Player Matchup

Hun Batz
Hun Batz
GiveMeEloOrTroll
Hun Batz
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 55L
1,646 Elo+
Party 1
Kuzenbo
Kuzenbo
Joel5911
Kuzenbo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,566 Elo+
Party 1
Da Ji
Da Ji
LoneDrone
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
MythicDruid3
Heimdallr
Level 121
God Stats
2W - 5L
1,686 SR
Queue Stats
119W - 112L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
MythicSphinx3
Cthulhu
Level 118
God Stats
3W - 4L
1,385 SR
Queue Stats
121W - 111L
1,614 Elo+
Party 1
Team Averages
Level 110
1,514 SR
1,596 Elo+

VS

Team Averages
Level 123
1,638 SR
1,571 Elo+
Kukulkan
Kukulkan
Chyara
Kukulkan
Level 66
God Stats
2W - 0L
1,733 SR
Queue Stats
47W - 35L
1,563 Elo+
Solo
Scylla
Scylla
GigsGilgamesh
Scylla
Level 114
God Stats
5W - 7L
1,868 SR
Queue Stats
400W - 424L
1,555 Elo+
Solo
Hachiman
Hachiman
KI Monst3rcat
Hachiman
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
269W - 295L
1,536 Elo+
Solo
Hercules
Hercules
Pounchu
Hercules
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 274L
1,575 Elo+
Solo
Cupid
Cupid
XtremeXTek
Cupid
Level 131
God Stats
24W - 13L
1,590 SR
Queue Stats
949W - 996L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 10
9,786
699
15,753
18,804
12,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Joel5911
Kuzenbo
19
2 / 4 / 12
11,372
812
11,210
24,685
32,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
LoneDrone
Da Ji
19
12 / 7 / 2
12,319
880
12,861
17,917
10,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
MythicDruid3
Heimdallr
16
3 / 4 / 9
10,152
725
7,953
14,556
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
18
2 / 6 / 13
11,605
829
16,547
18,683
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chyara
Kukulkan
20
12 / 4 / 15
13,285
949
25,810
12,705
6,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

17
7 / 5 / 10
10,912
779
17,444
14,172
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
KI Monst3rcat
Hachiman
18
5 / 3 / 15
11,158
797
16,715
13,377
5,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Pounchu
Hercules
18
3 / 4 / 16
10,635
760
7,044
20,069
23,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
19
3 / 3 / 17
11,183
799
13,639
15,451
7,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
103
19
Kills
30
30
Deaths
19
46
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chyara
Kukulkan
12
4
15
4.88
W
7
5
10
2.4
L
0
9
10
0.56
L
Kuzenbo
Joel5911
Kuzenbo
2
4
12
2
W
Hachiman
KI Monst3rcat
Hachiman
5
3
15
4.17
L
Da Ji
LoneDrone
Da Ji
12
7
2
1.86
L
Heimdallr
MythicDruid3
Heimdallr
3
4
9
1.88
L
Cthulhu
2
6
13
1.42
W
Hercules
Pounchu
Hercules
3
4
16
2.75
W
Cupid
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,324
Damage
80,652
94,645
Taken
75,774
72,929
Mitigated
47,190
25,238
Healing
27,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chyara
Kukulkan
25,810
1,864
2,474
3,231
12,705
6,253
642
4,346
8,184
55,725
0
W
17,444
1,589
808
3,156
14,172
5,239
1,156
4,359
9,762
25,813
0
L
15,753
690
789
1,749
18,804
12,004
0
8,400
10,298
0
29,358
L
Kuzenbo
Joel5911
Kuzenbo
11,210
2,624
659
4,202
24,685
32,320
339
8,910
15,507
19,808
0
W
Hachiman
KI Monst3rcat
Hachiman
16,715
9,728
1,296
4,203
13,377
5,263
1,315
5,401
7,926
0
30,541
L
Da Ji
LoneDrone
Da Ji
12,861
2,458
3,796
4,187
17,917
10,570
1,147
7,756
10,059
0
19,068
L
Heimdallr
MythicDruid3
Heimdallr
7,953
1,816
1,193
2,319
14,556
7,097
1,914
8,348
6,018
0
28,938
L
Cthulhu
16,547
271
3,910
2,434
18,683
10,938
854
9,200
9,374
32,025
0
W
Hercules
Pounchu
Hercules
7,044
1,847
1,677
5,915
20,069
23,129
622
7,720
12,249
281
12,256
W
Cupid
13,639
7,232
1,103
4,115
15,451
7,306
2,387
5,931
9,445
0
38,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,234
Gold Earned
57,173
135
Minions Killed
177
0
Camps Cleared
0
1,150,360
Distance Traveled
1,316,526
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,285
949
61
4
0
268,753
0
W
Scylla
10,912
779
29
2
0
265,314
0
L
Hun Batz
9,786
699
26
2
0
251,061
2
L
Kuzenbo
11,372
812
11
1
0
215,555
1
W
Hachiman
11,158
797
22
2
0
261,370
0
L
Da Ji
12,319
880
14
1
0
243,237
0
L
Heimdallr
10,152
725
50
4
0
218,165
0
L
Cthulhu
11,605
829
34
2
0
222,342
0
W
Hercules
10,635
760
8
1
0
272,692
5
W
Cupid
11,183
799
57
4
0
248,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role