Player Matchup

Danzaburou
Danzaburou
Dillbot_Gaming06
Danzaburou
Level 29
God Stats
61W - 123L
1,148 SR
Queue Stats
200W - 459L
1,174 Elo+
Party 2
Geb
Geb
ibuckket
Geb
Level 29
God Stats
5W - 24L
1,234 SR
Queue Stats
25W - 143L
1,178 Elo+
Party 2
Hera
Hera
sxcbbyangel
Hera
Level 116
God Stats
12W - 5L
1,674 SR
Queue Stats
1,080W - 208L
1,697 Elo+
Solo
Team Averages
Level 58
1,352 SR
1,350 Elo+

VS

Team Averages
Level 46
1,442 SR
1,260 Elo+
Yemoja
Yemoja
Audevyn
Yemoja
Level 63
God Stats
16W - 24L
1,326 SR
Queue Stats
61W - 82L
1,267 Elo+
Party 1
Set
Set
ZestyTesty5480
Set
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,160 Elo+
Party 1
Ao Kuang
Ao Kuang
itz pewds
Ao Kuang
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 288L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dillbot_Gaming06
Danzaburou
13
4 / 3 / 9
10,224
730
11,304
10,529
4,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 12
10,130
724
5,073
12,726
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
11 / 0 / 3
11,227
802
21,893
9,551
4,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Audevyn
Yemoja
12
0 / 3 / 0
8,889
635
7,734
16,083
12,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 8 / 0
8,846
632
7,813
14,528
5,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
itz pewds
Ao Kuang
11
0 / 5 / 2
7,872
562
5,286
14,491
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
3
3
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Audevyn
Yemoja
0
3
0
0
W
Danzaburou
Dillbot_Gaming06
Danzaburou
4
3
9
2.83
L
3
8
0
0.38
W
1
0
12
7
L
Ao Kuang
itz pewds
Ao Kuang
0
5
2
0.2
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,270
Damage
20,833
32,806
Taken
45,102
20,054
Mitigated
23,732
12,388
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Audevyn
Yemoja
7,734
408
723
693
16,083
12,258
0
10,262
5,821
31,873
0
W
Danzaburou
Dillbot_Gaming06
Danzaburou
11,304
4,328
0
2,510
10,529
4,703
1,510
3,564
6,965
0
43,534
L
7,813
2,546
0
722
14,528
5,957
0
8,040
6,488
0
30,107
W
5,073
378
0
5,007
12,726
11,342
274
5,120
7,606
20,832
0
L
Ao Kuang
itz pewds
Ao Kuang
5,286
1,056
0
3,329
14,491
5,517
0
8,748
5,743
17,271
0
W
21,893
3,785
112
4,759
9,551
4,009
865
4,420
5,131
62,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
25,607
168
Minions Killed
92
0
Camps Cleared
0
815,560
Distance Traveled
743,238
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,889
635
37
3
0
254,511
1
W
Danzaburou
10,224
730
50
4
0
246,244
4
L
Set
8,846
632
36
3
0
237,926
2
W
Geb
10,130
724
25
2
0
285,758
3
L
Ao Kuang
7,872
562
19
1
0
250,801
2
W
Hera
11,227
802
93
7
0
283,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role