Player Matchup

Amaterasu
Amaterasu
DougFlutieFlakes
Amaterasu
Level 27
God Stats
43W - 29L
1,591 SR
Queue Stats
97W - 104L
1,396 Elo+
Solo
Neith
Neith
Over Dossee IQ
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,357 Elo+
Party 1
Pele
Pele
SEDFRL
Pele
Level 26
God Stats
2W - 4L
1,283 SR
Queue Stats
56W - 85L
1,290 Elo+
Solo
Achilles
Achilles
fin0tree0
Achilles
Level 13
God Stats
4W - 2L
1,862 SR
Queue Stats
13W - 16L
1,431 Elo+
Party 1
Thoth
Thoth
kman1013
Thoth
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 82L
1,411 Elo+
Party 1
Team Averages
Level 28
1,547 SR
1,377 Elo+

VS

Team Averages
Level 29
1,561 SR
1,557 Elo+
Thoth
Thoth
BigToks
Thoth
Level 18
God Stats
2W - 0L
1,343 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DrDelirious12
Ne Zha
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 18L
1,683 Elo+
Party 2
Neith
Neith
DrHooper22
Neith
Level 68
God Stats
3W - 0L
1,788 SR
Queue Stats
22W - 19L
1,683 Elo+
Party 2
Bellona
Bellona
MysticCripple
Bellona
Level 14
God Stats
8W - 2L
1,753 SR
Queue Stats
21W - 11L
1,558 Elo+
Party 2
Ganesha
Ganesha
lamer-spamer88
Ganesha
Level 23
God Stats
57W - 53L
1,421 SR
Queue Stats
112W - 134L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
1 / 5 / 2
7,514
417
2,780
14,457
6,219
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 7 / 1
8,367
465
5,777
15,239
5,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
SEDFRL
Pele
7
0 / 0 / 0
6,278
349
0
3,807
866
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
fin0tree0
Achilles
12
2 / 7 / 2
8,245
458
5,269
13,140
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
kman1013
Thoth
16
7 / 3 / 0
10,095
561
10,863
10,852
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BigToks
Thoth
4
0 / 0 / 0
5,510
306
321
1,007
207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 6
9,885
549
8,728
8,537
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
5 / 3 / 5
9,848
547
9,205
11,709
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
17
9 / 4 / 3
10,459
581
13,295
11,750
9,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 1
7,759
431
2,899
13,750
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
12
Kills
22
22
Deaths
12
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
BigToks
Thoth
0
0
0
0
L
Amaterasu
1
5
2
0.4
W
6
2
6
4.5
W
Neith
5
3
5
2.5
W
Bellona
9
4
3
2.63
L
2
7
1
0.36
L
Pele
SEDFRL
Pele
0
0
0
0
L
Achilles
fin0tree0
Achilles
2
7
2
0.43
L
Thoth
kman1013
Thoth
7
3
0
2.33
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,689
Damage
34,448
57,495
Taken
46,753
25,304
Mitigated
27,601
11,687
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BigToks
Thoth
321
0
0
370
1,007
207
0
433
482
5,534
0
L
Amaterasu
2,780
1,255
0
5,446
14,457
6,219
0
1,093
13,364
0
33,152
W
8,728
2,505
0
1,044
8,537
5,029
0
1,844
6,566
0
54,265
W
Neith
9,205
4,759
0
3,832
11,709
4,179
1,685
2,284
9,317
0
58,368
W
Bellona
13,295
4,443
0
2,578
11,750
9,961
775
1,793
9,454
0
64,722
L
5,777
2,818
0
3,952
15,239
5,295
917
0
15,239
0
43,964
L
Pele
SEDFRL
Pele
0
0
0
676
3,807
866
0
0
3,807
0
18,257
L
Achilles
fin0tree0
Achilles
5,269
1,763
0
442
13,140
9,654
904
370
12,770
0
30,845
L
Thoth
kman1013
Thoth
10,863
622
0
1,171
10,852
3,270
0
1,677
9,095
54,386
0
W
2,899
337
0
321
13,750
8,225
732
3,601
9,628
26,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,499
Gold Earned
43,461
349
Minions Killed
353
0
Camps Cleared
0
1,476,749
Distance Traveled
1,413,278
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,510
306
21
1
0
67,105
0
L
Amaterasu
7,514
417
53
3
0
389,441
5
W
Ne Zha
9,885
549
83
5
0
371,278
0
W
Neith
9,848
547
106
6
0
268,994
0
W
Bellona
10,459
581
117
7
0
341,972
1
L
Neith
8,367
465
85
5
0
283,648
0
L
Pele
6,278
349
48
3
0
117,416
0
L
Achilles
8,245
458
51
3
0
344,104
0
L
Thoth
10,095
561
112
6
0
342,140
2
W
Ganesha
7,759
431
26
1
0
363,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role