Player Matchup

Scylla
Scylla
Honored_Zelot
Scylla
Level 86
God Stats
5W - 7L
1,496 SR
Queue Stats
507W - 448L
1,359 Elo+
Party 2
Achilles
Achilles
Jaboy_NaeNae21
Achilles
Level 115
God Stats
39W - 42L
1,657 SR
Queue Stats
563W - 483L
1,538 Elo+
Party 2
Ymir
Ymir
PopSmokesBurner
Ymir
Level 112
God Stats
3W - 9L
1,500 SR
Queue Stats
323W - 294L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
radilicious707
Ao Kuang
Level 113
God Stats
1W - 3L
1,315 SR
Queue Stats
79W - 70L
1,585 Elo+
Solo
Anhur
Anhur
yeyomastr777
Anhur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 230L
1,524 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,482 Elo+

VS

Team Averages
Level 81
1,548 SR
1,535 Elo+
Mercury
Mercury
Branler
Mercury
Level 69
God Stats
7W - 2L
1,838 SR
Queue Stats
443W - 427L
1,578 Elo+
Solo
Cerberus
Cerberus
DeesTheBees
Cerberus
Level 85
God Stats
8W - 12L
1,497 SR
Queue Stats
93W - 97L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
DragonRebel0581
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
HazardPlan
Sun Wukong
Level 66
God Stats
4W - 3L
1,403 SR
Queue Stats
54W - 48L
1,541 Elo+
Party 1
Chernobog
Chernobog
TheCensei
Chernobog
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,310
531
2,092
3,690
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
9
0 / 2 / 1
5,311
531
5,186
6,431
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 3
4,709
471
2,168
6,141
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
10
2 / 0 / 1
5,632
563
1,627
5,484
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 0
3,802
380
1,190
2,344
376
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Branler
Mercury
10
3 / 1 / 1
5,805
581
2,410
5,311
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
DeesTheBees
Cerberus
8
0 / 1 / 4
4,857
486
2,232
4,812
1,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
DragonRebel0581
Baron Samedi
9
0 / 1 / 3
4,958
496
2,582
3,986
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
HazardPlan
Sun Wukong
10
0 / 0 / 1
5,368
537
1,508
5,381
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
TheCensei
Chernobog
12
5 / 0 / 2
6,513
651
5,490
3,671
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
8
8
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Branler
Mercury
3
1
1
3.5
W
Cerberus
DeesTheBees
Cerberus
0
1
4
2
W
Baron Samedi
DragonRebel0581
Baron Samedi
0
1
3
1.5
W
Sun Wukong
HazardPlan
Sun Wukong
0
0
1
0.5
L
1
2
1
0.75
L
Achilles
0
2
1
0.25
L
0
3
3
0.5
W
Chernobog
TheCensei
Chernobog
5
0
2
6
L
Ao Kuang
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,263
Damage
14,222
24,090
Taken
23,161
9,481
Mitigated
8,929
7,156
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Branler
Mercury
2,410
1,045
0
1,069
5,311
1,628
0
1,526
3,668
0
34,005
W
Cerberus
DeesTheBees
Cerberus
2,232
290
0
1,922
4,812
1,982
0
2,034
2,700
14,243
0
W
Baron Samedi
DragonRebel0581
Baron Samedi
2,582
338
198
1,180
3,986
1,299
0
1,562
2,231
20,826
0
W
Sun Wukong
HazardPlan
Sun Wukong
1,508
387
0
2,199
5,381
2,994
0
0
5,006
0
23,465
L
2,092
250
0
500
3,690
1,004
0
1,163
2,527
27,701
0
L
Achilles
5,186
1,118
0
2,845
6,431
3,370
0
358
5,848
0
22,050
L
2,168
627
0
1,204
6,141
3,081
0
1,377
4,739
10,860
0
W
Chernobog
TheCensei
Chernobog
5,490
4,289
0
2,565
3,671
1,026
0
427
3,244
0
41,341
L
Ao Kuang
1,627
390
0
1,727
5,484
1,650
0
1,150
4,259
28,693
0
L
1,190
847
0
880
2,344
376
0
566
1,678
0
8,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
27,501
215
Minions Killed
281
0
Camps Cleared
0
779,197
Distance Traveled
953,984
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,805
581
65
7
0
215,419
0
W
Cerberus
4,857
486
36
4
0
172,311
1
W
Baron Samedi
4,958
496
43
4
0
171,965
3
W
Sun Wukong
5,368
537
59
6
0
197,142
6
L
Scylla
5,310
531
66
7
0
162,871
1
L
Achilles
5,311
531
51
5
0
175,792
0
L
Ymir
4,709
471
18
2
0
174,591
2
W
Chernobog
6,513
651
78
8
0
197,147
1
L
Ao Kuang
5,632
563
65
7
0
202,092
1
L
Anhur
3,802
380
15
2
0
63,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role