Player Matchup

Nemesis
Nemesis
GenesysZach
Nemesis
Level 27
God Stats
4W - 1L
1,421 SR
Queue Stats
6W - 7L
1,298 Elo+
Solo
Ullr
Ullr
JebaccCieSzmmato
Ullr
Level 15
God Stats
62W - 44L
1,565 SR
Queue Stats
62W - 44L
1,579 Elo+
Solo
Aphrodite
Aphrodite
Rushcatz
Aphrodite
Level 29
God Stats
9W - 4L
1,270 SR
Queue Stats
149W - 140L
1,623 Elo+
Party 1
Nu Wa
Nu Wa
Yatagarasu128
Nu Wa
Level 29
God Stats
12W - 2L
1,821 SR
Queue Stats
101W - 94L
1,642 Elo+
Party 1
Tsukuyomi
Tsukuyomi
foreverj
Tsukuyomi
Level 28
God Stats
10W - 11L
1,556 SR
Queue Stats
256W - 258L
1,507 Elo+
Solo
Team Averages
Level 26
1,527 SR
1,529 Elo+

VS

Team Averages
Level 26
1,564 SR
1,680 Elo+
Merlin
Merlin
JoshimitzuGK101
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,597 Elo+
Solo
Artemis
Artemis
SuxMeBro
Artemis
Level 29
God Stats
9W - 5L
1,747 SR
Queue Stats
10W - 11L
1,799 Elo+
Solo
Ymir
Ymir
Vovas1488
Ymir
Level 17
God Stats
1W - 2L
1,299 SR
Queue Stats
20W - 19L
1,586 Elo+
Solo
Hercules
Hercules
Wreckanoth
Hercules
Level 29
God Stats
1W - 4L
1,754 SR
Queue Stats
31W - 38L
1,453 Elo+
Solo
Thanatos
Thanatos
YeetiSM
Thanatos
Level 28
God Stats
7W - 7L
1,519 SR
Queue Stats
104W - 89L
1,966 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GenesysZach
Nemesis
9
2 / 1 / 1
5,436
494
1,177
3,899
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 2 / 2
7,644
695
7,582
9,186
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Rushcatz
Aphrodite
10
3 / 2 / 8
6,583
598
3,172
6,972
3,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 2 / 4
6,449
586
5,605
4,741
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
foreverj
Tsukuyomi
11
3 / 2 / 1
6,410
583
6,513
7,043
2,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,610
601
3,960
5,170
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
SuxMeBro
Artemis
7
2 / 8 / 0
5,572
507
3,306
8,548
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
8
2 / 3 / 2
5,731
521
4,025
7,044
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Wreckanoth
Hercules
10
1 / 3 / 2
5,910
537
2,964
8,658
3,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
YeetiSM
Thanatos
9
2 / 3 / 1
5,760
524
3,142
7,439
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
9
9
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GenesysZach
Nemesis
2
1
1
2.5
W
9
2
2
5
L
2
1
0
2
W
Aphrodite
Rushcatz
Aphrodite
3
2
8
3.5
L
Artemis
SuxMeBro
Artemis
2
8
0
0.25
L
Ymir
2
3
2
1
L
Hercules
Wreckanoth
Hercules
1
3
2
0.67
W
1
2
4
1.5
L
Thanatos
YeetiSM
Thanatos
2
3
1
0.83
W
Tsukuyomi
foreverj
Tsukuyomi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
17,397
31,841
Taken
36,859
11,864
Mitigated
12,142
11,374
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GenesysZach
Nemesis
1,177
259
0
262
3,899
2,057
423
0
3,899
0
13,891
W
7,582
3,715
0
2,883
9,186
2,822
1,702
1,538
7,648
0
52,468
L
3,960
712
0
1,491
5,170
1,366
0
3,203
1,758
43,378
0
W
Aphrodite
Rushcatz
Aphrodite
3,172
1,149
3,171
3,824
6,972
3,360
158
3,394
3,538
19,257
0
L
Artemis
SuxMeBro
Artemis
3,306
1,746
99
1,302
8,548
1,571
0
1,867
6,623
0
12,633
L
Ymir
4,025
975
222
1,350
7,044
3,556
0
2,767
4,171
19,501
0
L
Hercules
Wreckanoth
Hercules
2,964
917
0
2,311
8,658
3,738
193
269
8,365
0
23,379
W
5,605
1,726
0
702
4,741
1,541
76
2,771
1,728
42,883
0
L
Thanatos
YeetiSM
Thanatos
3,142
746
0
6,054
7,439
1,911
0
264
7,165
0
25,952
W
Tsukuyomi
foreverj
Tsukuyomi
6,513
2,287
0
532
7,043
2,084
0
0
7,043
0
35,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
29,583
304
Minions Killed
268
0
Camps Cleared
0
1,003,266
Distance Traveled
896,442
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,436
494
27
2
0
217,760
1
W
Ullr
7,644
695
85
8
0
178,968
2
L
Merlin
6,610
601
112
10
0
172,308
2
W
Aphrodite
6,583
598
41
4
0
190,666
2
L
Artemis
5,572
507
28
3
0
174,120
0
L
Ymir
5,731
521
26
2
0
179,487
2
L
Hercules
5,910
537
43
4
0
183,133
0
W
Nu Wa
6,449
586
74
7
0
201,842
4
L
Thanatos
5,760
524
59
5
0
187,394
0
W
Tsukuyomi
6,410
583
77
7
0
214,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role