Player Matchup

Izanami
Izanami
AsahiTouma
Izanami
Level 21
God Stats
3W - 4L
1,302 SR
Queue Stats
5W - 8L
1,235 Elo+
Solo
Pele
Pele
Silitts
Pele
Level 18
God Stats
24W - 18L
1,660 SR
Queue Stats
75W - 85L
1,338 Elo+
Party 1
Cupid
Cupid
Spumoniiiii_
Cupid
Level 24
God Stats
24W - 17L
1,509 SR
Queue Stats
140W - 139L
1,380 Elo+
Solo
Guan Yu
Guan Yu
Surkashi
Guan Yu
Level 5
God Stats
9W - 3L
1,500 SR
Queue Stats
28W - 32L
1,184 Elo+
Solo
Scylla
Scylla
xXL3FTY_JXx
Scylla
Level 28
God Stats
22W - 20L
1,580 SR
Queue Stats
217W - 211L
1,400 Elo+
Party 1
Team Averages
Level 19
1,510 SR
1,308 Elo+

VS

Team Averages
Level 5
1,459 SR
1,409 Elo+
Ra
Ra
Bubba1234567
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Drip1979
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Jonesy6813
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
r-e-s_-i-_d-u-e
Loki
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Solo
King Arthur
King Arthur
thefightingippo1
King Arthur
Level 4
God Stats
1W - 5L
1,294 SR
Queue Stats
58W - 33L
1,047 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AsahiTouma
Izanami
10
2 / 1 / 2
6,373
579
3,501
5,015
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Silitts
Pele
12
2 / 0 / 2
6,931
630
1,148
3,657
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
4 / 0 / 2
6,746
613
4,119
5,288
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Surkashi
Guan Yu
10
1 / 1 / 1
5,908
537
3,111
5,869
3,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
11
3 / 0 / 1
6,640
604
2,965
3,607
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,299
391
1,918
3,303
853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Drip1979
Athena
2
0 / 1 / 0
3,776
343
0
973
356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 4 / 0
4,478
407
1,099
4,384
2,609
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
5,095
463
2,514
6,983
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
thefightingippo1
King Arthur
9
2 / 4 / 0
5,525
502
2,689
8,630
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
AsahiTouma
Izanami
2
1
2
3
L
0
2
0
0
L
Athena
Drip1979
Athena
0
1
0
0
L
0
4
0
0
W
Pele
Silitts
Pele
2
0
2
3
W
4
0
2
5
W
Guan Yu
Surkashi
Guan Yu
1
1
1
1.5
L
0
3
1
0.17
L
King Arthur
thefightingippo1
King Arthur
2
4
0
0.5
W
Scylla
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,844
Damage
8,220
23,436
Taken
24,273
9,340
Mitigated
9,338
7,492
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AsahiTouma
Izanami
3,501
2,547
0
1,932
5,015
1,552
2,927
365
4,575
0
34,865
L
1,918
205
67
948
3,303
853
0
1,197
1,910
10,302
0
L
Athena
Drip1979
Athena
0
0
0
72
973
356
0
652
237
666
0
L
1,099
375
0
195
4,384
2,609
60
0
4,359
0
11,864
W
Pele
Silitts
Pele
1,148
90
0
140
3,657
2,100
0
339
3,318
0
36,160
W
4,119
1,755
0
3,294
5,288
1,498
3,164
123
5,165
0
30,870
W
Guan Yu
Surkashi
Guan Yu
3,111
1,187
0
1,136
5,869
3,236
1,169
0
5,869
0
20,467
L
2,514
669
0
2,109
6,983
1,672
0
476
6,483
0
25,162
L
King Arthur
thefightingippo1
King Arthur
2,689
478
0
2,631
8,630
3,848
196
336
8,050
0
18,060
W
Scylla
2,965
479
0
990
3,607
954
308
1,091
2,516
28,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
23,173
321
Minions Killed
128
0
Camps Cleared
0
999,636
Distance Traveled
710,108
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,373
579
79
7
0
183,874
0
L
Ra
4,299
391
20
2
0
148,838
2
L
Athena
3,776
343
3
0
0
49,822
1
L
Odin
4,478
407
19
2
0
137,940
1
W
Pele
6,931
630
84
8
0
207,363
0
W
Cupid
6,746
613
60
5
0
182,324
0
W
Guan Yu
5,908
537
40
4
0
234,368
0
L
Loki
5,095
463
56
5
0
217,154
0
L
King Arthur
5,525
502
30
3
0
156,354
0
W
Scylla
6,640
604
58
5
0
191,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role