Player Matchup

Artemis
Artemis
DrDelirious12
Artemis
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 18L
1,736 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DrHooper22
Kumbhakarna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,736 Elo+
Party 2
Janus
Janus
MysticCripple
Janus
Level 15
God Stats
2W - 3L
1,446 SR
Queue Stats
21W - 11L
1,578 Elo+
Party 2
Nemesis
Nemesis
VIGL-ACE
Nemesis
Level 13
God Stats
4W - 1L
1,568 SR
Queue Stats
584W - 649L
1,320 Elo+
Party 3
Bellona
Bellona
ZenithFaya_
Bellona
Level 8
God Stats
5W - 9L
1,296 SR
Queue Stats
524W - 558L
1,358 Elo+
Party 3
Team Averages
Level 25
1,462 SR
1,546 Elo+

VS

Team Averages
Level 21
1,557 SR
1,406 Elo+
Cthulhu
Cthulhu
FIRST NAME12
Cthulhu
Level 4
God Stats
11W - 19L
1,376 SR
Queue Stats
18W - 27L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
Over Dossee IQ
Tsukuyomi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,322 Elo+
Party 1
Cupid
Cupid
aldotyme77
Cupid
Level 17
God Stats
42W - 27L
1,829 SR
Queue Stats
1,084W - 1,031L
1,518 Elo+
Solo
Persephone
Persephone
fin0tree0
Persephone
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,419 Elo+
Party 1
Awilix
Awilix
kman1013
Awilix
Level 45
God Stats
2W - 2L
1,582 SR
Queue Stats
63W - 82L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
9 / 2 / 4
10,561
621
13,685
8,677
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
DrHooper22
Kumbhakarna
15
6 / 2 / 9
10,038
590
6,253
12,984
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
16 / 2 / 2
12,504
736
15,426
8,982
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
VIGL-ACE
Nemesis
15
2 / 3 / 6
9,106
536
4,444
11,448
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ZenithFaya_
Bellona
16
3 / 3 / 1
9,837
579
3,836
9,702
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FIRST NAME12
Cthulhu
12
1 / 7 / 2
7,460
439
5,178
13,671
6,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Over Dossee IQ
Tsukuyomi
10
1 / 8 / 3
7,051
415
4,899
11,631
3,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
11
1 / 8 / 0
6,852
403
3,778
13,587
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
fin0tree0
Persephone
10
0 / 9 / 1
6,550
385
3,673
9,075
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
kman1013
Awilix
14
9 / 4 / 0
9,100
535
8,608
10,566
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
36
Kills
12
12
Deaths
36
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
9
2
4
5.5
W
Kumbhakarna
DrHooper22
Kumbhakarna
6
2
9
5.25
L
Cthulhu
FIRST NAME12
Cthulhu
1
7
2
0.29
W
16
2
2
8.5
L
Tsukuyomi
Over Dossee IQ
Tsukuyomi
1
8
3
0.31
W
Nemesis
VIGL-ACE
Nemesis
2
3
6
1.67
W
Bellona
ZenithFaya_
Bellona
3
3
1
1.17
L
Cupid
1
8
0
0.13
L
Persephone
fin0tree0
Persephone
0
9
1
0.06
L
Awilix
kman1013
Awilix
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,644
Damage
26,136
51,793
Taken
58,530
27,675
Mitigated
20,926
10,958
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
13,685
7,246
0
3,402
8,677
3,242
6,566
642
8,035
0
58,758
W
Kumbhakarna
DrHooper22
Kumbhakarna
6,253
1,143
0
2,188
12,984
10,617
0
914
12,070
26,091
0
L
Cthulhu
FIRST NAME12
Cthulhu
5,178
183
0
2,166
13,671
6,847
498
2,943
10,483
34,932
0
W
15,426
1,265
0
1,276
8,982
3,044
216
3,577
5,405
73,032
0
L
Tsukuyomi
Over Dossee IQ
Tsukuyomi
4,899
1,468
135
1,612
11,631
3,612
0
4,583
7,048
0
25,878
W
Nemesis
VIGL-ACE
Nemesis
4,444
1,944
0
3,576
11,448
3,528
0
1,173
10,275
0
51,866
W
Bellona
ZenithFaya_
Bellona
3,836
299
0
516
9,702
7,244
2,552
3,900
5,802
0
45,888
L
Cupid
3,778
2,265
65
3,035
13,587
3,891
0
4,947
8,640
0
33,817
L
Persephone
fin0tree0
Persephone
3,673
873
0
89
9,075
2,675
0
6,887
2,185
21,199
0
L
Awilix
kman1013
Awilix
8,608
3,803
0
2,590
10,566
3,901
0
2,316
8,225
0
54,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,046
Gold Earned
37,013
464
Minions Killed
312
0
Camps Cleared
0
1,578,389
Distance Traveled
1,319,259
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,561
621
90
5
0
258,015
0
W
Kumbhakarna
10,038
590
48
3
0
318,281
0
L
Cthulhu
7,460
439
72
4
0
293,283
1
W
Janus
12,504
736
133
8
0
317,650
2
L
Tsukuyomi
7,051
415
45
3
0
245,330
0
W
Nemesis
9,106
536
82
5
0
352,168
1
W
Bellona
9,837
579
111
7
0
332,275
0
L
Cupid
6,852
403
63
4
0
266,702
0
L
Persephone
6,550
385
36
2
0
214,590
0
L
Awilix
9,100
535
96
6
0
299,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role