Player Matchup

King Arthur
King Arthur
AppleKun
King Arthur
Level 28
God Stats
15W - 24L
1,549 SR
Queue Stats
160W - 161L
1,483 Elo+
Party 1
Geb
Geb
Bruze420
Geb
Level 18
God Stats
11W - 10L
1,709 SR
Queue Stats
75W - 68L
1,613 Elo+
Party 1
Set
Set
Catboog
Set
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
PebsiMan
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,269 Elo+
Solo
Janus
Janus
betotheplayer
Janus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 204L
1,530 Elo+
Party 1
Team Averages
Level 20
1,552 SR
1,479 Elo+

VS

Team Averages
Level 21
1,446 SR
1,569 Elo+
Aphrodite
Aphrodite
Eusillia
Aphrodite
Level 16
God Stats
24W - 25L
1,171 SR
Queue Stats
136W - 132L
1,402 Elo+
Solo
Apollo
Apollo
Typer750LI
Apollo
Level 25
God Stats
15W - 11L
1,612 SR
Queue Stats
192W - 141L
1,588 Elo+
Party 3
Ao Kuang
Ao Kuang
XlgndXrussi4n
Ao Kuang
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
iZanity
Skadi
Level 22
God Stats
25W - 13L
1,635 SR
Queue Stats
261W - 240L
1,632 Elo+
Party 2
Osiris
Osiris
potentskillz
Osiris
Level 7
God Stats
4W - 4L
1,312 SR
Queue Stats
131W - 120L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AppleKun
King Arthur
12
1 / 8 / 3
7,516
442
5,422
17,645
13,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 8 / 0
5,999
353
1,898
12,629
7,237
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Set
13
1 / 5 / 2
7,836
461
6,043
12,809
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
PebsiMan
Artemis
11
1 / 8 / 0
6,828
402
4,162
10,052
3,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 10 / 0
8,589
505
6,276
13,358
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eusillia
Aphrodite
15
2 / 0 / 15
10,343
608
7,358
9,616
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Typer750LI
Apollo
16
10 / 1 / 9
10,814
636
13,198
11,751
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
XlgndXrussi4n
Ao Kuang
17
8 / 0 / 6
10,863
639
8,985
12,806
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
iZanity
Skadi
17
13 / 2 / 3
11,214
660
14,311
10,084
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
15
6 / 3 / 8
10,250
603
10,647
13,516
10,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
6
Kills
39
39
Deaths
6
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AppleKun
King Arthur
1
8
3
0.31
L
0
8
0
0
L
Set
1
5
2
0.4
W
Aphrodite
Eusillia
Aphrodite
2
0
15
9.5
L
Artemis
PebsiMan
Artemis
1
8
0
0.13
W
Apollo
Typer750LI
Apollo
10
1
9
14.5
W
Ao Kuang
XlgndXrussi4n
Ao Kuang
8
0
6
11
L
3
10
0
0.3
W
Skadi
iZanity
Skadi
13
2
3
7.25
W
Osiris
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,801
Damage
54,499
66,493
Taken
57,773
32,586
Mitigated
33,869
7,785
Healing
30,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AppleKun
King Arthur
5,422
529
0
2,935
17,645
13,266
62
3,225
14,420
0
33,139
L
1,898
36
0
0
12,629
7,237
0
3,044
9,585
25,291
0
L
Set
6,043
2,656
0
2,230
12,809
4,697
0
3,433
9,376
0
44,399
W
Aphrodite
Eusillia
Aphrodite
7,358
1,680
2,339
7,555
9,616
9,252
1,400
2,193
7,423
36,575
0
L
Artemis
PebsiMan
Artemis
4,162
1,076
0
761
10,052
3,189
0
3,647
6,405
0
19,955
W
Apollo
Typer750LI
Apollo
13,198
8,635
0
5,209
11,751
5,091
2,862
1,084
10,667
0
76,842
W
Ao Kuang
XlgndXrussi4n
Ao Kuang
8,985
1,301
0
6,469
12,806
5,038
0
1,620
11,186
72,268
0
L
6,276
1,170
0
1,859
13,358
4,197
0
2,994
10,364
38,745
0
W
Skadi
iZanity
Skadi
14,311
9,952
0
3,798
10,084
4,101
5,934
2,094
7,990
0
77,937
W
Osiris
10,647
3,713
0
4,834
13,516
10,387
2,567
1,183
12,333
0
46,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
53,484
281
Minions Killed
498
0
Camps Cleared
0
1,399,839
Distance Traveled
1,546,340
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,516
442
60
4
0
286,697
0
L
Geb
5,999
353
33
2
0
299,452
0
L
Set
7,836
461
86
5
0
331,122
0
W
Aphrodite
10,343
608
59
3
0
297,082
0
L
Artemis
6,828
402
42
2
0
217,356
3
W
Apollo
10,814
636
121
7
0
319,953
5
W
Ao Kuang
10,863
639
113
7
0
346,999
1
L
Janus
8,589
505
60
4
0
265,212
0
W
Skadi
11,214
660
127
7
0
285,051
3
W
Osiris
10,250
603
78
5
0
297,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role