Player Matchup

Hel
Hel
BabaGunia
Hel
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 24L
1,492 Elo+
Party 2
Yemoja
Yemoja
Mondeux
Yemoja
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 5L
994 Elo+
Party 3
Cthulhu
Cthulhu
Yayhio
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
995 Elo+
Party 3
Ymir
Ymir
niqgerman
Ymir
Level 22
God Stats
2W - 1L
1,819 SR
Queue Stats
23W - 20L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
vladimirpepedel
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,130 Elo+
Party 3
Team Averages
Level 12
1,522 SR
1,223 Elo+

VS

Team Averages
Level 15
1,498 SR
1,293 Elo+
King Arthur
King Arthur
Scycon89
King Arthur
Level 26
God Stats
15W - 9L
1,786 SR
Queue Stats
122W - 132L
1,319 Elo+
Solo
Jormungandr
Jormungandr
SillyBlackMan
Jormungandr
Level 6
God Stats
1W - 3L
1,203 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 1
Nemesis
Nemesis
Sprite4501
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 1
Nox
Nox
nenopadillajr
Nox
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 214L
1,549 Elo+
Solo
Xbalanque
Xbalanque
transgendergamin
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 15
15,255
565
33,737
27,552
17,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Mondeux
Yemoja
12
3 / 17 / 6
9,284
344
1,776
22,160
9,300
Cthulhu
Yayhio
Cthulhu
11
0 / 21 / 3
8,242
305
3,057
28,329
14,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
20
16 / 1 / 13
15,465
573
18,685
31,651
50,388
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 19 / 7
9,401
348
4,337
35,064
20,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Scycon89
King Arthur
19
21 / 5 / 11
14,751
546
26,615
24,726
34,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
SillyBlackMan
Jormungandr
15
3 / 11 / 11
10,846
402
8,321
20,154
18,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Sprite4501
Nemesis
16
3 / 12 / 11
12,335
457
6,546
18,101
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
24 / 2 / 3
16,801
622
46,795
16,385
7,368
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
17
11 / 12 / 13
13,124
486
26,532
24,117
8,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
111
35
Kills
62
64
Deaths
42
44
Assists
49
Player
Kills
Deaths
Assists
KDA
L
15
6
15
3.75
L
Yemoja
Mondeux
Yemoja
3
17
6
0.35
W
King Arthur
Scycon89
King Arthur
21
5
11
5.3
W
Jormungandr
SillyBlackMan
Jormungandr
3
11
11
0.77
W
Nemesis
Sprite4501
Nemesis
3
12
11
0.71
L
Cthulhu
Yayhio
Cthulhu
0
21
3
0.07
W
24
2
3
12.75
L
Ymir
16
1
13
22.5
W
Xbalanque
11
12
13
1.46
L
1
19
7
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,592
Damage
114,809
144,756
Taken
103,483
112,025
Mitigated
75,542
39,025
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,737
7,512
13,609
13,594
27,552
17,222
1,067
11,499
15,716
114,178
0
L
Yemoja
Mondeux
Yemoja
1,776
1,356
2,134
147
22,160
9,300
96
5,857
15,775
11,735
0
W
King Arthur
Scycon89
King Arthur
26,615
5,332
0
5,658
24,726
34,189
1,326
11,019
13,515
1,463
82,539
W
Jormungandr
SillyBlackMan
Jormungandr
8,321
3,491
279
2,137
20,154
18,187
631
14,021
6,008
34,798
0
W
Nemesis
Sprite4501
Nemesis
6,546
2,803
0
633
18,101
7,793
699
7,591
10,410
0
40,393
L
Cthulhu
Yayhio
Cthulhu
3,057
990
0
584
28,329
14,645
282
12,562
15,198
17,493
0
W
46,795
4,740
0
2,896
16,385
7,368
5,942
8,370
7,990
158,625
0
L
Ymir
18,685
4,893
0
3,060
31,651
50,388
317
15,985
15,011
58,475
0
W
Xbalanque
26,532
18,508
0
6,852
24,117
8,005
3,067
16,622
7,370
0
64,667
L
4,337
1,631
264
5,633
35,064
20,470
394
8,627
25,942
0
31,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,647
Gold Earned
67,857
344
Minions Killed
502
0
Camps Cleared
0
2,056,039
Distance Traveled
2,262,507
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,255
565
190
7
0
441,486
0
L
Yemoja
9,284
344
23
1
0
292,638
5
W
King Arthur
14,751
546
106
4
0
510,695
0
W
Jormungandr
10,846
402
42
2
0
421,307
4
W
Nemesis
12,335
457
47
2
0
404,229
5
L
Cthulhu
8,242
305
37
1
0
338,990
7
W
Nox
16,801
622
237
9
0
504,373
4
L
Ymir
15,465
573
62
2
0
511,383
0
W
Xbalanque
13,124
486
70
3
0
421,903
5
L
Guan Yu
9,401
348
32
1
0
471,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role