Player Matchup

Kuzenbo
Kuzenbo
GreatDivide
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SAONEEL
Anubis
Level 22
God Stats
19W - 15L
1,458 SR
Queue Stats
37W - 44L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Supersquanch742
Cthulhu
Level 14
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
koolaid333
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
xEMKAY
Izanami
Level 15
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,432 SR
1,501 Elo+

VS

Team Averages
Level 28
1,436 SR
1,294 Elo+
Ullr
Ullr
IMOLAPvP
Ullr
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 22L
1,214 Elo+
Party 2
Awilix
Awilix
Jos3D1az
Awilix
Level 6
God Stats
1W - 2L
1,151 SR
Queue Stats
2W - 7L
1,004 Elo+
Party 2
Ymir
Ymir
KingJosh2023
Ymir
Level 23
God Stats
5W - 5L
1,500 SR
Queue Stats
65W - 61L
1,307 Elo+
Solo
Izanami
Izanami
UltraToxico
Izanami
Level 30
God Stats
34W - 33L
1,527 SR
Queue Stats
50W - 62L
1,444 Elo+
Solo
King Arthur
King Arthur
peskeybikes5
King Arthur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GreatDivide
Kuzenbo
8
1 / 2 / 2
5,182
471
3,137
6,332
3,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Anubis
SAONEEL
Anubis
8
0 / 8 / 3
5,077
462
3,139
7,536
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

9
4 / 3 / 0
6,632
603
4,029
6,913
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 4 / 3
4,239
385
1,444
5,322
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
xEMKAY
Izanami
6
0 / 8 / 4
4,661
424
3,015
8,470
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
5 / 0 / 6
6,206
564
5,696
5,765
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
Jos3D1az
Awilix
9
1 / 2 / 5
5,538
503
1,524
7,219
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 2 / 10
6,569
597
2,760
6,051
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
UltraToxico
Izanami
12
13 / 2 / 5
7,548
686
12,242
6,428
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
peskeybikes5
King Arthur
12
2 / 0 / 1
6,440
585
1,739
5,446
2,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
5
Kills
24
25
Deaths
6
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
GreatDivide
Kuzenbo
1
2
2
1
W
Ullr
5
0
6
8
W
Awilix
Jos3D1az
Awilix
1
2
5
1.75
W
3
2
10
4
L
Anubis
SAONEEL
Anubis
0
8
3
0.19
L
4
3
0
1.33
W
Izanami
UltraToxico
Izanami
13
2
5
7.75
L
0
4
3
0.38
W
King Arthur
peskeybikes5
King Arthur
2
0
1
2.5
L
Izanami
xEMKAY
Izanami
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,764
Damage
23,961
34,573
Taken
30,909
12,740
Mitigated
12,099
3,721
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
GreatDivide
Kuzenbo
3,137
1,198
120
611
6,332
3,100
0
197
6,062
22,006
0
W
Ullr
5,696
2,592
0
2,885
5,765
1,725
1,326
2,716
3,049
0
29,897
W
Awilix
Jos3D1az
Awilix
1,524
603
0
1,811
7,219
2,166
0
2,142
5,077
0
21,497
W
2,760
584
0
1,371
6,051
3,493
563
2,829
3,222
15,171
0
L
Anubis
SAONEEL
Anubis
3,139
528
0
1,457
7,536
2,903
0
545
6,966
23,903
0
L
4,029
65
0
525
6,913
2,792
44
428
6,485
15,453
0
W
Izanami
UltraToxico
Izanami
12,242
7,721
342
2,818
6,428
1,827
1,405
3,011
3,417
0
40,389
L
1,444
596
0
108
5,322
2,242
0
708
4,564
3,668
0
W
King Arthur
peskeybikes5
King Arthur
1,739
30
0
2,655
5,446
2,888
546
1,051
4,395
0
25,969
L
Izanami
xEMKAY
Izanami
3,015
2,109
0
900
8,470
1,703
0
882
7,588
0
11,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,791
Gold Earned
32,301
133
Minions Killed
243
0
Camps Cleared
0
865,542
Distance Traveled
952,367
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,182
471
41
4
0
204,540
2
W
Ullr
6,206
564
47
4
0
194,221
0
W
Awilix
5,538
503
47
4
0
188,402
1
W
Ymir
6,569
597
33
3
0
183,026
0
L
Anubis
5,077
462
50
5
0
140,011
1
L
Cthulhu
6,632
603
18
2
0
209,444
4
W
Izanami
7,548
686
65
6
0
177,426
1
L
Ares
4,239
385
4
0
0
134,077
1
W
King Arthur
6,440
585
51
5
0
209,292
3
L
Izanami
4,661
424
20
2
0
177,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role