Player Matchup

Ymir
Ymir
 
Ymir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kartofelator
Danzaburou
Level 33
God Stats
7W - 4L
1,769 SR
Queue Stats
197W - 95L
1,634 Elo+
Solo
Kali
Kali
Toshsquatch
Kali
Level 82
God Stats
1W - 2L
1,831 SR
Queue Stats
242W - 247L
1,588 Elo+
Party 1
King Arthur
King Arthur
Tweak25D
King Arthur
Level 45
God Stats
8W - 9L
1,939 SR
Queue Stats
189W - 186L
1,642 Elo+
Party 1
Freya
Freya
dternest98
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 83
1,708 SR
1,573 Elo+

VS

Team Averages
Level 69
1,570 SR
1,605 Elo+
Camazotz
Camazotz
Axessor
Camazotz
Level 79
God Stats
13W - 13L
1,611 SR
Queue Stats
127W - 110L
1,607 Elo+
Party 2
Merlin
Merlin
Djinnmas
Merlin
Level 40
God Stats
9W - 5L
1,629 SR
Queue Stats
16W - 16L
1,526 Elo+
Solo
Yemoja
Yemoja
MentalTorsion
Yemoja
Level 37
God Stats
1W - 1L
1,341 SR
Queue Stats
48W - 39L
1,607 Elo+
Party 2
Anhur
Anhur
Vement
Anhur
Level 127
God Stats
4W - 10L
1,411 SR
Queue Stats
124W - 99L
1,600 Elo+
Party 2
Cu Chulainn
Cu Chulainn
endvR
Cu Chulainn
Level 64
God Stats
6W - 6L
1,856 SR
Queue Stats
28W - 25L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 1
5,114
426
2,031
8,427
4,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Kartofelator
Danzaburou
12
3 / 6 / 0
6,943
579
6,548
8,183
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
5,843
487
3,156
9,186
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Tweak25D
King Arthur
11
0 / 2 / 1
6,020
502
4,325
11,760
4,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Freya
9
0 / 5 / 0
5,178
432
2,723
8,951
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Axessor
Camazotz
13
7 / 0 / 4
7,947
662
7,232
8,134
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Djinnmas
Merlin
11
1 / 2 / 6
6,280
523
5,960
5,399
1,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 0 / 8
7,006
584
3,307
5,671
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Vement
Anhur
14
8 / 0 / 1
8,256
688
10,080
7,843
2,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
endvR
Cu Chulainn
12
1 / 1 / 0
7,084
590
4,875
7,136
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
18
18
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
W
Camazotz
Axessor
Camazotz
7
0
4
9
W
Merlin
Djinnmas
Merlin
1
2
6
2
L
Danzaburou
Kartofelator
Danzaburou
3
6
0
0.5
W
1
0
8
5
L
0
2
1
0.25
L
King Arthur
Tweak25D
King Arthur
0
2
1
0.25
W
Anhur
Vement
Anhur
8
0
1
8.5
L
Freya
0
5
0
0
W
Cu Chulainn
endvR
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,783
Damage
31,454
46,507
Taken
34,183
18,315
Mitigated
16,268
11,599
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,031
462
0
1,565
8,427
4,958
0
2,161
6,266
16,032
0
W
Camazotz
Axessor
Camazotz
7,232
1,827
0
6,520
8,134
2,818
0
196
7,938
0
47,850
W
Merlin
Djinnmas
Merlin
5,960
315
339
894
5,399
1,930
0
37
5,362
32,982
0
L
Danzaburou
Kartofelator
Danzaburou
6,548
2,204
0
446
8,183
3,934
0
3,633
4,550
0
38,333
W
3,307
786
1,131
2,662
5,671
2,703
0
845
4,826
19,148
0
L
3,156
1,415
0
4,356
9,186
2,818
0
1,872
7,314
0
31,585
L
King Arthur
Tweak25D
King Arthur
4,325
327
0
2,681
11,760
4,592
200
1,595
10,165
0
35,684
W
Anhur
Vement
Anhur
10,080
6,649
0
6,275
7,843
2,724
176
3,676
4,167
0
55,407
L
Freya
2,723
900
0
2,551
8,951
2,013
0
418
8,533
21,870
0
W
Cu Chulainn
endvR
Cu Chulainn
4,875
863
0
2,703
7,136
6,093
0
0
7,136
2,510
39,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
36,573
299
Minions Killed
379
0
Camps Cleared
0
1,190,008
Distance Traveled
1,186,118
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,114
426
19
2
0
221,690
1
W
Camazotz
7,947
662
104
9
0
286,658
0
W
Merlin
6,280
523
48
4
0
236,408
2
L
Danzaburou
6,943
579
80
7
0
222,830
1
W
Yemoja
7,006
584
37
3
0
234,610
3
L
Kali
5,843
487
78
7
0
272,304
1
L
King Arthur
6,020
502
68
6
0
242,320
3
W
Anhur
8,256
688
105
9
0
207,791
0
L
Freya
5,178
432
54
5
0
230,864
3
W
Cu Chulainn
7,084
590
85
7
0
220,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role