Player Matchup

Kumbhakarna
Kumbhakarna
CLAPPDCHEEKS
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,710 Elo+
Party 1
Fenrir
Fenrir
DunnMega
Fenrir
Level 27
God Stats
7W - 13L
1,224 SR
Queue Stats
146W - 123L
1,634 Elo+
Solo
Apollo
Apollo
Fraacked
Apollo
Level 23
God Stats
9W - 11L
1,580 SR
Queue Stats
41W - 34L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
MythDivine
Sun Wukong
Level 29
God Stats
7W - 4L
1,639 SR
Queue Stats
45W - 32L
1,798 Elo+
Solo
Nox
Nox
OchoStinko
Nox
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,611 Elo+
Solo
Team Averages
Level 26
1,489 SR
1,688 Elo+

VS

Team Averages
Level 26
1,648 SR
1,879 Elo+
Neith
Neith
ChadThundercøck
Neith
Level 29
God Stats
5W - 0L
1,884 SR
Queue Stats
104W - 18L
1,999 Elo+
Party 2
Tsukuyomi
Tsukuyomi
QUÅNTUM
Tsukuyomi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 28L
1,981 Elo+
Party 2
Cabrakan
Cabrakan
SuperBacon69
Cabrakan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 15L
1,695 Elo+
Solo
The Morrigan
The Morrigan
UWUMeDaddySenpai
The Morrigan
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 11L
2,017 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZeusVulcan
Ah Muzen Cab
Level 24
God Stats
10W - 3L
1,858 SR
Queue Stats
45W - 24L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CLAPPDCHEEKS
Kumbhakarna
19
2 / 8 / 1
12,373
399
3,848
25,655
31,407
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
DunnMega
Fenrir
20
2 / 7 / 4
13,190
425
6,859
26,515
16,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Fraacked
Apollo
20
3 / 12 / 2
13,214
426
8,212
20,144
7,323
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MythDivine
Sun Wukong
19
0 / 9 / 3
12,575
406
11,647
34,592
27,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 5 / 3
13,512
436
8,005
16,510
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 8
21,512
694
21,253
13,443
9,736
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
QUÅNTUM
Tsukuyomi
20
5 / 3 / 10
19,479
628
13,632
17,843
14,972
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
SuperBacon69
Cabrakan
20
2 / 4 / 15
16,878
544
11,821
22,606
33,171
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
UWUMeDaddySenpai
The Morrigan
20
15 / 0 / 10
20,112
649
34,277
14,882
7,391
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ZeusVulcan
Ah Muzen Cab
20
4 / 0 / 4
18,503
597
16,621
16,506
7,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
9
Kills
41
41
Deaths
9
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CLAPPDCHEEKS
Kumbhakarna
2
8
1
0.31
W
15
2
8
9.5
L
Fenrir
DunnMega
Fenrir
2
7
4
0.57
L
Apollo
Fraacked
Apollo
3
12
2
0.33
L
Sun Wukong
MythDivine
Sun Wukong
0
9
3
0.17
L
2
5
3
0.7
W
Tsukuyomi
QUÅNTUM
Tsukuyomi
5
3
10
3.33
W
Cabrakan
SuperBacon69
Cabrakan
2
4
15
2.38
W
The Morrigan
UWUMeDaddySenpai
The Morrigan
15
0
10
20
W
Ah Muzen Cab
ZeusVulcan
Ah Muzen Cab
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
97,604
123,416
Taken
85,280
89,307
Mitigated
73,214
26,841
Healing
39,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CLAPPDCHEEKS
Kumbhakarna
3,848
423
0
5,289
25,655
31,407
0
6,420
19,029
55,632
0
W
21,253
8,539
0
6,949
13,443
9,736
5,912
2,643
10,660
0
205,359
L
Fenrir
DunnMega
Fenrir
6,859
1,846
0
8,884
26,515
16,975
0
5,240
21,081
0
104,821
L
Apollo
Fraacked
Apollo
8,212
5,834
0
4,093
20,144
7,323
0
9,487
10,280
0
95,388
L
Sun Wukong
MythDivine
Sun Wukong
11,647
1,255
0
7,958
34,592
27,158
646
10,126
23,711
7,136
94,859
L
8,005
93
0
617
16,510
6,444
0
6,980
9,316
81,539
0
W
Tsukuyomi
QUÅNTUM
Tsukuyomi
13,632
2,439
0
8,280
17,843
14,972
1,889
2,952
14,803
0
145,778
W
Cabrakan
SuperBacon69
Cabrakan
11,821
1,201
0
7,264
22,606
33,171
819
4,512
17,925
73,879
0
W
The Morrigan
UWUMeDaddySenpai
The Morrigan
34,277
5,190
0
4,473
14,882
7,391
2,389
2,979
11,707
168,227
10,544
W
Ah Muzen Cab
ZeusVulcan
Ah Muzen Cab
16,621
5,738
0
12,934
16,506
7,944
9,310
433
16,071
0
151,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,864
Gold Earned
96,484
789
Minions Killed
980
0
Camps Cleared
0
2,874,921
Distance Traveled
2,845,480
43
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,373
399
77
2
0
621,304
17
W
Neith
21,512
694
245
8
0
553,533
1
L
Fenrir
13,190
425
198
6
0
549,809
14
L
Apollo
13,214
426
155
5
0
549,722
3
L
Sun Wukong
12,575
406
187
6
0
537,301
1
L
Nox
13,512
436
172
6
0
616,785
8
W
Tsukuyomi
19,479
628
226
7
0
675,899
10
W
Cabrakan
16,878
544
81
3
0
456,576
4
W
The Morrigan
20,112
649
219
7
0
633,368
10
W
Ah Muzen Cab
18,503
597
209
7
0
526,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role