Player Matchup

Athena
Athena
Darth Soup
Athena
Level 26
God Stats
30W - 22L
1,663 SR
Queue Stats
58W - 42L
1,615 Elo+
Party 3
Danzaburou
Danzaburou
DemonDamoclx
Danzaburou
Level 108
God Stats
13W - 10L
1,581 SR
Queue Stats
244W - 244L
1,539 Elo+
Party 3
Bellona
Bellona
KingFiasco757
Bellona
Level 69
God Stats
10W - 11L
1,747 SR
Queue Stats
206W - 179L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
SUPERSONIC1107
Nu Wa
Level 109
God Stats
15W - 13L
1,754 SR
Queue Stats
455W - 443L
1,548 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kittykiller_
Tsukuyomi
Level 31
God Stats
10W - 6L
1,808 SR
Queue Stats
30W - 32L
1,484 Elo+
Party 2
Team Averages
Level 69
1,710 SR
1,537 Elo+

VS

Team Averages
Level 74
1,592 SR
1,546 Elo+
Mulan
Mulan
BluePaint19
Mulan
Level 42
God Stats
16W - 7L
1,500 SR
Queue Stats
68W - 84L
1,408 Elo+
Solo
Danzaburou
Danzaburou
TheBoyJHuncho
Danzaburou
Level 33
God Stats
9W - 2L
1,669 SR
Queue Stats
29W - 15L
1,602 Elo+
Party 1
Sol
Sol
adamthebossconn7
Sol
Level 86
God Stats
15W - 16L
1,408 SR
Queue Stats
221W - 203L
1,599 Elo+
Party 1
Ullr
Ullr
anthony41548
Ullr
Level 86
God Stats
8W - 7L
1,540 SR
Queue Stats
148W - 117L
1,529 Elo+
Party 1
Athena
Athena
firesandwaters
Athena
Level 124
God Stats
9W - 2L
1,843 SR
Queue Stats
111W - 87L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Darth Soup
Athena
15
3 / 5 / 6
9,492
452
5,871
18,876
20,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
DemonDamoclx
Danzaburou
16
1 / 5 / 5
10,655
507
14,907
19,012
7,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
17
6 / 6 / 5
10,896
519
17,528
19,671
16,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 7 / 7
10,791
514
20,835
11,349
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
kittykiller_
Tsukuyomi
16
5 / 6 / 1
9,931
473
9,792
16,426
7,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,479
451
11,667
20,756
13,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
TheBoyJHuncho
Danzaburou
18
9 / 4 / 9
11,374
542
15,821
16,321
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 5 / 9
10,910
520
19,944
20,012
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 3 / 6
10,640
507
5,404
16,349
5,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 4 / 18
10,951
521
9,899
20,302
15,552
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
22
Kills
29
29
Deaths
22
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
6
4
1
L
Athena
Darth Soup
Athena
3
5
6
1.2
L
Danzaburou
DemonDamoclx
Danzaburou
1
5
5
0.7
L
Bellona
6
6
5
1.42
L
7
7
7
1.5
W
Danzaburou
TheBoyJHuncho
Danzaburou
9
4
9
3.38
W
7
5
9
2.3
W
2
3
6
1.67
W
7
4
18
4
L
Tsukuyomi
kittykiller_
Tsukuyomi
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,933
Damage
62,735
85,334
Taken
93,740
55,905
Mitigated
47,161
22,037
Healing
22,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,667
1,990
0
4,226
20,756
13,956
0
2,619
18,039
153
36,928
L
Athena
Darth Soup
Athena
5,871
1,595
0
3,344
18,876
20,050
0
7,870
10,906
22,572
0
L
Danzaburou
DemonDamoclx
Danzaburou
14,907
5,877
0
9,549
19,012
7,629
92
10,151
8,861
0
82,813
L
Bellona
17,528
8,446
0
3,432
19,671
16,284
330
3,610
15,536
0
66,534
L
20,835
4,253
0
640
11,349
4,676
0
4,102
7,197
61,792
0
W
Danzaburou
TheBoyJHuncho
Danzaburou
15,821
8,627
0
3,394
16,321
6,200
357
8,045
7,862
0
61,504
W
19,944
5,500
0
9,789
20,012
5,605
0
4,221
15,575
77,541
0
W
5,404
750
534
1,892
16,349
5,848
2,757
3,033
13,200
0
84,595
W
9,899
3,320
458
2,034
20,302
15,552
149
7,616
12,358
28,366
0
L
Tsukuyomi
kittykiller_
Tsukuyomi
9,792
2,399
0
5,072
16,426
7,266
0
4,247
12,129
0
61,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,765
Gold Earned
53,354
471
Minions Killed
481
0
Camps Cleared
0
1,790,999
Distance Traveled
2,008,019
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,479
451
79
4
0
355,134
0
L
Athena
9,492
452
37
2
0
385,777
3
L
Danzaburou
10,655
507
118
6
0
336,213
5
L
Bellona
10,896
519
125
6
0
393,123
1
L
Nu Wa
10,791
514
91
4
0
348,129
0
W
Danzaburou
11,374
542
110
5
0
419,706
1
W
Sol
10,910
520
109
5
0
378,219
1
W
Ullr
10,640
507
143
7
0
394,669
1
W
Athena
10,951
521
40
2
0
460,291
6
L
Tsukuyomi
9,931
473
100
5
0
327,757
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role