Player Matchup

Ymir
Ymir
DTKing999
Ymir
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 56L
1,343 Elo+
Party 2
Baron Samedi
Baron Samedi
EnriqueVegaa
Baron Samedi
Level 27
God Stats
13W - 9L
1,570 SR
Queue Stats
116W - 82L
1,471 Elo+
Solo
Neith
Neith
elpidon91018
Neith
Level 14
God Stats
3W - 5L
1,442 SR
Queue Stats
14W - 28L
1,361 Elo+
Party 2
Team Averages
Level 20
1,504 SR
1,392 Elo+

VS

Team Averages
Level 27
1,605 SR
1,448 Elo+
Neith
Neith
Deevious_Damage
Neith
Level 29
God Stats
50W - 38L
1,620 SR
Queue Stats
322W - 374L
1,409 Elo+
Party 1
Guan Yu
Guan Yu
ShoneDolphin854
Guan Yu
Level 25
God Stats
2W - 4L
1,531 SR
Queue Stats
476W - 539L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
TacticalTwiggz
Aphrodite
Level 28
God Stats
217W - 200L
1,664 SR
Queue Stats
250W - 264L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 6 / 0
9,366
624
4,669
19,875
12,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
EnriqueVegaa
Baron Samedi
12
0 / 4 / 0
8,533
569
11,926
11,806
4,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 1
8,619
575
9,869
13,097
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 7
10,890
726
17,944
8,676
2,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 0 / 9
11,158
744
7,908
9,885
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
TacticalTwiggz
Aphrodite
14
4 / 1 / 8
10,562
704
12,374
16,628
7,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
16
16
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
0
0.17
W
7
0
7
10.5
L
Baron Samedi
EnriqueVegaa
Baron Samedi
0
4
0
0
W
5
0
9
9.5
W
Aphrodite
TacticalTwiggz
Aphrodite
4
1
8
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,464
Damage
38,226
44,778
Taken
35,189
20,543
Mitigated
20,467
7,402
Healing
23,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,669
1,379
0
0
19,875
12,360
0
6,569
13,306
21,179
0
W
17,944
9,060
572
3,502
8,676
2,994
1,053
3,317
5,359
0
48,317
L
Baron Samedi
EnriqueVegaa
Baron Samedi
11,926
1,108
2,262
3,201
11,806
4,320
0
2,197
9,609
41,436
0
W
7,908
1,286
992
3,237
9,885
10,342
51
5,152
4,733
0
25,743
W
Aphrodite
TacticalTwiggz
Aphrodite
12,374
2,078
3,757
11,818
16,628
7,131
1,130
8,810
7,818
58,650
0
L
9,869
5,236
270
1,669
13,097
3,863
0
3,790
9,307
0
36,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,518
Gold Earned
32,610
144
Minions Killed
172
0
Camps Cleared
0
676,625
Distance Traveled
826,515
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,366
624
23
2
0
222,527
0
W
Neith
10,890
726
61
4
0
286,234
1
L
Baron Samedi
8,533
569
70
5
0
225,391
0
W
Guan Yu
11,158
744
27
2
0
287,809
0
W
Aphrodite
10,562
704
84
6
0
252,472
2
L
Neith
8,619
575
51
3
0
228,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role