Player Matchup

Cerberus
Cerberus
Platinum III
LURlD
Cerberus
Platinum III
Level 102
God Stats
7W - 0L
1,832 SR
Queue Stats
32W - 5L
2,085 MMR
Party 2
Anhur
Anhur
Platinum III
Zackgasm
Anhur
Platinum III
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 5L
2,085 MMR
Party 2
Ymir
Ymir
Platinum I
hqzy
Ymir
Platinum I
Level 89
God Stats
1W - 0L
1,307 SR
Queue Stats
31W - 4L
2,148 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,546 SR
2,106 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,916 SR
2,088 MMR
Chaac
Chaac
Gold I
JustinBiebur
Chaac
Gold I
Level 117
God Stats
15W - 9L
1,806 SR
Queue Stats
25W - 12L
1,969 MMR
Party 1
Artemis
Artemis
Platinum IV
Ropefist
Artemis
Platinum IV
Level 154
God Stats
8W - 5L
1,872 SR
Queue Stats
71W - 24L
2,108 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
WhoTookGumyum
Jormungandr
Platinum III
Level 143
God Stats
42W - 16L
2,072 SR
Queue Stats
69W - 27L
2,187 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LURlD
Cerberus
12
2 / 2 / 12
9,678
807
9,878
13,908
10,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Zackgasm
Anhur
14
7 / 2 / 7
10,556
880
13,770
9,771
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
hqzy
Ymir
12
6 / 2 / 7
9,547
796
12,029
15,899
10,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HerculesThothHelScyllaPersephone

VS

Bans
DiscordiaMerlinChang'eAphroditeNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
8,234
686
7,357
15,953
7,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Ropefist
Artemis
10
1 / 5 / 4
7,777
648
10,242
11,200
2,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
WhoTookGumyum
Jormungandr
11
3 / 4 / 2
8,387
699
13,974
13,652
7,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
6
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Cerberus
LURlD
Cerberus
2
2
12
4
L
Artemis
Ropefist
Artemis
1
5
4
0.6
L
Jormungandr
WhoTookGumyum
Jormungandr
3
4
2
1
W
Anhur
Zackgasm
Anhur
7
2
7
5.25
W
Ymir
hqzy
Ymir
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,677
Damage
31,573
39,578
Taken
40,805
25,462
Mitigated
18,012
16,785
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,357
2,474
281
4,474
15,953
7,874
0
7,883
7,770
73
30,180
W
Cerberus
LURlD
Cerberus
9,878
957
0
6,613
13,908
10,731
701
4,410
9,173
24,278
0
L
Artemis
Ropefist
Artemis
10,242
3,705
0
1,836
11,200
2,714
0
8,058
2,967
0
31,666
L
Jormungandr
WhoTookGumyum
Jormungandr
13,974
1,962
759
4,253
13,652
7,424
0
6,236
7,266
33,566
0
W
Anhur
Zackgasm
Anhur
13,770
7,920
0
2,607
9,771
4,102
819
3,760
5,815
0
60,752
W
Ymir
hqzy
Ymir
12,029
2,341
0
7,565
15,899
10,629
304
5,256
10,413
27,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
24,398
148
Minions Killed
117
0
Camps Cleared
0
681,682
Distance Traveled
658,554
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,234
686
33
3
0
229,636
1
W
Cerberus
9,678
807
21
2
0
241,263
6
L
Artemis
7,777
648
43
4
0
220,033
1
L
Jormungandr
8,387
699
41
3
0
208,885
2
W
Anhur
10,556
880
95
8
0
220,879
4
W
Ymir
9,547
796
32
3
0
219,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role