Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
GamingwithDrewzy
Cernunnos
Level 149
God Stats
64W - 49L
1,688 SR
Queue Stats
281W - 263L
1,654 Elo+
Party 2
King Arthur
King Arthur
StolenPenta
King Arthur
Level 153
God Stats
2W - 0L
1,749 SR
Queue Stats
29W - 30L
1,441 Elo+
Party 3
Nu Wa
Nu Wa
iROBITUSSUNi
Nu Wa
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
124W - 115L
1,756 Elo+
Party 2
Baron Samedi
Baron Samedi
icFieldsofAcid
Baron Samedi
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 126L
1,535 Elo+
Party 3
Team Averages
Level 153
1,587 SR
1,577 Elo+

VS

Team Averages
Level 91
1,633 SR
1,588 Elo+
Fenrir
Fenrir
BigShotCasey
Fenrir
Level 122
God Stats
2W - 2L
1,591 SR
Queue Stats
25W - 23L
1,598 Elo+
Solo
Artemis
Artemis
MyNameIshmael
Artemis
Level 85
God Stats
20W - 18L
1,638 SR
Queue Stats
384W - 348L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
Nathanator711
Zhong Kui
Level 69
God Stats
31W - 20L
1,699 SR
Queue Stats
265W - 223L
1,617 Elo+
Party 1
Chaac
Chaac
PSTLO
Chaac
Level 80
God Stats
46W - 30L
1,736 SR
Queue Stats
290W - 264L
1,635 Elo+
Party 1
Merlin
Merlin
Snangas_SCZ
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 113L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
6 / 5 / 6
9,529
596
8,776
14,025
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
12
1 / 7 / 7
7,708
482
7,998
13,790
4,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
StolenPenta
King Arthur
16
5 / 3 / 6
9,511
594
15,247
16,121
8,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 3 / 9
9,858
616
18,234
9,576
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
icFieldsofAcid
Baron Samedi
13
2 / 4 / 10
8,218
514
8,303
10,761
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 5 / 6
8,549
534
6,420
15,394
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
13
5 / 5 / 5
8,312
520
11,883
12,235
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Nathanator711
Zhong Kui
13
3 / 6 / 5
7,893
493
9,085
14,146
7,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
PSTLO
Chaac
14
7 / 5 / 5
9,454
591
9,486
21,963
19,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
14
2 / 4 / 3
8,506
532
7,494
11,969
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
46
25
Kills
22
22
Deaths
25
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
5
6
1.8
L
Fenrir
5
5
6
1.6
W
Cernunnos
1
7
7
0.64
L
Artemis
5
5
5
1.5
L
Zhong Kui
Nathanator711
Zhong Kui
3
6
5
0.92
L
Chaac
PSTLO
Chaac
7
5
5
1.9
L
Merlin
2
4
3
0.88
W
King Arthur
StolenPenta
King Arthur
5
3
6
2.67
W
11
3
9
5.17
W
Baron Samedi
icFieldsofAcid
Baron Samedi
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,558
Damage
44,368
64,273
Taken
75,707
28,000
Mitigated
41,870
22,357
Healing
25,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,776
3,093
0
4,462
14,025
6,267
0
2,320
11,523
0
59,787
L
Fenrir
6,420
1,156
621
5,130
15,394
5,679
0
5,428
9,632
0
42,105
W
Cernunnos
7,998
4,075
0
4,235
13,790
4,315
748
650
13,106
0
39,765
L
Artemis
11,883
6,940
0
2,561
12,235
4,740
0
2,627
9,462
0
50,502
L
Zhong Kui
Nathanator711
Zhong Kui
9,085
577
0
3,839
14,146
7,841
0
5,765
8,001
36,077
0
L
Chaac
PSTLO
Chaac
9,486
1,220
897
8,717
21,963
19,153
0
9,807
11,822
0
37,946
L
Merlin
7,494
90
0
4,055
11,969
4,457
384
1,572
10,253
46,727
0
W
King Arthur
StolenPenta
King Arthur
15,247
1,829
0
5,611
16,121
8,548
92
6,745
8,756
0
59,743
W
18,234
3,924
132
2,453
9,576
3,403
980
2,975
6,307
51,679
0
W
Baron Samedi
icFieldsofAcid
Baron Samedi
8,303
477
695
4,769
10,761
5,467
594
2,632
8,002
33,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,824
Gold Earned
42,714
405
Minions Killed
354
0
Camps Cleared
0
1,407,994
Distance Traveled
1,398,211
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,529
596
111
7
0
298,694
4
L
Fenrir
8,549
534
65
4
0
299,701
2
W
Cernunnos
7,708
482
80
5
0
259,435
1
L
Artemis
8,312
520
66
4
0
272,510
2
L
Zhong Kui
7,893
493
60
4
0
254,210
3
L
Chaac
9,454
591
46
3
0
304,864
1
L
Merlin
8,506
532
117
7
0
266,926
3
W
King Arthur
9,511
594
105
7
0
307,368
3
W
Nu Wa
9,858
616
65
4
0
266,217
1
W
Baron Samedi
8,218
514
44
3
0
276,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role