Player Matchup

Ymir
Ymir
Jewoine
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,631 Elo+
Party 1
Bellona
Bellona
LittleGremlin
Bellona
Level 8
God Stats
8W - 4L
1,843 SR
Queue Stats
10W - 9L
1,768 Elo+
Party 1
Arachne
Arachne
PhoenixCCG
Arachne
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 121L
1,703 Elo+
Solo
Apollo
Apollo
krazykoala158
Apollo
Level 119
God Stats
2W - 1L
1,536 SR
Queue Stats
11W - 6L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
zmgaodi1
Kukulkan
Level 8
God Stats
12W - 9L
1,941 SR
Queue Stats
78W - 61L
1,666 Elo+
Solo
Team Averages
Level 38
1,664 SR
1,669 Elo+

VS

Team Averages
Level 17
1,523 SR
1,647 Elo+
Ymir
Ymir
KindaSmallPP
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,783 Elo+
Solo
Loki
Loki
Matiitas_js
Loki
Level 22
God Stats
2W - 1L
1,494 SR
Queue Stats
90W - 85L
1,708 Elo+
Solo
Agni
Agni
Pooman27
Agni
Level 13
God Stats
2W - 7L
1,500 SR
Queue Stats
151W - 122L
1,562 Elo+
Solo
Danzaburou
Danzaburou
aalgebruh
Danzaburou
Level 25
God Stats
11W - 10L
1,619 SR
Queue Stats
47W - 35L
1,715 Elo+
Solo
Tyr
Tyr
崔斯特Twisted
Tyr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jewoine
Ymir
13
2 / 1 / 8
7,752
485
3,280
5,793
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
15
2 / 1 / 3
9,073
567
6,829
8,417
6,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
PhoenixCCG
Arachne
16
10 / 2 / 4
9,911
619
13,703
11,048
7,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 0 / 3
9,486
593
10,357
11,759
4,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
zmgaodi1
Kukulkan
17
6 / 1 / 1
10,312
645
6,757
3,427
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,686
418
3,135
8,542
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 7 / 1
7,149
447
3,195
12,196
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
1 / 7 / 0
7,279
455
3,515
11,764
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
aalgebruh
Danzaburou
11
1 / 4 / 0
7,157
447
5,774
11,665
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 5 / 0
7,298
456
3,483
12,929
8,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
27
Kills
5
5
Deaths
27
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
Jewoine
Ymir
2
1
8
6
L
0
4
2
0.25
W
Bellona
2
1
3
3.5
L
2
7
1
0.36
W
Arachne
PhoenixCCG
Arachne
10
2
4
6
L
Agni
1
7
0
0.14
L
Danzaburou
aalgebruh
Danzaburou
1
4
0
0.25
W
7
0
3
8.5
W
Kukulkan
zmgaodi1
Kukulkan
6
1
1
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,926
Damage
19,102
40,444
Taken
57,096
23,322
Mitigated
23,229
14,513
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Jewoine
Ymir
3,280
889
0
0
5,793
3,784
112
1,116
4,677
13,913
0
L
3,135
466
0
629
8,542
3,975
0
1,623
6,919
16,679
0
W
Bellona
6,829
2,384
0
2,187
8,417
6,865
526
978
7,089
0
45,057
L
3,195
373
0
3,324
12,196
3,588
0
2,321
9,875
0
38,645
W
Arachne
PhoenixCCG
Arachne
13,703
9,296
0
4,260
11,048
7,221
12
1,687
9,361
0
82,136
L
Agni
3,515
379
0
2,127
11,764
3,636
84
4,703
7,061
45,605
0
L
Danzaburou
aalgebruh
Danzaburou
5,774
2,909
0
3,533
11,665
3,485
88
1,278
10,387
0
49,394
W
10,357
7,040
0
7,068
11,759
4,181
1,728
2,177
9,582
0
74,018
W
Kukulkan
zmgaodi1
Kukulkan
6,757
312
0
998
3,427
1,271
64
947
2,480
71,356
0
L
3,483
652
0
822
12,929
8,545
0
112
12,317
291
34,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
35,569
511
Minions Killed
371
0
Camps Cleared
0
1,525,030
Distance Traveled
1,460,820
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,752
485
21
1
0
272,891
0
L
Ymir
6,686
418
31
2
0
298,173
2
W
Bellona
9,073
567
94
6
0
307,365
0
L
Loki
7,149
447
85
5
0
296,431
1
W
Arachne
9,911
619
121
8
0
349,753
4
L
Agni
7,279
455
93
6
0
289,647
5
L
Danzaburou
7,157
447
89
6
0
266,709
3
W
Apollo
9,486
593
126
8
0
287,229
2
W
Kukulkan
10,312
645
149
9
0
307,792
5
L
Tyr
7,298
456
73
5
0
309,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role