Player Matchup

Kukulkan
Kukulkan
BlueGuyBTW
Kukulkan
Level 29
God Stats
2W - 2L
1,843 SR
Queue Stats
180W - 89L
1,717 Elo+
Party 1
Neith
Neith
Mazoquista
Neith
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Osoking22
Yemoja
Level 21
God Stats
4W - 2L
1,633 SR
Queue Stats
82W - 40L
1,731 Elo+
Party 1
Bastet
Bastet
SpartanGrone
Bastet
Level 29
God Stats
10W - 3L
1,500 SR
Queue Stats
104W - 49L
1,753 Elo+
Party 1
Bellona
Bellona
zatroz
Bellona
Level 28
God Stats
6W - 2L
1,391 SR
Queue Stats
59W - 33L
1,695 Elo+
Party 1
Team Averages
Level 23
1,573 SR
1,679 Elo+

VS

Team Averages
Level 12
1,528 SR
1,415 Elo+
Da Ji
Da Ji
DiogoRuim
Da Ji
Level 16
God Stats
6W - 12L
1,456 SR
Queue Stats
14W - 18L
1,507 Elo+
Party 2
Medusa
Medusa
JuanIgnNunez15
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 3
Bellona
Bellona
YT-NICODREK
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 3
Mercury
Mercury
fichupa
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,575 Elo+
Party 2
Yemoja
Yemoja
yorikobanne
Yemoja
Level 23
God Stats
16W - 20L
1,686 SR
Queue Stats
160W - 197L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlueGuyBTW
Kukulkan
16
11 / 2 / 5
10,082
720
13,183
7,558
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
15 / 0 / 6
9,510
679
14,489
5,175
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Osoking22
Yemoja
12
1 / 0 / 19
8,508
608
2,748
4,726
2,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
7 / 0 / 3
8,908
636
5,925
10,844
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
zatroz
Bellona
15
8 / 3 / 2
9,415
673
7,336
9,049
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DiogoRuim
Da Ji
11
2 / 7 / 1
6,665
476
6,872
10,058
3,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 11 / 1
5,557
397
2,528
11,844
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
YT-NICODREK
Bellona
9
0 / 8 / 0
5,628
402
1,143
10,833
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
fichupa
Mercury
11
3 / 7 / 1
7,281
520
6,335
12,383
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
7
0 / 9 / 0
4,915
351
1,921
11,470
4,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
8
42
Kills
5
5
Deaths
42
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlueGuyBTW
Kukulkan
11
2
5
6.75
L
Da Ji
DiogoRuim
Da Ji
2
7
1
0.36
L
0
11
1
0.05
W
Neith
15
0
6
18
W
Yemoja
Osoking22
Yemoja
1
0
19
10.5
W
Bastet
7
0
3
8.5
L
Bellona
YT-NICODREK
Bellona
0
8
0
0
L
Mercury
fichupa
Mercury
3
7
1
0.5
L
Yemoja
0
9
0
0
W
Bellona
zatroz
Bellona
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,681
Damage
18,799
37,352
Taken
56,588
20,293
Mitigated
22,100
13,619
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlueGuyBTW
Kukulkan
13,183
1,628
0
663
7,558
3,219
1,234
49
7,509
66,496
0
L
Da Ji
DiogoRuim
Da Ji
6,872
1,916
0
626
10,058
3,521
0
6,003
4,005
0
22,123
L
2,528
813
0
984
11,844
2,999
24
2,149
9,545
0
19,672
W
Neith
14,489
6,810
0
2,785
5,175
2,242
3,278
691
4,459
0
54,839
W
Yemoja
Osoking22
Yemoja
2,748
929
2,315
1,846
4,726
2,412
803
983
3,718
8,411
0
W
Bastet
5,925
3,322
0
4,414
10,844
3,698
0
156
10,688
0
49,584
L
Bellona
YT-NICODREK
Bellona
1,143
358
0
250
10,833
6,960
0
1,874
8,884
0
17,154
L
Mercury
fichupa
Mercury
6,335
2,980
0
2,340
12,383
3,873
0
3,945
8,413
0
35,960
L
Yemoja
1,921
226
342
1,031
11,470
4,747
0
1,960
9,510
12,427
0
W
Bellona
zatroz
Bellona
7,336
3,889
0
1,596
9,049
8,722
2,195
42
8,932
0
45,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,423
Gold Earned
30,046
420
Minions Killed
194
0
Camps Cleared
0
1,428,977
Distance Traveled
1,201,748
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,082
720
125
9
0
277,842
2
L
Da Ji
6,665
476
47
3
0
251,082
2
L
Medusa
5,557
397
27
2
0
225,487
0
W
Neith
9,510
679
107
8
0
249,800
4
W
Yemoja
8,508
608
6
0
0
283,177
5
W
Bastet
8,908
636
83
6
0
311,678
0
L
Bellona
5,628
402
35
3
0
242,692
0
L
Mercury
7,281
520
67
5
0
284,715
0
L
Yemoja
4,915
351
18
1
0
197,772
2
W
Bellona
9,415
673
99
7
0
306,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role