Player Matchup

Ganesha
Ganesha
Blackshimmy
Ganesha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,751 Elo+
Party 1
Janus
Janus
Irreleph4nt
Janus
Level 48
God Stats
25W - 15L
1,338 SR
Queue Stats
295W - 163L
1,653 Elo+
Party 1
Chaac
Chaac
philmkraken420
Chaac
Level 159
God Stats
13W - 4L
1,910 SR
Queue Stats
305W - 126L
1,873 Elo+
Party 1
Team Averages
Level 122
1,583 SR
1,759 Elo+

VS

Team Averages
Level 103
1,427 SR
1,638 Elo+
Yemoja
Yemoja
JLB Rads
Yemoja
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
297W - 271L
1,656 Elo+
Solo
Chiron
Chiron
Lilbawsack
Chiron
Level 46
God Stats
10W - 4L
1,308 SR
Queue Stats
105W - 72L
1,657 Elo+
Solo
Nox
Nox
iAztecaMX
Nox
Level 102
God Stats
9W - 11L
1,474 SR
Queue Stats
252W - 252L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blackshimmy
Ganesha
13
0 / 2 / 7
9,286
619
6,174
11,212
10,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 4 / 0
10,359
691
11,016
8,924
2,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 1 / 0
7,345
490
280
3,505
1,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JLB Rads
Yemoja
14
2 / 1 / 4
10,270
685
5,670
9,986
8,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Lilbawsack
Chiron
13
1 / 4 / 2
9,754
650
6,614
9,573
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 3
10,758
717
5,726
9,290
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
7
7
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Blackshimmy
Ganesha
0
2
7
1.75
L
6
4
0
1.5
W
Yemoja
JLB Rads
Yemoja
2
1
4
4
W
Chiron
Lilbawsack
Chiron
1
4
2
0.5
W
4
2
3
2.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,470
Damage
18,010
23,641
Taken
28,849
15,459
Mitigated
15,197
2,421
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Blackshimmy
Ganesha
6,174
514
0
350
11,212
10,823
0
4,259
6,382
25,600
0
L
11,016
88
0
830
8,924
2,933
0
4,549
3,809
53,251
0
W
Yemoja
JLB Rads
Yemoja
5,670
838
1,192
4,037
9,986
8,044
1,394
4,030
5,806
25,479
0
W
Chiron
Lilbawsack
Chiron
6,614
2,821
440
2,674
9,573
4,218
1,031
6,224
3,258
0
65,638
W
5,726
452
0
1,481
9,290
2,935
653
6,553
2,570
34,775
0
L
280
0
0
1,241
3,505
1,703
0
1,376
2,019
0
3,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
30,782
129
Minions Killed
184
0
Camps Cleared
0
596,410
Distance Traveled
765,275
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,286
619
5
0
0
286,250
0
L
Janus
10,359
691
117
8
0
264,639
1
W
Yemoja
10,270
685
35
2
0
284,894
3
W
Chiron
9,754
650
79
5
0
236,353
1
W
Nox
10,758
717
70
5
0
244,028
3
L
Chaac
7,345
490
7
0
0
45,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role