,371 Elo+
Party 2
Thor
Thor
Silki22
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,406 Elo+
Solo
Hun Batz
Hun Batz
stonednooby12
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,386 Elo+
Party 1
Hachiman
Hachiman
stonedwoody
Hachiman
Level 17
God Stats
2W - 4L
1,189 SR
Queue Stats
23W - 32L
1,381 Elo+
Party 1
Team Averages
Level 15
1,382 SR
1,374 Elo+

VS

Team Averages
Level 9
1,549 SR
1,475 Elo+
Cthulhu
Cthulhu
DietBrainz
Cthulhu
Level 18
God Stats
15W - 8L
1,506 SR
Queue Stats
150W - 158L
1,428 Elo+
Solo
Amaterasu
Amaterasu
KaladinStrom
Amaterasu
Level 9
God Stats
1W - 1L
1,702 SR
Queue Stats
38W - 37L
1,516 Elo+
Solo
Neith
Neith
OnimushaSn
Neith
Level 2
God Stats
6W - 4L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Loki
Loki
SPYRO932
Loki
Level 13
God Stats
6W - 3L
1,540 SR
Queue Stats
11W - 12L
1,433 Elo+
Solo
Danzaburou
Danzaburou
sosipisоs
Danzaburou
Level 2
God Stats
7W - 2L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 1
8,180
511
7,030
13,843
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Cheba174
Baron Samedi
11
0 / 8 / 6
6,761
423
6,514
10,655
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
Silki22
Thor
9
1 / 10 / 2
6,167
385
3,855
13,331
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
stonednooby12
Hun Batz
7
1 / 12 / 1
5,371
336
4,255
13,157
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
stonedwoody
Hachiman
9
0 / 7 / 3
5,792
362
3,605
12,129
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DietBrainz
Cthulhu
11
3 / 0 / 18
8,605
538
9,113
11,395
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
KaladinStrom
Amaterasu
14
7 / 4 / 11
8,671
542
8,889
13,478
12,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
14
10 / 2 / 11
9,442
590
8,695
8,988
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
10
1 / 5 / 10
7,374
461
5,808
8,952
2,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
sosipisоs
Danzaburou
17
22 / 0 / 6
11,382
711
18,641
7,975
3,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
99
8
Kills
43
43
Deaths
11
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
L
Baron Samedi
Cheba174
Baron Samedi
0
8
6
0.38
W
Cthulhu
DietBrainz
Cthulhu
3
0
18
12
W
Amaterasu
KaladinStrom
Amaterasu
7
4
11
3.13
W
Neith
10
2
11
7.75
W
Loki
1
5
10
1.2
L
Thor
Silki22
Thor
1
10
2
0.2
W
Danzaburou
sosipisоs
Danzaburou
22
0
6
25
L
Hun Batz
stonednooby12
Hun Batz
1
12
1
0.13
L
Hachiman
stonedwoody
Hachiman
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,259
Damage
51,146
63,115
Taken
50,788
19,755
Mitigated
32,113
6,769
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,030
1,789
596
1,718
13,843
4,347
59
1,802
11,865
0
30,746
L
Baron Samedi
Cheba174
Baron Samedi
6,514
790
445
673
10,655
5,075
374
1,155
9,310
23,175
0
W
Cthulhu
DietBrainz
Cthulhu
9,113
744
1,088
3,050
11,395
9,643
1,290
1,123
10,272
34,239
0
W
Amaterasu
KaladinStrom
Amaterasu
8,889
2,458
0
2,694
13,478
12,943
1,626
3,612
9,866
0
31,708
W
Neith
8,695
3,632
0
3,701
8,988
3,293
1,538
490
8,498
0
45,359
W
Loki
5,808
752
0
1,390
8,952
2,348
0
634
7,718
0
22,697
L
Thor
Silki22
Thor
3,855
1,410
0
1,579
13,331
3,761
0
1,193
12,088
0
27,473
W
Danzaburou
sosipisоs
Danzaburou
18,641
9,745
0
4,817
7,975
3,886
2,167
655
7,320
0
73,641
L
Hun Batz
stonednooby12
Hun Batz
4,255
1,212
0
0
13,157
3,154
0
2,632
10,500
0
9,686
L
Hachiman
stonedwoody
Hachiman
3,605
1,642
0
1,758
12,129
3,418
223
2,331
9,748
0
17,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
45,474
178
Minions Killed
321
0
Camps Cleared
0
1,249,967
Distance Traveled
1,418,116
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,180
511
57
4
0
311,111
4
L
Baron Samedi
6,761
423
33
2
0
237,857
0
W
Cthulhu
8,605
538
46
3
0
304,211
0
W
Amaterasu
8,671
542
56
4
0
238,518
2
W
Neith
9,442
590
85
5
0
242,721
2
W
Loki
7,374
461
35
2
0
317,871
1
L
Thor
6,167
385
51
3
0
190,511
0
W
Danzaburou
11,382
711
99
6
0
314,795
5
L
Hun Batz
5,371
336
7
0
0
269,322
0
L
Hachiman
5,792
362
30
2
0
241,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role