Player Matchup

Jormungandr
Jormungandr
Dazai_XDD
Jormungandr
Level 29
God Stats
27W - 20L
1,406 SR
Queue Stats
172W - 208L
1,432 Elo+
Party 1
Nemesis
Nemesis
EmiliAlex
Nemesis
Level 26
God Stats
3W - 9L
1,139 SR
Queue Stats
82W - 100L
1,423 Elo+
Solo
Mercury
Mercury
Kaneki_XDD
Mercury
Level 29
God Stats
25W - 23L
1,503 SR
Queue Stats
176W - 211L
1,430 Elo+
Party 1
Pele
Pele
ShockWawe92
Pele
Level 21
God Stats
2W - 5L
1,247 SR
Queue Stats
27W - 39L
1,372 Elo+
Solo
Raijin
Raijin
ZrnkoPisku
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,470 Elo+
Solo
Team Averages
Level 22
1,359 SR
1,426 Elo+

VS

Team Averages
Level 19
1,487 SR
1,294 Elo+
Thoth
Thoth
Deadshoot1996
Thoth
Level 16
God Stats
0W - 3L
1,234 SR
Queue Stats
1W - 3L
1,152 Elo+
Solo
Danzaburou
Danzaburou
MAS_TER-games911
Danzaburou
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
36W - 49L
1,377 Elo+
Solo
Anubis
Anubis
asfour-06
Anubis
Level 29
God Stats
15W - 19L
1,508 SR
Queue Stats
72W - 92L
1,425 Elo+
Solo
Loki
Loki
mathdorm
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,256 Elo+
Solo
Xing Tian
Xing Tian
vandersnach28
Xing Tian
Level 7
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dazai_XDD
Jormungandr
17
11 / 2 / 19
13,374
514
17,073
21,220
21,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
EmiliAlex
Nemesis
19
8 / 3 / 20
12,798
492
9,481
15,186
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Kaneki_XDD
Mercury
17
12 / 2 / 14
12,431
478
13,897
19,344
6,713
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 5
14,540
559
9,698
16,603
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
ZrnkoPisku
Raijin
20
14 / 4 / 5
16,022
616
28,295
16,964
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 3
10,535
405
15,800
15,940
4,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
MAS_TER-games911
Danzaburou
17
3 / 10 / 0
10,706
412
9,943
21,522
7,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
asfour-06
Anubis
19
7 / 10 / 2
14,050
540
18,995
28,989
12,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
14
2 / 11 / 0
9,832
378
6,051
17,052
4,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
vandersnach28
Xing Tian
15
0 / 6 / 2
9,649
371
5,302
24,782
21,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
20
50
Kills
13
13
Deaths
50
63
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dazai_XDD
Jormungandr
11
2
19
10.25
L
1
13
3
0.19
W
Nemesis
EmiliAlex
Nemesis
8
3
20
6
W
Mercury
Kaneki_XDD
Mercury
12
2
14
9.5
L
Danzaburou
MAS_TER-games911
Danzaburou
3
10
0
0.3
W
5
2
5
3.75
W
Raijin
ZrnkoPisku
Raijin
14
4
5
4.13
L
Anubis
asfour-06
Anubis
7
10
2
0.8
L
Loki
2
11
0
0.18
L
Xing Tian
vandersnach28
Xing Tian
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,444
Damage
56,091
89,317
Taken
108,285
47,751
Mitigated
50,581
28,628
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dazai_XDD
Jormungandr
17,073
2,814
1,440
5,207
21,220
21,105
1,331
10,260
10,960
43,378
0
L
15,800
1,432
0
32
15,940
4,593
223
6,539
9,401
43,835
0
W
Nemesis
EmiliAlex
Nemesis
9,481
2,721
0
1,665
15,186
6,217
1,954
5,698
9,488
0
45,399
W
Mercury
Kaneki_XDD
Mercury
13,897
7,950
1,182
7,899
19,344
6,713
2,393
8,110
11,234
0
47,552
L
Danzaburou
MAS_TER-games911
Danzaburou
9,943
3,875
0
3,134
21,522
7,079
0
10,181
11,341
0
67,183
W
9,698
1,652
0
7,048
16,603
6,608
2,636
6,866
9,737
0
110,278
W
Raijin
ZrnkoPisku
Raijin
28,295
1,487
0
4,187
16,964
7,108
2,236
9,163
7,801
151,500
0
L
Anubis
asfour-06
Anubis
18,995
230
0
11,427
28,989
12,753
1,842
14,978
14,011
85,730
0
L
Loki
6,051
2,036
0
95
17,052
4,741
0
4,819
12,233
0
41,039
L
Xing Tian
vandersnach28
Xing Tian
5,302
312
0
346
24,782
21,415
0
8,851
15,931
40,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,165
Gold Earned
54,772
570
Minions Killed
405
0
Camps Cleared
0
2,435,073
Distance Traveled
1,938,867
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,374
514
54
2
0
450,171
0
L
Thoth
10,535
405
68
3
0
366,700
0
W
Nemesis
12,798
492
64
2
0
525,468
0
W
Mercury
12,431
478
64
2
0
524,567
1
L
Danzaburou
10,706
412
90
3
0
358,527
4
W
Pele
14,540
559
183
7
0
484,038
0
W
Raijin
16,022
616
205
8
0
450,829
8
L
Anubis
14,050
540
135
5
0
370,474
2
L
Loki
9,832
378
55
2
0
393,635
0
L
Xing Tian
9,649
371
57
2
0
449,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role