Player Matchup

Kuzenbo
Kuzenbo
Gold II
DasDVizor
Kuzenbo
Gold II
Level 156
God Stats
38W - 36L
1,672 SR
Queue Stats
486W - 489L
1,564 MMR
Solo
Skadi
Skadi
Bronze III
Fat Squeeb
Skadi
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,600 MMR
Party 2
He Bo
He Bo
Silver II
Frozen Terrain
He Bo
Silver II
Level 139
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 16L
1,556 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,557 SR
1,573 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,779 SR
1,563 MMR
Tyr
Tyr
Bronze III
Jonnyj38
Tyr
Bronze III
Level 147
God Stats
3W - 2L
1,769 SR
Queue Stats
6W - 7L
1,563 MMR
Party 1
Zeus
Zeus
Bronze III
Pepin21
Zeus
Bronze III
Level 101
God Stats
2W - 0L
1,664 SR
Queue Stats
6W - 5L
1,563 MMR
Party 1
Artemis
Artemis
Bronze III
ikikturtles
Artemis
Bronze III
Level 126
God Stats
4W - 3L
1,905 SR
Queue Stats
7W - 5L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DasDVizor
Kuzenbo
5
0 / 1 / 1
6,953
535
294
3,002
1,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
12
3 / 4 / 1
8,541
657
7,256
10,964
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
8,278
637
3,491
12,063
3,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CthulhuHelCerberusHeraBacchus

VS

Bans
DanzaburouAphroditeFreyaDiscordiaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
10,195
784
4,975
10,641
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Pepin21
Zeus
13
4 / 1 / 6
9,587
737
10,953
4,822
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ikikturtles
Artemis
13
3 / 1 / 7
9,441
726
7,561
7,257
2,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
10
10
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DasDVizor
Kuzenbo
0
1
1
0.5
L
Skadi
3
4
1
0.88
L
1
5
1
0.3
W
3
4
7
1.63
W
Zeus
Pepin21
Zeus
4
1
6
7
W
Artemis
ikikturtles
Artemis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,041
Damage
23,489
26,029
Taken
22,720
8,212
Mitigated
12,314
2,896
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DasDVizor
Kuzenbo
294
148
0
84
3,002
1,557
0
2,282
644
995
0
L
Skadi
7,256
2,130
0
1,526
10,964
2,924
0
4,252
6,504
0
30,965
L
3,491
0
513
773
12,063
3,731
0
3,925
7,896
36,223
0
W
4,975
164
0
3,261
10,641
8,162
291
3,046
6,591
0
22,560
W
Zeus
Pepin21
Zeus
10,953
684
0
367
4,822
1,480
1,030
48
4,774
47,677
0
W
Artemis
ikikturtles
Artemis
7,561
3,339
0
2,499
7,257
2,672
1,572
731
6,526
0
37,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,772
Gold Earned
29,223
115
Minions Killed
158
0
Camps Cleared
0
413,522
Distance Traveled
703,232
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,953
535
1
0
0
21,097
1
L
Skadi
8,541
657
44
3
0
199,909
4
L
He Bo
8,278
637
70
5
0
192,516
0
W
Tyr
10,195
784
30
2
0
259,326
0
W
Zeus
9,587
737
78
6
0
210,990
2
W
Artemis
9,441
726
50
4
0
232,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role