Player Matchup

Ah Puch
Ah Puch
Gallent
Ah Puch
Level 69
God Stats
13W - 12L
1,515 SR
Queue Stats
133W - 131L
1,568 Elo+
Solo
Odin
Odin
GreatBigMammal
Odin
Level 86
God Stats
31W - 11L
1,569 SR
Queue Stats
245W - 193L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Heldery
Aphrodite
Level 160
God Stats
1W - 0L
1,270 SR
Queue Stats
52W - 67L
1,811 Elo+
Solo
Heimdallr
Heimdallr
SEDplay
Heimdallr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
sadmasty69
Olorun
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,601 Elo+
Solo
Team Averages
Level 87
1,471 SR
1,600 Elo+

VS

Team Averages
Level 82
1,615 SR
1,466 Elo+
Cthulhu
Cthulhu
AngelusCorvus
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 255L
1,445 Elo+
Party 1
Thoth
Thoth
Stevethebeast10
Thoth
Level 61
God Stats
0W - 1L
1,875 SR
Queue Stats
9W - 5L
1,637 Elo+
Party 2
Artemis
Artemis
aMeatMachine
Artemis
Level 87
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 8L
1,281 Elo+
Solo
Chiron
Chiron
theTOOTHslooth09
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,499 Elo+
Party 2
Bellona
Bellona
y Smeendes
Bellona
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 346L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gallent
Ah Puch
20
8 / 11 / 12
17,287
960
55,693
27,809
12,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 1 / 15
19,870
1,104
22,334
31,623
51,025
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Heldery
Aphrodite
20
3 / 5 / 14
16,516
918
17,973
34,701
24,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
SEDplay
Heimdallr
20
6 / 5 / 11
17,730
985
26,452
20,062
9,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
sadmasty69
Olorun
18
0 / 0 / 2
13,267
737
1,075
1,101
290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 2 / 12
17,514
973
24,402
35,197
42,996
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 4 / 8
17,820
990
33,283
16,352
6,740
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
aMeatMachine
Artemis
20
4 / 10 / 8
16,944
941
24,679
28,103
12,400
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 4 / 9
16,177
899
19,129
19,707
7,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
y Smeendes
Bellona
20
1 / 6 / 10
15,368
854
9,614
31,421
20,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
69
26
Kills
22
22
Deaths
26
54
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
2
12
5.5
W
Ah Puch
Gallent
Ah Puch
8
11
12
1.27
W
9
1
15
16.5
W
Aphrodite
Heldery
Aphrodite
3
5
14
2
W
Heimdallr
SEDplay
Heimdallr
6
5
11
2.3
L
10
4
8
3.5
L
Artemis
aMeatMachine
Artemis
4
10
8
0.8
W
Olorun
sadmasty69
Olorun
0
0
2
1
L
2
4
9
1.63
L
Bellona
y Smeendes
Bellona
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,527
Damage
111,107
115,296
Taken
130,780
97,983
Mitigated
90,411
32,595
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
24,402
1,369
370
3,941
35,197
42,996
0
18,548
16,649
59,454
0
W
Ah Puch
Gallent
Ah Puch
55,693
2,847
0
3,059
27,809
12,562
0
15,596
12,019
90,191
0
W
22,334
4,284
0
1,416
31,623
51,025
0
11,822
19,495
0
41,257
W
Aphrodite
Heldery
Aphrodite
17,973
1,513
11,459
14,591
34,701
24,945
0
20,126
13,997
55,804
0
W
Heimdallr
SEDplay
Heimdallr
26,452
8,772
0
1,906
20,062
9,161
0
9,317
10,466
0
81,622
L
33,283
473
0
671
16,352
6,740
0
7,680
8,672
53,594
0
L
Artemis
aMeatMachine
Artemis
24,679
13,858
0
1,976
28,103
12,400
0
17,993
10,106
0
63,419
W
Olorun
sadmasty69
Olorun
1,075
565
0
164
1,101
290
0
0
1,101
3,630
0
L
19,129
6,326
1,636
5,165
19,707
7,707
0
10,385
9,313
0
67,163
L
Bellona
y Smeendes
Bellona
9,614
1,876
0
178
31,421
20,568
0
20,130
11,291
2,141
26,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,670
Gold Earned
83,823
363
Minions Killed
405
5
Camps Cleared
18
1,428,821
Distance Traveled
1,897,931
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,514
973
72
4
3
428,016
0
W
Ah Puch
17,287
960
102
6
1
291,748
2
W
Odin
19,870
1,104
45
3
0
406,768
1
W
Aphrodite
16,516
918
78
4
2
377,380
7
W
Heimdallr
17,730
985
129
7
2
319,433
4
L
Thoth
17,820
990
44
2
5
384,961
0
L
Artemis
16,944
941
112
6
4
372,756
0
W
Olorun
13,267
737
9
1
0
33,492
0
L
Chiron
16,177
899
123
7
4
348,126
0
L
Bellona
15,368
854
54
3
2
364,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role