Player Matchup

Sylvanus
Sylvanus
Ahahg
Sylvanus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Koki_Heroe
Heimdallr
Level 76
God Stats
13W - 5L
1,383 SR
Queue Stats
144W - 183L
1,371 Elo+
Party 1
Hades
Hades
KymmenoLykos
Hades
Level 127
God Stats
15W - 11L
1,531 SR
Queue Stats
189W - 193L
1,446 Elo+
Solo
Hera
Hera
SEBLOP
Hera
Level 87
God Stats
4W - 5L
1,578 SR
Queue Stats
204W - 196L
1,440 Elo+
Party 1
Da Ji
Da Ji
cuteboyy
Da Ji
Level 81
God Stats
1W - 5L
1,500 SR
Queue Stats
73W - 75L
1,202 Elo+
Solo
Team Averages
Level 87
1,498 SR
1,392 Elo+

VS

Team Averages
Level 77
1,420 SR
1,413 Elo+
Aphrodite
Aphrodite
Mythgiver
Aphrodite
Level 67
God Stats
2W - 4L
1,565 SR
Queue Stats
81W - 63L
1,432 Elo+
Solo
Cernunnos
Cernunnos
oOODarkAngelOOo
Cernunnos
Level 109
God Stats
13W - 28L
1,513 SR
Queue Stats
167W - 214L
1,341 Elo+
Solo
Arachne
Arachne
salvequienpueda
Arachne
Level 47
God Stats
9W - 16L
1,217 SR
Queue Stats
18W - 20L
1,458 Elo+
Party 2
Ares
Ares
shogoki02
Ares
Level 57
God Stats
6W - 8L
1,462 SR
Queue Stats
32W - 47L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
trillie
Baron Samedi
Level 106
God Stats
3W - 9L
1,344 SR
Queue Stats
368W - 413L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ahahg
Sylvanus
9
1 / 0 / 3
5,613
561
2,599
6,144
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Koki_Heroe
Heimdallr
8
1 / 2 / 3
5,304
530
4,133
5,993
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 1
6,768
677
4,126
5,326
2,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hera
SEBLOP
Hera
11
5 / 1 / 0
6,855
686
6,036
3,895
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
cuteboyy
Da Ji
9
1 / 3 / 2
5,415
542
1,889
5,984
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mythgiver
Aphrodite
9
1 / 2 / 1
5,147
515
1,785
5,815
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
oOODarkAngelOOo
Cernunnos
9
0 / 1 / 2
5,086
509
2,717
5,338
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 2
5,474
547
2,784
8,186
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
0 / 3 / 0
4,985
499
1,658
7,730
3,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
trillie
Baron Samedi
8
2 / 2 / 1
5,177
518
3,208
7,135
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
5
6
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ahahg
Sylvanus
1
0
3
2.5
W
Heimdallr
Koki_Heroe
Heimdallr
1
2
3
1.25
W
2
0
1
2.5
L
Aphrodite
Mythgiver
Aphrodite
1
2
1
0.75
W
Hera
SEBLOP
Hera
5
1
0
5
W
Da Ji
cuteboyy
Da Ji
1
3
2
0.67
L
Cernunnos
oOODarkAngelOOo
Cernunnos
0
1
2
1
L
2
2
2
1.5
L
Ares
0
3
0
0
L
Baron Samedi
trillie
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,783
Damage
12,152
27,342
Taken
34,204
10,454
Mitigated
12,253
12,503
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ahahg
Sylvanus
2,599
914
1,407
3,902
6,144
2,684
0
1,648
4,438
15,362
0
W
Heimdallr
Koki_Heroe
Heimdallr
4,133
2,141
0
935
5,993
2,069
0
1,738
4,233
0
25,616
W
4,126
425
19
3,506
5,326
2,740
505
1,450
3,876
37,455
0
L
Aphrodite
Mythgiver
Aphrodite
1,785
153
455
3,856
5,815
1,701
0
2,294
3,195
21,063
0
W
Hera
SEBLOP
Hera
6,036
1,057
0
1,542
3,895
1,112
164
605
3,252
35,646
0
W
Da Ji
cuteboyy
Da Ji
1,889
614
0
1,192
5,984
1,849
0
1,006
4,892
0
20,363
L
Cernunnos
oOODarkAngelOOo
Cernunnos
2,717
844
0
1,724
5,338
1,366
144
1,546
3,760
0
22,231
L
2,784
1,482
0
1,200
8,186
2,406
0
2,024
6,048
0
25,468
L
Ares
1,658
197
42
1,751
7,730
3,727
0
4,126
3,604
22,524
0
L
Baron Samedi
trillie
Baron Samedi
3,208
391
366
1,016
7,135
3,053
0
2,239
4,836
17,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
25,869
287
Minions Killed
222
0
Camps Cleared
0
946,268
Distance Traveled
956,184
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,613
561
25
3
0
177,404
6
W
Heimdallr
5,304
530
42
4
0
167,893
1
W
Hades
6,768
677
97
10
0
184,066
3
L
Aphrodite
5,147
515
45
5
0
197,725
0
W
Hera
6,855
686
81
8
0
218,547
1
W
Da Ji
5,415
542
42
4
0
198,358
1
L
Cernunnos
5,086
509
57
6
0
183,794
2
L
Arachne
5,474
547
55
6
0
229,044
0
L
Ares
4,985
499
36
4
0
151,064
2
L
Baron Samedi
5,177
518
29
3
0
194,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role