Player Matchup

Set
Set
Crabbedchaft
Set
Level 24
God Stats
1W - 1L
1,441 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fadedstream15
Heimdallr
Level 13
God Stats
6W - 1L
1,500 SR
Queue Stats
162W - 154L
1,448 Elo+
Party 2
Merlin
Merlin
SnakyApple66037
Merlin
Level 54
God Stats
4W - 0L
1,763 SR
Queue Stats
144W - 130L
1,455 Elo+
Party 2
Team Averages
Level 30
1,568 SR
1,468 Elo+

VS

Team Averages
Level 22
1,456 SR
1,424 Elo+
Scylla
Scylla
Cadaver0770
Scylla
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 51L
1,528 Elo+
Party 1
Hades
Hades
TTV_blazkikqen
Hades
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 1
Chang'e
Chang'e
paivun
Chang'e
Level 18
God Stats
1W - 2L
1,367 SR
Queue Stats
134W - 177L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 5
9,373
781
4,521
8,000
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Fadedstream15
Heimdallr
13
5 / 0 / 7
9,303
775
10,609
7,037
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 9
8,495
708
8,324
4,701
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 5 / 1
7,896
658
6,789
8,772
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 2
6,722
560
2,487
8,230
3,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
paivun
Chang'e
11
0 / 4 / 2
7,140
595
2,522
10,526
4,186
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
5
1
0.7
W
6
3
5
2.83
W
Heimdallr
Fadedstream15
Heimdallr
5
0
7
8.5
W
2
1
9
6.5
L
0
5
2
0.2
L
Chang'e
paivun
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,454
Damage
11,798
19,738
Taken
27,528
7,002
Mitigated
10,470
5,374
Healing
4,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,789
301
0
564
8,772
2,608
0
2,271
6,237
32,124
0
W
4,521
2,484
0
1,147
8,000
2,880
362
4,742
3,080
0
25,005
W
Heimdallr
Fadedstream15
Heimdallr
10,609
5,383
0
2,667
7,037
2,506
1,042
4,482
2,387
0
42,357
W
8,324
865
0
1,560
4,701
1,616
725
2,164
2,449
28,045
0
L
2,487
1,004
0
1,135
8,230
3,676
0
3,331
4,629
5,456
0
L
Chang'e
paivun
Chang'e
2,522
340
1,262
1,651
10,526
4,186
108
2,017
8,247
16,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,171
Gold Earned
21,758
128
Minions Killed
83
0
Camps Cleared
0
624,822
Distance Traveled
485,926
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,896
658
58
5
0
170,109
0
W
Set
9,373
781
31
3
0
233,968
0
W
Heimdallr
9,303
775
56
5
0
200,132
2
W
Merlin
8,495
708
41
3
0
190,722
1
L
Hades
6,722
560
8
1
0
117,219
2
L
Chang'e
7,140
595
17
1
0
198,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role