Player Matchup

Scylla
Scylla
Existing GT
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,841 Elo+
Solo
Ymir
Ymir
GibsonAK907
Ymir
Level 18
God Stats
2W - 4L
1,686 SR
Queue Stats
4W - 4L
1,703 Elo+
Solo
Loki
Loki
PerffectShadow
Loki
Level 15
God Stats
14W - 22L
1,430 SR
Queue Stats
37W - 47L
1,516 Elo+
Solo
Bellona
Bellona
TrumpSimp
Bellona
Level 23
God Stats
6W - 2L
1,958 SR
Queue Stats
10W - 5L
1,783 Elo+
Solo
Rama
Rama
soloortroll420
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,611 Elo+
Solo
Team Averages
Level 14
1,615 SR
1,691 Elo+

VS

Team Averages
Level 16
1,550 SR
1,670 Elo+
He Bo
He Bo
IP_CyberSxo2077
He Bo
Level 16
God Stats
1W - 3L
1,135 SR
Queue Stats
15W - 20L
1,488 Elo+
Solo
Skadi
Skadi
MrIceTroll
Skadi
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 43L
1,744 Elo+
Party 1
Ravana
Ravana
Nev_1812_V2
Ravana
Level 22
God Stats
19W - 7L
1,933 SR
Queue Stats
52W - 29L
1,750 Elo+
Solo
Guan Yu
Guan Yu
RJay_416
Guan Yu
Level 28
God Stats
6W - 2L
1,679 SR
Queue Stats
233W - 237L
1,626 Elo+
Solo
Kuzenbo
Kuzenbo
skullthreat14
Kuzenbo
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 111L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 1 / 0
6,212
565
1,502
2,244
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 4 / 2
5,182
471
1,149
6,593
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
1 / 3 / 0
5,249
477
700
5,890
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TrumpSimp
Bellona
11
2 / 3 / 0
6,301
573
5,730
6,968
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
5,309
483
3,649
6,441
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,233
567
2,889
3,912
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
9
3 / 2 / 2
5,697
518
6,514
4,950
1,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
12
3 / 0 / 2
6,747
613
2,847
3,554
1,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
RJay_416
Guan Yu
11
2 / 2 / 2
6,199
564
2,802
9,285
4,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
8
2 / 1 / 4
5,682
517
2,019
4,226
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
1
0
1
L
1
4
2
0.5
W
3
1
1
3.5
W
Skadi
3
2
2
2
W
Ravana
3
0
2
4
L
1
3
0
0.33
W
Guan Yu
RJay_416
Guan Yu
2
2
2
1.5
L
Bellona
TrumpSimp
Bellona
2
3
0
0.67
W
Kuzenbo
2
1
4
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,730
Damage
17,071
28,136
Taken
25,927
12,726
Mitigated
10,641
7,561
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,502
82
0
820
2,244
645
0
826
1,306
29,356
0
L
1,149
82
0
1,334
6,593
2,467
0
1,102
5,491
9,686
0
W
2,889
174
0
1,299
3,912
1,045
272
1,210
2,544
27,349
0
W
Skadi
6,514
3,710
0
418
4,950
1,368
509
686
4,264
0
25,900
W
Ravana
2,847
384
0
1,933
3,554
1,342
0
436
3,054
0
39,957
L
700
0
0
1,042
5,890
1,556
0
1,231
4,527
0
22,025
W
Guan Yu
RJay_416
Guan Yu
2,802
263
128
3,560
9,285
4,286
0
0
9,285
0
27,907
L
Bellona
TrumpSimp
Bellona
5,730
2,600
0
1,518
6,968
6,408
0
0
6,968
0
34,257
W
Kuzenbo
2,019
823
0
992
4,226
2,600
263
97
4,129
9,950
0
L
3,649
2,367
0
2,847
6,441
1,650
0
1,463
4,936
0
25,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
30,558
261
Minions Killed
266
0
Camps Cleared
0
988,974
Distance Traveled
1,053,843
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,212
565
70
6
0
208,862
3
L
Ymir
5,182
471
13
1
0
203,391
0
W
He Bo
6,233
567
63
6
0
194,771
0
W
Skadi
5,697
518
47
4
0
189,197
0
W
Ravana
6,747
613
81
7
0
229,364
0
L
Loki
5,249
477
47
4
0
205,376
1
W
Guan Yu
6,199
564
63
6
0
217,000
0
L
Bellona
6,301
573
82
7
0
198,095
0
W
Kuzenbo
5,682
517
12
1
0
223,511
4
L
Rama
5,309
483
49
4
0
173,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role