Player Matchup

Kuzenbo
Kuzenbo
DizzyAche
Kuzenbo
Level 33
God Stats
9W - 1L
1,917 SR
Queue Stats
46W - 29L
1,597 Elo+
Party 1
Olorun
Olorun
Evermore420
Olorun
Level 62
God Stats
10W - 3L
1,705 SR
Queue Stats
45W - 27L
1,601 Elo+
Party 1
Medusa
Medusa
H3X4L
Medusa
Level 29
God Stats
9W - 1L
1,820 SR
Queue Stats
46W - 29L
1,597 Elo+
Party 1
Team Averages
Level 41
1,814 SR
1,599 Elo+

VS

Team Averages
Level 46
1,792 SR
1,621 Elo+
Ullr
Ullr
Shoutoramaru
Ullr
Level 47
God Stats
37W - 18L
1,690 SR
Queue Stats
258W - 153L
1,534 Elo+
Party 2
Khepri
Khepri
SimianSasquatch
Khepri
Level 28
God Stats
5W - 1L
1,971 SR
Queue Stats
46W - 18L
1,753 Elo+
Party 2
Scylla
Scylla
neurak
Scylla
Level 62
God Stats
4W - 2L
1,714 SR
Queue Stats
127W - 86L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DizzyAche
Kuzenbo
13
4 / 1 / 11
9,761
813
7,018
12,744
13,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
13
8 / 3 / 6
9,957
830
10,088
10,145
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
H3X4L
Medusa
12
3 / 1 / 9
8,874
740
10,435
7,402
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,504
625
8,525
7,953
3,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 8 / 4
6,779
565
4,045
14,883
10,561
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
neurak
Scylla
12
4 / 4 / 0
8,119
677
10,175
8,664
3,772
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
5
5
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DizzyAche
Kuzenbo
4
1
11
9.5
W
Olorun
8
3
6
3.67
W
Medusa
H3X4L
Medusa
3
1
9
7.5
L
1
3
4
1
L
0
8
4
0.25
L
Scylla
neurak
Scylla
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,541
Damage
22,745
30,291
Taken
31,500
21,263
Mitigated
17,400
12,033
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DizzyAche
Kuzenbo
7,018
2,875
0
2,354
12,744
13,727
538
5,315
7,429
13,710
0
W
Olorun
10,088
6,576
1,099
5,712
10,145
4,322
726
4,809
5,336
33,170
0
W
Medusa
H3X4L
Medusa
10,435
4,989
0
2,868
7,402
3,214
998
4,128
3,274
0
41,719
L
8,525
3,012
0
1,361
7,953
3,067
0
4,646
3,307
0
28,663
L
4,045
170
0
180
14,883
10,561
0
7,496
7,387
9,810
0
L
Scylla
neurak
Scylla
10,175
2,221
0
2,395
8,664
3,772
0
4,996
3,668
38,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
22,402
112
Minions Killed
125
0
Camps Cleared
0
605,154
Distance Traveled
553,479
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,761
813
14
1
0
232,052
4
W
Olorun
9,957
830
39
3
0
181,398
1
W
Medusa
8,874
740
59
5
0
191,704
0
L
Ullr
7,504
625
52
4
0
194,620
0
L
Khepri
6,779
565
6
1
0
180,212
2
L
Scylla
8,119
677
67
6
0
178,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role