Player Matchup

Ne Zha
Ne Zha
DMmerc
Ne Zha
Level 60
God Stats
6W - 10L
1,300 SR
Queue Stats
174W - 188L
1,446 Elo+
Party 1
Artemis
Artemis
NettJustDoIt
Artemis
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 90L
1,231 Elo+
Party 1
Eset
Eset
Original_Dmoney
Eset
Level 105
God Stats
11W - 10L
1,423 SR
Queue Stats
212W - 231L
1,478 Elo+
Solo
Sylvanus
Sylvanus
SHAKEBACK_U_B_ok
Sylvanus
Level 79
God Stats
4W - 5L
1,439 SR
Queue Stats
447W - 499L
1,333 Elo+
Party 1
Sobek
Sobek
Win11666
Sobek
Level 73
God Stats
4W - 6L
1,213 SR
Queue Stats
268W - 250L
1,407 Elo+
Solo
Team Averages
Level 65
1,375 SR
1,379 Elo+

VS

Team Averages
Level 66
1,521 SR
1,375 Elo+
Nu Wa
Nu Wa
Bryflo1
Nu Wa
Level 44
God Stats
3W - 2L
1,524 SR
Queue Stats
26W - 37L
1,330 Elo+
Solo
Artio
Artio
DUY090700 23
Artio
Level 69
God Stats
16W - 17L
1,594 SR
Queue Stats
438W - 474L
1,404 Elo+
Party 2
Fenrir
Fenrir
KillaCity4Life
Fenrir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,271 Elo+
Solo
Heimdallr
Heimdallr
oODAVIDxX
Heimdallr
Level 24
God Stats
25W - 23L
1,500 SR
Queue Stats
485W - 480L
1,426 Elo+
Party 2
King Arthur
King Arthur
xMONEYxC
King Arthur
Level 105
God Stats
16W - 13L
1,486 SR
Queue Stats
770W - 784L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DMmerc
Ne Zha
16
3 / 5 / 5
9,641
482
10,776
19,198
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
NettJustDoIt
Artemis
12
0 / 5 / 4
7,152
358
4,638
9,793
3,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
5 / 3 / 3
11,231
562
11,642
13,274
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 2
9,450
473
9,794
16,236
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Win11666
Sobek
15
1 / 4 / 2
8,764
438
8,529
25,429
22,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bryflo1
Nu Wa
16
0 / 3 / 8
10,054
503
10,846
11,110
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
4 / 1 / 8
10,511
526
7,012
13,822
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 3 / 6
10,984
549
13,933
17,222
8,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
oODAVIDxX
Heimdallr
14
3 / 3 / 7
8,836
442
9,623
10,264
2,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
xMONEYxC
King Arthur
19
6 / 2 / 3
11,924
596
17,738
18,656
17,704
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
12
Kills
21
21
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bryflo1
Nu Wa
0
3
8
1.33
L
Ne Zha
DMmerc
Ne Zha
3
5
5
1.1
W
4
1
8
8
W
8
3
6
3.67
L
Artemis
NettJustDoIt
Artemis
0
5
4
0.4
L
5
3
3
2.17
L
3
4
2
1
L
Sobek
Win11666
Sobek
1
4
2
0.5
W
Heimdallr
oODAVIDxX
Heimdallr
3
3
7
2.17
W
King Arthur
xMONEYxC
King Arthur
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,379
Damage
59,152
83,930
Taken
71,074
52,442
Mitigated
45,945
27,889
Healing
22,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bryflo1
Nu Wa
10,846
1,759
0
3,691
11,110
3,800
3,291
6,546
4,140
67,557
0
L
Ne Zha
DMmerc
Ne Zha
10,776
3,963
405
7,977
19,198
7,956
0
1,661
17,189
0
67,276
W
7,012
411
1,261
4,952
13,822
12,897
350
4,526
9,272
35,417
0
W
13,933
4,767
270
6,096
17,222
8,623
615
5,580
11,403
0
67,083
L
Artemis
NettJustDoIt
Artemis
4,638
3,174
0
0
9,793
3,729
918
2,878
6,799
0
26,395
L
11,642
908
280
2,750
13,274
4,601
94
5,751
7,119
85,004
0
L
9,794
2,285
1,246
5,036
16,236
13,903
401
4,024
12,052
38,963
0
L
Sobek
Win11666
Sobek
8,529
1,151
0
10,195
25,429
22,253
0
2,496
22,469
47,659
0
W
Heimdallr
oODAVIDxX
Heimdallr
9,623
3,911
0
1,373
10,264
2,921
1,698
5,056
5,143
0
38,173
W
King Arthur
xMONEYxC
King Arthur
17,738
1,676
0
5,273
18,656
17,704
181
6,729
11,151
0
81,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,238
Gold Earned
52,309
473
Minions Killed
486
0
Camps Cleared
0
1,709,535
Distance Traveled
1,830,528
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,054
503
126
6
0
319,333
7
L
Ne Zha
9,641
482
103
5
0
388,740
3
W
Artio
10,511
526
55
3
0
389,177
1
W
Fenrir
10,984
549
99
5
0
398,773
2
L
Artemis
7,152
358
60
3
0
300,737
0
L
Eset
11,231
562
168
8
0
366,258
1
L
Sylvanus
9,450
473
52
3
0
303,245
1
L
Sobek
8,764
438
90
5
0
350,555
6
W
Heimdallr
8,836
442
67
3
0
355,395
0
W
King Arthur
11,924
596
139
7
0
367,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role