Player Matchup

Hun Batz
Hun Batz
DarkkArtist
Hun Batz
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 177L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
GodOfDestructıon
Cu Chulainn
Level 76
God Stats
3W - 4L
1,938 SR
Queue Stats
288W - 267L
1,608 Elo+
Solo
Scylla
Scylla
Neb11
Scylla
Level 160
God Stats
17W - 7L
1,820 SR
Queue Stats
1,025W - 746L
1,649 Elo+
Solo
Cthulhu
Cthulhu
VipRouge
Cthulhu
Level 58
God Stats
4W - 4L
1,308 SR
Queue Stats
202W - 199L
1,474 Elo+
Solo
Anhur
Anhur
hally3101
Anhur
Level 140
God Stats
3W - 0L
1,458 SR
Queue Stats
220W - 208L
1,475 Elo+
Solo
Team Averages
Level 119
1,605 SR
1,547 Elo+

VS

Team Averages
Level 107
1,545 SR
1,479 Elo+
Camazotz
Camazotz
Arnikof
Camazotz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,196 Elo+
Solo
Cu Chulainn
Cu Chulainn
CuteLilPanda
Cu Chulainn
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FrigoBar39
Janus
Level 109
God Stats
5W - 6L
1,539 SR
Queue Stats
467W - 457L
1,611 Elo+
Party 1
Fafnir
Fafnir
SteLONg
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ThirstyCanine39
Xbalanque
Level 115
God Stats
20W - 16L
1,684 SR
Queue Stats
291W - 259L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkkArtist
Hun Batz
20
11 / 2 / 6
13,225
575
15,249
15,852
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
GodOfDestructıon
Cu Chulainn
20
7 / 0 / 1
14,628
636
17,774
21,184
29,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Neb11
Scylla
20
5 / 0 / 12
13,196
574
14,768
9,167
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
VipRouge
Cthulhu
16
0 / 6 / 4
10,595
461
5,681
20,522
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
hally3101
Anhur
20
6 / 1 / 6
12,918
562
9,540
15,688
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Arnikof
Camazotz
13
0 / 8 / 1
8,543
371
2,474
16,531
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
CuteLilPanda
Cu Chulainn
16
0 / 8 / 0
10,352
450
12,881
30,689
20,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
16
1 / 6 / 0
10,194
443
8,724
13,497
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
SteLONg
Fafnir
10
3 / 4 / 3
8,360
363
5,768
10,278
9,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
ThirstyCanine39
Xbalanque
18
4 / 4 / 2
11,404
496
15,106
14,528
4,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
29
Kills
8
9
Deaths
30
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Arnikof
Camazotz
0
8
1
0.06
L
Cu Chulainn
CuteLilPanda
Cu Chulainn
0
8
0
0
W
Hun Batz
DarkkArtist
Hun Batz
11
2
6
7
L
Janus
1
6
0
0.17
W
Cu Chulainn
GodOfDestructıon
Cu Chulainn
7
0
1
7.5
W
Scylla
Neb11
Scylla
5
0
12
11
L
Fafnir
SteLONg
Fafnir
3
4
3
1.13
L
Xbalanque
ThirstyCanine39
Xbalanque
4
4
2
1.25
W
Cthulhu
VipRouge
Cthulhu
0
6
4
0.33
W
Anhur
hally3101
Anhur
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,012
Damage
44,953
82,413
Taken
85,523
62,072
Mitigated
42,465
23,846
Healing
23,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Arnikof
Camazotz
2,474
894
0
6,713
16,531
4,361
0
3,440
12,961
0
39,358
L
Cu Chulainn
CuteLilPanda
Cu Chulainn
12,881
1,903
0
8,344
30,689
20,563
0
5,723
24,836
8,784
68,298
W
Hun Batz
DarkkArtist
Hun Batz
15,249
4,159
0
5,639
15,852
6,480
0
4,602
11,090
0
100,298
L
Janus
8,724
39
0
981
13,497
3,272
0
4,659
8,596
65,165
0
W
Cu Chulainn
GodOfDestructıon
Cu Chulainn
17,774
3,424
0
5,980
21,184
29,133
1,294
4,760
16,380
12,811
118,907
W
Scylla
Neb11
Scylla
14,768
1,440
0
2,732
9,167
3,775
1,686
3,072
6,075
110,083
0
L
Fafnir
SteLONg
Fafnir
5,768
1,803
0
2,637
10,278
9,642
2
3,069
7,175
16,251
0
L
Xbalanque
ThirstyCanine39
Xbalanque
15,106
9,620
0
4,572
14,528
4,627
976
4,360
10,078
0
106,285
W
Cthulhu
VipRouge
Cthulhu
5,681
536
0
1,741
20,522
16,835
222
6,286
14,126
36,576
0
W
Anhur
hally3101
Anhur
9,540
6,405
0
7,754
15,688
5,849
2,490
5,169
10,425
0
88,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,562
Gold Earned
48,853
722
Minions Killed
554
0
Camps Cleared
0
2,283,301
Distance Traveled
1,906,107
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,543
371
75
3
0
400,250
2
L
Cu Chulainn
10,352
450
155
7
0
366,303
2
W
Hun Batz
13,225
575
135
6
0
502,027
9
L
Janus
10,194
443
140
6
0
460,912
2
W
Cu Chulainn
14,628
636
234
10
0
460,612
1
W
Scylla
13,196
574
173
8
0
468,180
6
L
Fafnir
8,360
363
18
1
0
271,734
5
L
Xbalanque
11,404
496
166
7
0
406,908
2
W
Cthulhu
10,595
461
44
2
0
427,130
0
W
Anhur
12,918
562
136
6
0
425,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role