Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Skywalkerlp
Kuzenbo
Level 69
God Stats
6W - 9L
1,791 SR
Queue Stats
41W - 52L
1,485 Elo+
Party 2
Pele
Pele
TOOLMANLUGO84
Pele
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 147L
1,744 Elo+
Party 2
Kukulkan
Kukulkan
UnknownSkill860
Kukulkan
Level 63
God Stats
20W - 18L
1,702 SR
Queue Stats
70W - 67L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
superjjj89
Danzaburou
Level 142
God Stats
0W - 2L
1,700 SR
Queue Stats
275W - 249L
1,542 Elo+
Party 2
Team Averages
Level 88
1,639 SR
1,570 Elo+

VS

Team Averages
Level 120
1,533 SR
1,700 Elo+
Janus
Janus
HydrogenAtom106
Janus
Level 17
God Stats
1W - 1L
1,561 SR
Queue Stats
39W - 13L
1,787 Elo+
Party 1
Yemoja
Yemoja
SagaKai05
Yemoja
Level 160
God Stats
25W - 14L
1,623 SR
Queue Stats
246W - 207L
1,715 Elo+
Party 1
Medusa
Medusa
themmshake
Medusa
Level 122
God Stats
22W - 14L
1,482 SR
Queue Stats
453W - 401L
1,665 Elo+
Party 1
Thanatos
Thanatos
weakgecat
Thanatos
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,680 Elo+
Party 1
King Arthur
King Arthur
zIEduardoIz
King Arthur
Level 157
God Stats
15W - 18L
1,500 SR
Queue Stats
401W - 369L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 4 / 2
6,148
439
4,217
9,084
4,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Skywalkerlp
Kuzenbo
8
1 / 5 / 2
5,433
388
3,442
8,918
5,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
6,228
445
2,095
8,397
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
12
2 / 4 / 2
7,216
515
5,532
6,208
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
superjjj89
Danzaburou
10
1 / 4 / 1
6,082
434
4,075
7,929
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,171
584
5,430
6,032
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
SagaKai05
Yemoja
12
2 / 2 / 12
7,665
548
6,245
9,299
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
themmshake
Medusa
13
5 / 2 / 6
7,843
560
8,101
9,408
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
weakgecat
Thanatos
14
10 / 1 / 2
8,604
615
7,363
9,580
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
zIEduardoIz
King Arthur
10
2 / 0 / 2
7,097
507
2,314
3,190
1,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
4
Kills
21
21
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
2
0.25
W
2
0
5
4.5
W
Yemoja
SagaKai05
Yemoja
2
2
12
4
L
Kuzenbo
Skywalkerlp
Kuzenbo
1
5
2
0.4
L
0
4
2
0.25
L
Kukulkan
2
4
2
0.75
L
Danzaburou
superjjj89
Danzaburou
1
4
1
0.38
W
Medusa
themmshake
Medusa
5
2
6
4
W
Thanatos
weakgecat
Thanatos
10
1
2
11
W
King Arthur
zIEduardoIz
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
29,453
40,536
Taken
37,509
18,791
Mitigated
15,074
5,328
Healing
21,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,217
613
0
1,040
9,084
4,764
318
1,790
7,235
276
26,091
W
5,430
428
0
1,709
6,032
1,740
330
1,711
4,253
51,785
0
W
Yemoja
SagaKai05
Yemoja
6,245
848
1,574
3,085
9,299
4,897
327
2,209
6,990
20,286
0
L
Kuzenbo
Skywalkerlp
Kuzenbo
3,442
1,764
258
1,362
8,918
5,731
0
3,237
5,632
11,338
0
L
2,095
395
0
338
8,397
3,919
0
2,069
6,232
0
37,935
L
Kukulkan
5,532
295
0
250
6,208
2,153
490
2,008
4,072
43,262
0
L
Danzaburou
superjjj89
Danzaburou
4,075
1,348
0
2,080
7,929
2,224
0
2,231
5,690
0
30,504
W
Medusa
themmshake
Medusa
8,101
3,677
0
3,341
9,408
3,204
326
2,165
7,169
0
54,033
W
Thanatos
weakgecat
Thanatos
7,363
858
0
10,593
9,580
3,429
543
2,683
6,751
0
47,568
W
King Arthur
zIEduardoIz
King Arthur
2,314
559
0
812
3,190
1,804
84
42
3,148
0
24,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
39,380
275
Minions Killed
363
0
Camps Cleared
0
1,257,728
Distance Traveled
1,199,965
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,148
439
39
3
0
256,606
1
W
Janus
8,171
584
115
8
0
270,150
2
W
Yemoja
7,665
548
38
3
0
239,140
0
L
Kuzenbo
5,433
388
16
1
0
268,049
0
L
Pele
6,228
445
69
5
0
255,033
4
L
Kukulkan
7,216
515
100
7
0
226,124
0
L
Danzaburou
6,082
434
51
4
0
251,916
2
W
Medusa
7,843
560
76
5
0
245,632
2
W
Thanatos
8,604
615
84
6
0
271,702
3
W
King Arthur
7,097
507
50
4
0
173,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role