Player Matchup

Thanatos
Thanatos
ToxicSniper1128
Thanatos
Level 78
God Stats
0W - 2L
1,316 SR
Queue Stats
6W - 9L
1,453 Elo+
Party 1
King Arthur
King Arthur
isWooDZy
King Arthur
Level 106
God Stats
0W - 1L
1,308 SR
Queue Stats
13W - 16L
1,491 Elo+
Party 1
Jing Wei
Jing Wei
lirigon
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,507 Elo+
Party 1
Agni
Agni
ninjashrug
Agni
Level 107
God Stats
1W - 1L
1,841 SR
Queue Stats
14W - 16L
1,558 Elo+
Party 1
Team Averages
Level 100
1,491 SR
1,502 Elo+

VS

Team Averages
Level 108
1,540 SR
1,372 Elo+
Horus
Horus
J0LLY FAWN
Horus
Level 148
God Stats
1W - 0L
1,367 SR
Queue Stats
35W - 23L
1,333 Elo+
Party 2
Apollo
Apollo
OvalHyperion151
Apollo
Level 49
God Stats
1W - 0L
1,589 SR
Queue Stats
11W - 10L
1,379 Elo+
Party 2
Hel
Hel
ZJN11
Hel
Level 128
God Stats
1W - 0L
1,737 SR
Queue Stats
35W - 19L
1,444 Elo+
Party 2
Cabrakan
Cabrakan
xXJAC0LBYXx
Cabrakan
Level 106
God Stats
2W - 2L
1,464 SR
Queue Stats
15W - 11L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
2 / 8 / 6
10,098
673
5,611
14,160
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
isWooDZy
King Arthur
17
4 / 8 / 3
10,736
716
7,893
17,106
11,957
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
lirigon
Jing Wei
16
1 / 6 / 5
9,998
667
9,180
13,209
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 5 / 5
11,082
739
11,287
11,531
3,693
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
6 / 3 / 11
11,947
796
11,784
15,128
14,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 5 / 12
11,442
763
8,436
11,133
4,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
ZJN11
Hel
20
15 / 1 / 8
14,084
939
22,161
12,008
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
xXJAC0LBYXx
Cabrakan
16
2 / 4 / 13
11,542
769
7,100
14,312
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
13
Kills
27
27
Deaths
13
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Horus
6
3
11
3.83
W
4
5
12
2
L
Thanatos
2
8
6
0.63
W
Hel
ZJN11
Hel
15
1
8
19
L
King Arthur
isWooDZy
King Arthur
4
8
3
0.69
L
Jing Wei
lirigon
Jing Wei
1
6
5
0.58
L
6
5
5
1.7
W
Cabrakan
xXJAC0LBYXx
Cabrakan
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,971
Damage
49,481
56,006
Taken
52,581
25,903
Mitigated
49,693
8,341
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
11,784
4,901
943
2,884
15,128
14,551
1,728
2,718
12,410
0
35,225
W
8,436
4,405
0
1,159
11,133
4,775
1,604
3,584
7,549
0
37,912
L
Thanatos
5,611
1,168
0
5,180
14,160
5,080
0
6,924
7,236
0
21,651
W
Hel
ZJN11
Hel
22,161
2,604
6,761
6,656
12,008
7,626
863
1,231
10,567
61,544
0
L
King Arthur
isWooDZy
King Arthur
7,893
771
0
824
17,106
11,957
0
9,840
7,266
501
29,320
L
Jing Wei
lirigon
Jing Wei
9,180
5,908
0
0
13,209
5,173
0
8,531
4,678
0
41,097
L
11,287
699
0
2,337
11,531
3,693
0
4,637
6,894
38,961
0
W
Cabrakan
xXJAC0LBYXx
Cabrakan
7,100
1,227
0
1,433
14,312
22,741
233
4,673
9,639
16,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
49,015
201
Minions Killed
216
14
Camps Cleared
10
939,142
Distance Traveled
1,130,431
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,947
796
31
2
2
300,067
0
W
Apollo
11,442
763
54
4
2
269,588
0
L
Thanatos
10,098
673
28
2
5
232,590
0
W
Hel
14,084
939
104
7
5
295,436
0
L
King Arthur
10,736
716
30
2
2
244,097
1
L
Jing Wei
9,998
667
67
4
7
233,700
0
L
Agni
11,082
739
76
5
0
228,755
3
W
Cabrakan
11,542
769
27
2
1
265,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role