Player Matchup

Ares
Ares
DadScissorer420
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,716 Elo+
Party 1
Hercules
Hercules
Frablin
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,716 Elo+
Party 1
Ra
Ra
KingVolke
Ra
Level 27
God Stats
37W - 24L
1,658 SR
Queue Stats
46W - 33L
1,647 Elo+
Solo
Chaac
Chaac
MoraxusX
Chaac
Level 15
God Stats
22W - 12L
1,762 SR
Queue Stats
53W - 41L
1,552 Elo+
Solo
Set
Set
SlickVicious
Set
Level 14
God Stats
2W - 4L
1,413 SR
Queue Stats
27W - 20L
1,550 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,636 Elo+

VS

Team Averages
Level 39
1,627 SR
1,462 Elo+
Medusa
Medusa
HodracKa
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,246 Elo+
Party 3
Ravana
Ravana
HungryVillager
Ravana
Level 23
God Stats
5W - 0L
1,977 SR
Queue Stats
176W - 152L
1,589 Elo+
Solo
Scylla
Scylla
Ravenruby
Scylla
Level 25
God Stats
9W - 5L
1,656 SR
Queue Stats
16W - 6L
1,744 Elo+
Party 2
Ganesha
Ganesha
Rhaphaela
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Vegsz
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,232 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 10
14,080
1,083
19,947
35,828
41,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Frablin
Hercules
19
2 / 8 / 13
13,086
1,007
14,484
32,131
20,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 0 / 0
9,880
760
0
0
0
Chaac
MoraxusX
Chaac
20
11 / 8 / 8
15,412
1,186
26,591
31,103
27,555
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 11 / 11
12,410
955
10,296
25,574
8,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HodracKa
Medusa
19
5 / 7 / 15
13,255
1,020
9,652
14,258
7,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
5 / 4 / 18
12,892
992
13,155
16,194
12,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Ravenruby
Scylla
20
17 / 3 / 13
15,821
1,217
45,591
13,732
6,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Rhaphaela
Ganesha
20
2 / 2 / 32
14,566
1,120
18,666
20,352
27,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Vegsz
Baron Samedi
20
8 / 3 / 23
14,388
1,107
27,367
14,566
7,716
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
138
19
Kills
37
37
Deaths
19
42
Assists
101
Player
Kills
Deaths
Assists
KDA
L
5
10
10
1
L
Hercules
Frablin
Hercules
2
8
13
1.06
W
Medusa
HodracKa
Medusa
5
7
15
1.79
W
5
4
18
3.5
L
0
0
0
0
L
Chaac
MoraxusX
Chaac
11
8
8
1.88
W
Scylla
Ravenruby
Scylla
17
3
13
7.83
W
Ganesha
Rhaphaela
Ganesha
2
2
32
9
L
1
11
11
0.59
W
Baron Samedi
Vegsz
Baron Samedi
8
3
23
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,318
Damage
114,431
124,636
Taken
79,102
97,866
Mitigated
61,497
18,481
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,947
1,247
0
828
35,828
41,959
0
22,925
12,903
37,821
0
L
Hercules
Frablin
Hercules
14,484
3,593
0
5,899
32,131
20,284
0
26,335
5,796
349
23,425
W
Medusa
HodracKa
Medusa
9,652
5,142
0
479
14,258
7,336
0
4,562
9,421
0
23,112
W
13,155
4,390
1,317
1,609
16,194
12,626
0
3,263
12,485
0
25,452
L
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
MoraxusX
Chaac
26,591
6,192
0
9,751
31,103
27,555
0
23,540
7,563
1,520
56,502
W
Scylla
Ravenruby
Scylla
45,591
3,479
0
1,450
13,732
6,270
0
2,427
10,838
61,823
0
W
Ganesha
Rhaphaela
Ganesha
18,666
1,058
0
1,250
20,352
27,549
0
7,625
12,302
39,197
0
L
10,296
4,647
0
2,003
25,574
8,068
0
18,824
6,750
0
37,988
W
Baron Samedi
Vegsz
Baron Samedi
27,367
1,216
5,483
4,956
14,566
7,716
0
3,679
10,612
53,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,868
Gold Earned
70,922
174
Minions Killed
210
9
Camps Cleared
4
1,030,659
Distance Traveled
1,162,841
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,080
1,083
26
2
1
264,844
1
L
Hercules
13,086
1,007
18
1
1
258,158
0
W
Medusa
13,255
1,020
35
3
1
186,638
1
W
Ravana
12,892
992
38
3
1
230,981
1
L
Ra
9,880
760
0
0
0
0
0
L
Chaac
15,412
1,186
76
6
1
272,996
1
W
Scylla
15,821
1,217
53
4
2
243,547
1
W
Ganesha
14,566
1,120
7
1
0
263,778
1
L
Set
12,410
955
54
4
6
234,661
0
W
Baron Samedi
14,388
1,107
77
6
0
237,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role