Player Matchup

Chang'e
Chang'e
KI Antapex
Chang'e
Level 2
God Stats
2W - 1L
1,688 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 3
Cerberus
Cerberus
Tillymen
Cerberus
Level 18
God Stats
7W - 3L
1,755 SR
Queue Stats
301W - 340L
1,459 Elo+
Party 2
Medusa
Medusa
david97aol
Medusa
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 345L
1,487 Elo+
Party 2
Pele
Pele
iGunShipz
Pele
Level 88
God Stats
2W - 3L
1,454 SR
Queue Stats
273W - 309L
1,412 Elo+
Party 3
Kukulkan
Kukulkan
zombieslayer0120
Kukulkan
Level 18
God Stats
20W - 18L
1,732 SR
Queue Stats
330W - 382L
1,461 Elo+
Party 2
Team Averages
Level 34
1,626 SR
1,495 Elo+

VS

Team Averages
Level 13
1,354 SR
1,391 Elo+
Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Tyifyy
Apollo
Level 10
God Stats
1W - 2L
1,258 SR
Queue Stats
7W - 7L
1,420 Elo+
Party 1
Thor
Thor
ULTRA46GALAXY
Thor
Level 15
God Stats
0W - 1L
1,273 SR
Queue Stats
5W - 7L
1,381 Elo+
Party 1
Loki
Loki
Ultragaming2692
Loki
Level 8
God Stats
0W - 2L
1,241 SR
Queue Stats
2W - 5L
1,420 Elo+
Party 1
Ra
Ra
zBADSTEPSIS
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KI Antapex
Chang'e
14
6 / 3 / 13
9,690
538
11,206
12,447
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Tillymen
Cerberus
14
11 / 1 / 18
10,303
572
7,177
10,250
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Medusa
david97aol
Medusa
15
26 / 1 / 12
11,098
617
22,806
13,707
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
14
20 / 1 / 8
10,250
569
19,841
11,786
4,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 0 / 12
9,581
532
8,279
3,292
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 9 / 2
8,267
459
6,207
18,066
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Tyifyy
Apollo
11
1 / 10 / 3
7,231
402
4,526
15,930
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 14 / 1
7,234
402
6,104
18,930
5,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 21 / 2
5,849
325
4,801
16,619
2,762
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 16 / 0
5,948
330
3,328
12,217
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
13
69
Kills
5
6
Deaths
70
63
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
9
2
0.33
W
Chang'e
KI Antapex
Chang'e
6
3
13
4.17
W
Cerberus
Tillymen
Cerberus
11
1
18
20
L
Apollo
Tyifyy
Apollo
1
10
3
0.25
L
2
14
1
0.18
L
0
21
2
0.05
W
Medusa
david97aol
Medusa
26
1
12
32
W
Pele
20
1
8
24
L
0
16
0
0
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,309
Damage
24,966
51,482
Taken
81,762
23,954
Mitigated
19,388
17,396
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,207
953
91
3,438
18,066
4,273
303
7,577
10,327
28,497
0
W
Chang'e
KI Antapex
Chang'e
11,206
262
356
4,892
12,447
6,570
663
2,934
9,147
47,871
3,348
W
Cerberus
Tillymen
Cerberus
7,177
724
494
2,283
10,250
5,144
137
1,319
8,863
30,849
0
L
Apollo
Tyifyy
Apollo
4,526
2,468
0
1,138
15,930
4,223
0
9,044
6,596
0
17,792
L
6,104
1,446
0
0
18,930
5,692
0
4,131
14,679
0
15,923
L
4,801
1,730
198
300
16,619
2,762
0
2,128
14,491
0
11,778
W
Medusa
david97aol
Medusa
22,806
12,968
0
7,646
13,707
6,523
5,079
1,365
12,296
0
67,333
W
Pele
19,841
4,835
0
1,653
11,786
4,461
0
2,218
9,504
0
56,196
L
3,328
525
29
16
12,217
2,438
0
3,108
9,045
21,451
0
W
8,279
513
0
72
3,292
1,256
2,205
1,181
2,033
40,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,922
Gold Earned
34,529
398
Minions Killed
128
0
Camps Cleared
0
1,651,394
Distance Traveled
1,284,808
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,267
459
46
3
0
212,504
0
W
Chang'e
9,690
538
87
5
0
302,572
0
W
Cerberus
10,303
572
56
3
0
351,972
0
L
Apollo
7,231
402
24
1
0
227,340
0
L
Thor
7,234
402
19
1
0
287,664
4
L
Loki
5,849
325
15
1
0
260,300
0
W
Medusa
11,098
617
92
5
0
323,695
0
W
Pele
10,250
569
90
5
0
356,948
0
L
Ra
5,948
330
24
1
0
297,000
0
W
Kukulkan
9,581
532
73
4
0
316,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role