Player Matchup

Skadi
Skadi
AYO KING MATT
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,729 Elo+
Party 2
Cthulhu
Cthulhu
EVG_N1GHTMAR3
Cthulhu
Level 31
God Stats
11W - 30L
1,644 SR
Queue Stats
86W - 106L
1,557 Elo+
Party 1
Nemesis
Nemesis
II_King_Matt_II
Nemesis
Level 29
God Stats
15W - 11L
1,674 SR
Queue Stats
42W - 50L
1,468 Elo+
Party 2
Loki
Loki
SenseiDannyFlowz
Loki
Level 27
God Stats
3W - 4L
1,758 SR
Queue Stats
85W - 72L
1,587 Elo+
Party 1
Apollo
Apollo
stonneer
Apollo
Level 33
God Stats
15W - 11L
1,933 SR
Queue Stats
208W - 198L
1,589 Elo+
Party 1
Team Averages
Level 28
1,702 SR
1,586 Elo+

VS

Team Averages
Level 19
1,521 SR
1,477 Elo+
Ravana
Ravana
Arrixam
Ravana
Level 23
God Stats
7W - 3L
1,291 SR
Queue Stats
37W - 35L
1,500 Elo+
Solo
Odin
Odin
Rouge-Shadow15
Odin
Level 28
God Stats
6W - 7L
1,563 SR
Queue Stats
50W - 50L
1,351 Elo+
Solo
Merlin
Merlin
WizardAngry
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,534 Elo+
Solo
Chernobog
Chernobog
mjrpati
Chernobog
Level 25
God Stats
4W - 2L
1,628 SR
Queue Stats
11W - 11L
1,460 Elo+
Solo
Kukulkan
Kukulkan
mxzl_y
Kukulkan
Level 15
God Stats
5W - 2L
1,621 SR
Queue Stats
174W - 189L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
9,776
425
8,768
18,061
5,528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
13
1 / 3 / 1
9,030
393
3,799
22,041
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 3 / 1
11,770
512
4,574
13,760
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 7 / 4
9,104
396
6,094
17,589
8,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Apollo
stonneer
Apollo
17
6 / 5 / 2
11,021
479
11,173
17,957
6,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arrixam
Ravana
17
5 / 3 / 8
11,997
522
10,428
15,001
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 5 / 6
12,432
541
10,401
16,955
11,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
18
5 / 3 / 6
12,203
531
12,871
10,948
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
mjrpati
Chernobog
20
6 / 1 / 11
13,776
599
16,786
16,587
8,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
mxzl_y
Kukulkan
19
2 / 2 / 11
12,977
564
14,311
12,418
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
13
Kills
26
26
Deaths
14
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Ravana
Arrixam
Ravana
5
3
8
3
L
Cthulhu
1
3
1
0.5
L
5
3
1
1.83
W
8
5
6
2.2
L
1
7
4
0.43
W
Merlin
5
3
6
2.67
W
Chernobog
mjrpati
Chernobog
6
1
11
11.5
W
Kukulkan
mxzl_y
Kukulkan
2
2
11
3.75
L
Apollo
stonneer
Apollo
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,408
Damage
64,797
89,408
Taken
71,909
43,346
Mitigated
37,671
17,147
Healing
29,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,768
2,599
0
2,326
18,061
5,528
831
3,961
13,980
0
73,227
W
Ravana
Arrixam
Ravana
10,428
2,460
0
6,524
15,001
7,817
2,906
1,511
13,490
0
65,805
L
Cthulhu
3,799
358
600
1,439
22,041
15,014
232
5,622
16,289
32,887
0
L
4,574
1,102
0
4,686
13,760
7,978
560
3,600
9,735
0
72,610
W
10,401
3,505
0
4,993
16,955
11,806
1,489
1,724
15,231
0
52,663
L
6,094
1,091
390
2,075
17,589
8,329
0
8,924
8,372
0
49,542
W
Merlin
12,871
900
0
2,850
10,948
4,631
972
915
10,033
76,369
0
W
Chernobog
mjrpati
Chernobog
16,786
13,100
0
6,778
16,587
8,446
5,295
2,122
14,465
0
102,672
W
Kukulkan
mxzl_y
Kukulkan
14,311
322
1,620
6,322
12,418
4,971
804
238
12,180
81,763
0
L
Apollo
stonneer
Apollo
11,173
5,542
0
5,631
17,957
6,497
1,020
4,227
13,292
0
66,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,701
Gold Earned
63,385
466
Minions Killed
519
0
Camps Cleared
0
1,986,462
Distance Traveled
2,194,018
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,776
425
100
4
0
391,001
2
W
Ravana
11,997
522
101
4
0
468,698
1
L
Cthulhu
9,030
393
51
2
0
417,578
2
L
Nemesis
11,770
512
121
5
0
332,560
4
W
Odin
12,432
541
51
2
0
441,323
0
L
Loki
9,104
396
76
3
0
440,416
3
W
Merlin
12,203
531
113
5
0
393,651
9
W
Chernobog
13,776
599
144
6
0
495,266
6
W
Kukulkan
12,977
564
110
5
0
395,080
7
L
Apollo
11,021
479
118
5
0
404,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role