Player Matchup

Achilles
Achilles
Its Yang UwU
Achilles
Level 108
God Stats
26W - 14L
2,026 SR
Queue Stats
208W - 151L
1,577 Elo+
Party 2
Scylla
Scylla
TheRealNicc
Scylla
Level 18
God Stats
10W - 2L
1,705 SR
Queue Stats
15W - 14L
1,410 Elo+
Party 2
Anhur
Anhur
xUshiox
Anhur
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
813W - 552L
1,637 Elo+
Party 2
Team Averages
Level 90
1,744 SR
1,541 Elo+

VS

Team Averages
Level 34
1,500 SR
1,320 Elo+
Neith
Neith
Best_Augmental
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,552 Elo+
Solo
Hades
Hades
Donnelwitz
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,103 Elo+
Party 1
Cerberus
Cerberus
unready_hinge3
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Its Yang UwU
Achilles
10
3 / 2 / 14
7,426
825
5,560
7,782
5,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
10
3 / 1 / 13
7,216
802
4,564
4,777
1,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
xUshiox
Anhur
12
14 / 0 / 6
8,996
1,000
11,496
7,417
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,460
607
3,180
7,697
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
8
1 / 6 / 1
5,855
651
3,099
8,157
3,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
8
1 / 6 / 1
5,742
638
3,141
10,114
4,341
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
20
Kills
2
3
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Hades
1
6
1
0.25
W
Achilles
Its Yang UwU
Achilles
3
2
14
5
W
Scylla
3
1
13
9.5
L
Cerberus
1
6
1
0.25
W
Anhur
xUshiox
Anhur
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,620
Damage
9,420
19,976
Taken
25,968
9,217
Mitigated
9,350
6,506
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,180
1,186
0
306
7,697
1,911
0
1,486
6,211
0
8,830
L
Hades
3,099
719
190
839
8,157
3,098
0
1,425
6,732
6,992
0
W
Achilles
Its Yang UwU
Achilles
5,560
2,448
791
1,244
7,782
5,494
366
3,278
4,504
0
15,576
W
Scylla
4,564
243
624
389
4,777
1,319
431
1,138
3,639
20,390
0
L
Cerberus
3,141
114
443
1,194
10,114
4,341
0
1,653
8,461
11,697
0
W
Anhur
xUshiox
Anhur
11,496
6,153
0
3,458
7,417
2,404
1,226
1,883
5,534
0
39,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,638
Gold Earned
17,057
104
Minions Killed
46
0
Camps Cleared
0
490,126
Distance Traveled
362,400
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,460
607
12
1
0
106,237
0
L
Hades
5,855
651
11
1
0
119,295
0
W
Achilles
7,426
825
18
2
0
173,139
0
W
Scylla
7,216
802
27
3
0
158,757
1
L
Cerberus
5,742
638
23
3
0
136,868
1
W
Anhur
8,996
1,000
59
7
0
158,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role