Player Matchup

Nemesis
Nemesis
Brisky0TF
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,701 Elo+
Solo
King Arthur
King Arthur
GamingWithTy695
King Arthur
Level 5
God Stats
3W - 5L
1,843 SR
Queue Stats
13W - 13L
1,662 Elo+
Party 2
Janus
Janus
HUNGJAGUAR0
Janus
Level 27
God Stats
3W - 3L
1,645 SR
Queue Stats
12W - 12L
1,504 Elo+
Solo
Anhur
Anhur
TheYoungSimbaa
Anhur
Level 155
God Stats
4W - 4L
1,281 SR
Queue Stats
271W - 250L
1,720 Elo+
Party 2
Camazotz
Camazotz
ThickOrphanss
Camazotz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,811 Elo+
Solo
Team Averages
Level 41
1,554 SR
1,680 Elo+

VS

Team Averages
Level 34
1,490 SR
1,477 Elo+
Bakasura
Bakasura
CRL Rohan
Bakasura
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 176L
1,459 Elo+
Party 1
Ares
Ares
GalaxyGid
Ares
Level 29
God Stats
2W - 9L
1,304 SR
Queue Stats
55W - 78L
1,515 Elo+
Party 1
Neith
Neith
Renegade1174752
Neith
Level 4
God Stats
1W - 2L
1,552 SR
Queue Stats
2W - 4L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
ThicDaddyWalrus
Cthulhu
Level 27
God Stats
52W - 36L
1,595 SR
Queue Stats
65W - 54L
1,499 Elo+
Party 1
Chronos
Chronos
ThicPapaPatient
Chronos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 143L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brisky0TF
Nemesis
9
2 / 0 / 4
5,692
569
4,326
5,268
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
GamingWithTy695
King Arthur
9
8 / 1 / 7
6,439
644
6,628
7,224
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
11 / 0 / 3
7,546
755
6,566
5,106
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
6 / 1 / 7
6,532
653
6,942
5,355
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
ThickOrphanss
Camazotz
11
4 / 0 / 0
6,128
613
6,021
6,164
2,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CRL Rohan
Bakasura
7
1 / 5 / 0
5,116
512
1,735
7,983
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
5
1 / 7 / 1
4,447
445
3,237
9,539
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 9 / 1
4,123
412
2,596
7,058
2,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 1
4,551
455
3,006
7,361
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 7 / 2
4,326
433
3,381
8,364
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
31
Kills
2
2
Deaths
31
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brisky0TF
Nemesis
2
0
4
4
L
Bakasura
CRL Rohan
Bakasura
1
5
0
0.2
L
Ares
1
7
1
0.21
W
King Arthur
GamingWithTy695
King Arthur
8
1
7
11.5
W
11
0
3
12.5
L
0
9
1
0.06
W
6
1
7
9.5
L
0
3
1
0.17
L
0
7
2
0.14
W
Camazotz
ThickOrphanss
Camazotz
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,483
Damage
13,955
29,117
Taken
40,305
12,190
Mitigated
14,911
11,614
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brisky0TF
Nemesis
4,326
2,295
0
2,283
5,268
1,486
0
154
5,004
0
23,894
L
Bakasura
CRL Rohan
Bakasura
1,735
1,427
0
2,494
7,983
2,477
0
2,084
5,899
0
12,678
L
Ares
3,237
543
198
915
9,539
4,544
0
2,153
7,361
9,888
0
W
King Arthur
GamingWithTy695
King Arthur
6,628
527
0
2,018
7,224
4,480
192
2,783
4,299
0
17,276
W
6,566
488
0
1,252
5,106
1,617
238
1,239
3,802
40,758
0
L
2,596
1,440
0
105
7,058
2,015
0
1,417
5,616
0
10,455
W
6,942
4,051
0
1,803
5,355
1,742
420
2,839
2,516
0
31,562
L
3,006
924
0
1,663
7,361
4,628
132
303
6,748
15,848
0
L
3,381
2,099
0
1,502
8,364
1,247
0
609
7,755
18,077
0
W
Camazotz
ThickOrphanss
Camazotz
6,021
2,270
0
4,258
6,164
2,865
0
2,235
3,629
0
29,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
22,563
267
Minions Killed
133
0
Camps Cleared
0
975,465
Distance Traveled
894,143
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,692
569
56
6
0
205,006
1
L
Bakasura
5,116
512
42
4
0
208,176
0
L
Ares
4,447
445
14
1
0
192,177
0
W
King Arthur
6,439
644
14
1
0
192,683
3
W
Janus
7,546
755
73
7
0
198,719
0
L
Neith
4,123
412
18
2
0
156,649
1
W
Anhur
6,532
653
63
6
0
171,570
3
L
Cthulhu
4,551
455
34
3
0
164,572
0
L
Chronos
4,326
433
25
3
0
172,569
1
W
Camazotz
6,128
613
61
6
0
207,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role