Player Matchup

Thor
Thor
Drewman98
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 48L
1,620 Elo+
Party 2
Skadi
Skadi
PANZER_114
Skadi
Level 64
God Stats
0W - 1L
1,700 SR
Queue Stats
55W - 37L
1,929 Elo+
Party 2
Athena
Athena
black12shots
Athena
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 91L
1,881 Elo+
Party 2
Team Averages
Level 85
1,567 SR
1,810 Elo+

VS

Team Averages
Level 111
1,557 SR
1,520 Elo+
King Arthur
King Arthur
DylmasterFlex
King Arthur
Level 103
God Stats
8W - 6L
1,648 SR
Queue Stats
212W - 155L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
Teem_Leedur
Ne Zha
Level 108
God Stats
4W - 6L
1,457 SR
Queue Stats
23W - 28L
1,462 Elo+
Solo
Discordia
Discordia
llcoolranch
Discordia
Level 121
God Stats
11W - 10L
1,566 SR
Queue Stats
62W - 59L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
8 / 6 / 2
12,656
666
9,795
18,948
16,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
15
2 / 11 / 7
11,216
590
9,577
19,079
6,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
13
0 / 9 / 10
11,460
603
5,742
25,102
22,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DylmasterFlex
King Arthur
17
5 / 4 / 17
13,470
709
15,780
16,921
18,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
16
4 / 6 / 15
13,551
713
10,924
15,059
6,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
llcoolranch
Discordia
20
17 / 0 / 9
15,834
833
27,080
5,640
2,094
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
10
Kills
26
26
Deaths
10
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thor
8
6
2
1.5
W
King Arthur
DylmasterFlex
King Arthur
5
4
17
3.38
L
Skadi
2
11
7
0.5
W
Ne Zha
4
6
15
1.92
L
Athena
0
9
10
0.56
W
Discordia
llcoolranch
Discordia
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,114
Damage
53,784
63,129
Taken
37,620
45,837
Mitigated
26,939
8,882
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,795
2,118
0
266
18,948
16,506
0
6,962
11,303
0
62,312
W
King Arthur
DylmasterFlex
King Arthur
15,780
1,443
0
3,566
16,921
18,434
472
2,811
13,966
9,300
44,136
L
Skadi
9,577
4,613
0
2,749
19,079
6,685
0
10,171
8,186
0
51,533
W
Ne Zha
10,924
1,637
0
3,101
15,059
6,411
244
2,082
12,877
0
66,645
L
Athena
5,742
1,785
709
5,158
25,102
22,646
0
10,590
12,808
31,529
0
W
Discordia
llcoolranch
Discordia
27,080
990
0
1,297
5,640
2,094
2,026
1,064
4,501
83,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
42,855
184
Minions Killed
255
0
Camps Cleared
0
916,251
Distance Traveled
997,173
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,656
666
74
4
0
356,253
0
W
King Arthur
13,470
709
57
3
0
352,642
4
L
Skadi
11,216
590
83
4
0
246,152
0
W
Ne Zha
13,551
713
74
4
0
310,055
4
L
Athena
11,460
603
27
1
0
313,846
3
W
Discordia
15,834
833
124
7
0
334,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role