Player Matchup

Janus
Janus
Burty9403
Janus
Level 28
God Stats
12W - 13L
1,482 SR
Queue Stats
150W - 138L
1,229 Elo+
Party 1
King Arthur
King Arthur
CoolGuyManStuff
King Arthur
Level 44
God Stats
6W - 5L
1,418 SR
Queue Stats
159W - 138L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Janesey73
Cthulhu
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Set
Set
SenjaminBimmons
Set
Level 33
God Stats
28W - 10L
1,703 SR
Queue Stats
178W - 146L
1,434 Elo+
Party 1
Neith
Neith
mmayuk12
Neith
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Team Averages
Level 36
1,521 SR
1,428 Elo+

VS

Team Averages
Level 73
1,433 SR
1,477 Elo+
Chaac
Chaac
LrM_zKiNg_PR
Chaac
Level 29
God Stats
1W - 4L
1,187 SR
Queue Stats
171W - 175L
1,488 Elo+
Party 2
Ra
Ra
Mr Guerra 99
Ra
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,361 Elo+
Solo
Heimdallr
Heimdallr
Neurtz_
Heimdallr
Level 102
God Stats
2W - 3L
1,438 SR
Queue Stats
36W - 49L
1,489 Elo+
Party 2
Chang'e
Chang'e
viHackii--
Chang'e
Level 119
God Stats
1W - 3L
1,470 SR
Queue Stats
105W - 102L
1,540 Elo+
Party 2
Arachne
Arachne
xGsuss
Arachne
Level 68
God Stats
4W - 4L
1,571 SR
Queue Stats
179W - 171L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Burty9403
Janus
9
1 / 2 / 2
5,449
495
2,483
3,543
881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
CoolGuyManStuff
King Arthur
9
0 / 1 / 2
5,397
491
3,862
9,739
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Janesey73
Cthulhu
9
1 / 2 / 1
4,905
446
2,282
5,597
1,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 2 / 1
6,974
634
7,026
6,324
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
mmayuk12
Neith
8
0 / 3 / 3
4,828
439
1,720
5,769
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,950
541
4,992
6,405
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
1 / 4 / 1
4,939
449
602
4,038
887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Neurtz_
Heimdallr
11
3 / 1 / 2
5,897
536
5,746
5,490
1,789
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
viHackii--
Chang'e
10
2 / 2 / 3
5,740
522
3,238
7,499
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
xGsuss
Arachne
9
4 / 2 / 2
5,911
537
3,475
4,863
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
9
Kills
10
10
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
Burty9403
Janus
1
2
2
1
W
King Arthur
CoolGuyManStuff
King Arthur
0
1
2
1
W
Cthulhu
Janesey73
Cthulhu
1
2
1
0.75
L
0
1
2
1
L
1
4
1
0.38
L
Heimdallr
Neurtz_
Heimdallr
3
1
2
4
W
7
2
1
3.75
W
Neith
mmayuk12
Neith
0
3
3
0.5
L
Chang'e
viHackii--
Chang'e
2
2
3
1.75
L
Arachne
xGsuss
Arachne
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,373
Damage
18,053
30,972
Taken
28,295
12,209
Mitigated
12,494
10,205
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Burty9403
Janus
2,483
43
0
157
3,543
881
804
724
2,737
23,551
0
W
King Arthur
CoolGuyManStuff
King Arthur
3,862
587
0
4,224
9,739
5,627
0
0
9,739
0
21,358
W
Cthulhu
Janesey73
Cthulhu
2,282
0
714
527
5,597
1,991
0
556
4,973
16,704
0
L
4,992
977
0
2,300
6,405
5,384
0
149
5,908
0
30,086
L
602
66
103
222
4,038
887
0
196
3,842
8,879
0
L
Heimdallr
Neurtz_
Heimdallr
5,746
2,473
0
1,912
5,490
1,789
341
1,875
3,615
0
33,583
W
7,026
2,722
0
2,820
6,324
2,351
170
1,048
5,206
0
39,552
W
Neith
mmayuk12
Neith
1,720
876
0
1,763
5,769
1,359
0
1,221
4,474
0
16,242
L
Chang'e
viHackii--
Chang'e
3,238
285
586
2,984
7,499
1,979
112
1,672
5,827
26,902
0
L
Arachne
xGsuss
Arachne
3,475
2,451
0
1,013
4,863
2,455
148
873
3,946
0
26,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,553
Gold Earned
28,437
215
Minions Killed
259
0
Camps Cleared
0
1,115,662
Distance Traveled
1,011,004
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,449
495
30
3
0
219,899
5
W
King Arthur
5,397
491
39
4
0
226,652
4
W
Cthulhu
4,905
446
31
3
0
230,917
1
L
Chaac
5,950
541
65
6
0
218,062
0
L
Ra
4,939
449
13
1
0
136,386
0
L
Heimdallr
5,897
536
68
6
0
208,348
0
W
Set
6,974
634
88
8
0
246,424
4
W
Neith
4,828
439
27
2
0
191,770
0
L
Chang'e
5,740
522
58
5
0
215,933
2
L
Arachne
5,911
537
55
5
0
232,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role