Player Matchup

Khepri
Khepri
Anitabongit
Khepri
Level 18
God Stats
3W - 0L
1,808 SR
Queue Stats
25W - 27L
1,471 Elo+
Party 3
Baron Samedi
Baron Samedi
DeadlyPup
Baron Samedi
Level 16
God Stats
2W - 4L
1,152 SR
Queue Stats
19W - 20L
1,469 Elo+
Party 3
Chang'e
Chang'e
FreeGucci361
Chang'e
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 172L
1,631 Elo+
Party 1
Mercury
Mercury
GeneralGums
Mercury
Level 25
God Stats
8W - 7L
1,500 SR
Queue Stats
101W - 81L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
Giose
Danzaburou
Level 7
God Stats
3W - 2L
1,259 SR
Queue Stats
14W - 14L
1,453 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,521 Elo+

VS

Team Averages
Level 12
1,570 SR
1,459 Elo+
Janus
Janus
PetroGoD
Janus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ShinchanGG
Loki
Level 19
God Stats
1W - 1L
1,848 SR
Queue Stats
9W - 9L
1,481 Elo+
Party 2
Neith
Neith
ismokePercs
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 4
Fenrir
Fenrir
mszimsz1
Fenrir
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
74W - 86L
1,412 Elo+
Solo
Nemesis
Nemesis
vJonezzy
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,630 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
3 / 2 / 5
5,573
557
3,648
5,811
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
DeadlyPup
Baron Samedi
8
1 / 1 / 4
5,272
527
4,258
2,501
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
FreeGucci361
Chang'e
10
1 / 4 / 2
5,821
582
2,279
7,206
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
GeneralGums
Mercury
11
2 / 1 / 1
6,014
601
1,535
5,982
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Giose
Danzaburou
9
4 / 1 / 2
5,430
543
4,140
5,935
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
PetroGoD
Janus
12
3 / 2 / 1
6,856
686
5,027
4,290
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 3 / 0
4,848
485
4,703
6,062
2,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 2
4,304
430
2,152
5,318
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
mszimsz1
Fenrir
9
3 / 2 / 0
5,763
576
3,930
6,248
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
vJonezzy
Nemesis
8
0 / 1 / 0
4,796
480
580
4,200
1,298
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
9
9
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
2
5
2.75
W
Baron Samedi
DeadlyPup
Baron Samedi
1
1
4
3
W
Chang'e
FreeGucci361
Chang'e
1
4
2
0.5
W
Mercury
GeneralGums
Mercury
2
1
1
2.5
W
Danzaburou
Giose
Danzaburou
4
1
2
5
L
Janus
PetroGoD
Janus
3
2
1
1.75
L
3
3
0
1
L
0
5
2
0.2
L
Fenrir
mszimsz1
Fenrir
3
2
0
1.5
L
Nemesis
vJonezzy
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,860
Damage
16,392
27,435
Taken
26,118
8,990
Mitigated
8,752
8,533
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,648
1,277
0
615
5,811
2,437
36
0
5,677
12,863
0
W
Baron Samedi
DeadlyPup
Baron Samedi
4,258
1,221
0
416
2,501
850
608
0
2,501
21,293
0
W
Chang'e
FreeGucci361
Chang'e
2,279
316
112
2,521
7,206
2,330
0
4,358
2,592
24,834
0
W
Mercury
GeneralGums
Mercury
1,535
752
0
2,812
5,982
1,650
0
393
5,569
0
26,537
W
Danzaburou
Giose
Danzaburou
4,140
1,730
0
2,057
5,935
1,723
95
0
5,785
0
26,905
L
Janus
PetroGoD
Janus
5,027
190
0
770
4,290
1,363
308
2,049
2,109
40,684
0
L
4,703
1,018
0
1,275
6,062
2,625
0
2,292
3,770
0
17,094
L
2,152
887
0
864
5,318
1,388
135
1,616
3,702
0
9,513
L
Fenrir
mszimsz1
Fenrir
3,930
801
0
2,960
6,248
2,078
0
2,220
4,002
0
26,033
L
Nemesis
vJonezzy
Nemesis
580
396
0
959
4,200
1,298
0
1,850
2,350
0
11,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
26,567
241
Minions Killed
213
0
Camps Cleared
0
979,329
Distance Traveled
897,208
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,573
557
19
2
0
216,696
2
W
Baron Samedi
5,272
527
41
4
0
188,411
4
W
Chang'e
5,821
582
73
7
0
168,966
1
W
Mercury
6,014
601
63
6
0
219,589
1
W
Danzaburou
5,430
543
45
5
0
185,667
4
L
Janus
6,856
686
91
9
0
168,218
0
L
Loki
4,848
485
21
2
0
190,743
2
L
Neith
4,304
430
14
1
0
175,324
0
L
Fenrir
5,763
576
51
5
0
198,832
3
L
Nemesis
4,796
480
36
4
0
164,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role